Player Matchup

Tiamat
Tiamat
BlackOpalDwarf
Tiamat
Level 23
God Stats
6W - 4L
1,600 SR
Queue Stats
104W - 71L
1,625 Elo+
Solo
Neith
Neith
CodeCat
Neith
Level 18
God Stats
5W - 2L
1,817 SR
Queue Stats
32W - 15L
1,846 Elo+
Solo
Hachiman
Hachiman
Mcbutta
Hachiman
Level 26
God Stats
2W - 1L
1,789 SR
Queue Stats
287W - 280L
1,581 Elo+
Solo
Cthulhu
Cthulhu
Way2Heartless
Cthulhu
Level 29
God Stats
3W - 3L
1,472 SR
Queue Stats
106W - 113L
1,443 Elo+
Solo
Khepri
Khepri
waytogocraig
Khepri
Level 16
God Stats
33W - 14L
1,757 SR
Queue Stats
67W - 60L
1,518 Elo+
Solo
Team Averages
Level 22
1,687 SR
1,603 Elo+

VS

Team Averages
Level 31
1,562 SR
1,581 Elo+
Ne Zha
Ne Zha
Azirelnumero1
Ne Zha
Level 26
God Stats
8W - 17L
1,401 SR
Queue Stats
276W - 280L
1,482 Elo+
Solo
Hou Yi
Hou Yi
Bls117
Hou Yi
Level 6
God Stats
1W - 2L
1,712 SR
Queue Stats
2W - 3L
1,542 Elo+
Party 1
Fenrir
Fenrir
Casuallyy
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,295 Elo+
Solo
Anubis
Anubis
Hugestompa
Anubis
Level 109
God Stats
16W - 7L
1,631 SR
Queue Stats
986W - 304L
1,827 Elo+
Party 1
Pele
Pele
PoppaJugs
Pele
Level 10
God Stats
1W - 1L
1,567 SR
Queue Stats
2W - 1L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 27
13,846
1,259
21,943
7,459
7,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
CodeCat
Neith
20
26 / 1 / 16
15,381
1,398
47,461
18,601
8,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hachiman
Mcbutta
Hachiman
18
7 / 7 / 18
12,007
1,092
12,184
15,331
5,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
18
2 / 3 / 24
10,856
987
11,126
17,277
20,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
19
1 / 5 / 31
12,031
1,094
3,132
15,110
18,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 9
10,813
983
9,598
15,951
5,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
Bls117
Hou Yi
18
6 / 4 / 8
11,863
1,078
18,333
20,914
7,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Casuallyy
Fenrir
16
1 / 20 / 9
9,807
892
8,516
29,194
23,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Hugestompa
Anubis
18
6 / 7 / 9
11,792
1,072
28,245
21,483
10,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
16
1 / 9 / 6
9,873
898
4,619
14,452
4,973
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
58
46
Kills
17
17
Deaths
46
116
Assists
41
Player
Kills
Deaths
Assists
KDA
L
3
6
9
1.25
W
10
1
27
23.5
L
Hou Yi
Bls117
Hou Yi
6
4
8
2.5
L
Fenrir
Casuallyy
Fenrir
1
20
9
0.28
W
Neith
CodeCat
Neith
26
1
16
34
L
Anubis
Hugestompa
Anubis
6
7
9
1.5
W
Hachiman
Mcbutta
Hachiman
7
7
18
2.29
L
Pele
1
9
6
0.44
W
Cthulhu
2
3
24
4.67
W
Khepri
1
5
31
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,846
Damage
69,311
73,778
Taken
101,994
60,062
Mitigated
52,587
16,380
Healing
6,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,598
3,999
0
1,275
15,951
5,967
0
4,815
11,016
0
23,276
W
21,943
2,373
566
3,090
7,459
7,694
0
2,026
5,433
45,738
0
L
Hou Yi
Bls117
Hou Yi
18,333
9,797
0
1,249
20,914
7,581
0
10,798
9,838
0
42,218
L
Fenrir
Casuallyy
Fenrir
8,516
2,159
0
509
29,194
23,577
0
5,284
23,726
0
14,155
W
Neith
CodeCat
Neith
47,461
29,388
0
9,989
18,601
8,522
0
8,329
10,272
0
90,405
L
Anubis
Hugestompa
Anubis
28,245
966
0
2,945
21,483
10,489
0
10,130
11,155
74,757
0
W
Hachiman
Mcbutta
Hachiman
12,184
7,631
0
989
15,331
5,100
0
6,282
9,049
0
28,958
L
Pele
4,619
668
0
370
14,452
4,973
0
4,251
10,058
0
10,673
W
Cthulhu
11,126
664
302
680
17,277
20,139
0
6,624
10,653
16,125
0
W
Khepri
3,132
560
0
764
15,110
18,607
0
4,984
10,126
7,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,121
Gold Earned
54,148
224
Minions Killed
195
6
Camps Cleared
6
982,931
Distance Traveled
918,270
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,813
983
38
3
2
217,805
0
W
Tiamat
13,846
1,259
59
5
0
224,386
1
L
Hou Yi
11,863
1,078
33
3
0
203,461
0
L
Fenrir
9,807
892
11
1
1
156,636
0
W
Neith
15,381
1,398
100
9
3
192,272
0
L
Anubis
11,792
1,072
107
10
0
197,194
0
W
Hachiman
12,007
1,092
35
3
1
162,820
0
L
Pele
9,873
898
6
1
3
143,174
0
W
Cthulhu
10,856
987
20
2
2
218,153
0
W
Khepri
12,031
1,094
10
1
0
185,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role