Player Matchup

Hachiman
Hachiman
Caann
Hachiman
Level 16
God Stats
3W - 2L
1,275 SR
Queue Stats
6W - 5L
1,335 Elo+
Party 1
Amaterasu
Amaterasu
Deckard1488
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,293 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SlivoviiCamshot
Tsukuyomi
Level 16
God Stats
0W - 3L
1,215 SR
Queue Stats
11W - 9L
1,272 Elo+
Party 1
Ares
Ares
Xusa757
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
YumiNeka
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,685 Elo+
Party 1
Team Averages
Level 11
1,398 SR
1,417 Elo+

VS

Team Averages
Level 13
1,509 SR
1,430 Elo+
Baba Yaga
Baba Yaga
Akitoru
Baba Yaga
Level 29
God Stats
1W - 1L
1,313 SR
Queue Stats
75W - 82L
1,391 Elo+
Solo
Cthulhu
Cthulhu
Grimmorum
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 71L
1,371 Elo+
Solo
Loki
Loki
toxena830
Loki
Level 17
God Stats
8W - 3L
1,730 SR
Queue Stats
102W - 86L
1,386 Elo+
Solo
Ullr
Ullr
БрянскиiПарень
Ullr
Level 1
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 2
Rama
Rama
СПИHOKPЫС
Rama
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Caann
Hachiman
6
0 / 2 / 1
3,645
521
1,023
2,710
550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Deckard1488
Amaterasu
6
0 / 2 / 0
3,499
500
1,324
3,897
978
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
SlivoviiCamshot
Tsukuyomi
7
3 / 3 / 0
4,550
650
2,646
5,578
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Xusa757
Ares
1
0 / 0 / 0
2,790
399
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 6 / 1
3,597
514
664
4,026
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Akitoru
Baba Yaga
7
0 / 1 / 0
4,164
595
932
2,854
948
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Grimmorum
Cthulhu
6
1 / 0 / 0
3,781
540
684
2,209
1,220
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Loki
7
2 / 1 / 0
4,399
628
2,596
2,687
795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
8 / 1 / 0
6,343
906
4,255
3,425
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
2 / 0 / 1
4,904
701
2,992
2,619
638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
13
13
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Akitoru
Baba Yaga
0
1
0
0
L
Hachiman
Caann
Hachiman
0
2
1
0.25
L
Amaterasu
Deckard1488
Amaterasu
0
2
0
0
W
Cthulhu
Grimmorum
Cthulhu
1
0
0
1
L
Tsukuyomi
SlivoviiCamshot
Tsukuyomi
3
3
0
1
L
Ares
Xusa757
Ares
0
0
0
0
L
0
6
1
0.08
W
Loki
2
1
0
2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,657
Damage
11,459
16,211
Taken
13,794
4,468
Mitigated
4,656
1,930
Healing
4,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Akitoru
Baba Yaga
932
0
0
1,340
2,854
948
354
0
2,854
14,344
0
L
Hachiman
Caann
Hachiman
1,023
248
0
0
2,710
550
101
603
2,107
0
10,700
L
Amaterasu
Deckard1488
Amaterasu
1,324
515
0
603
3,897
978
0
684
3,213
0
7,312
W
Cthulhu
Grimmorum
Cthulhu
684
43
43
432
2,209
1,220
0
0
2,209
6,727
0
L
Tsukuyomi
SlivoviiCamshot
Tsukuyomi
2,646
1,027
0
1,048
5,578
1,993
0
329
5,249
0
18,758
L
Ares
Xusa757
Ares
0
0
0
0
0
0
0
0
0
0
0
L
664
213
40
239
4,026
947
166
0
4,026
9,220
0
W
Loki
2,596
654
0
365
2,687
795
0
59
2,620
0
17,222
W
4,255
2,156
0
1,156
3,425
1,055
189
471
2,828
0
35,758
W
2,992
2,719
0
1,211
2,619
638
906
0
2,619
0
27,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,081
Gold Earned
23,591
103
Minions Killed
212
0
Camps Cleared
0
502,444
Distance Traveled
577,605
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
4,164
595
21
3
0
117,674
2
L
Hachiman
3,645
521
23
3
0
118,313
0
L
Amaterasu
3,499
500
24
3
0
121,089
1
W
Cthulhu
3,781
540
14
2
0
71,600
2
L
Tsukuyomi
4,550
650
40
6
0
136,306
0
L
Ares
2,790
399
0
0
0
0
0
L
Ra
3,597
514
16
2
0
126,736
0
W
Loki
4,399
628
41
6
0
152,522
0
W
Ullr
6,343
906
77
11
0
134,594
1
W
Rama
4,904
701
59
8
0
101,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role