Player Matchup

Chaac
Chaac
Grimgars Ash
Chaac
Level 28
God Stats
3W - 1L
1,405 SR
Queue Stats
17W - 14L
1,460 Elo+
Solo
Ullr
Ullr
HiveRogue
Ullr
Level 26
God Stats
6W - 6L
1,233 SR
Queue Stats
209W - 337L
1,193 Elo+
Party 1
Chang'e
Chang'e
Shadowrouge6469
Chang'e
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
210W - 317L
1,248 Elo+
Party 1
Team Averages
Level 28
1,379 SR
1,300 Elo+

VS

Team Averages
Level 17
1,361 SR
1,093 Elo+
Pele
Pele
JABSNINJA
Pele
Level 16
God Stats
0W - 1L
1,298 SR
Queue Stats
3W - 12L
1,007 Elo+
Party 2
Thanatos
Thanatos
boiitsme678
Thanatos
Level 20
God Stats
0W - 3L
1,220 SR
Queue Stats
2W - 12L
981 Elo+
Party 2
Apollo
Apollo
mrs_Bigshot
Apollo
Level 15
God Stats
3W - 2L
1,564 SR
Queue Stats
19W - 33L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
7,929
661
5,117
7,715
7,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
12
3 / 1 / 0
8,262
689
5,076
5,191
2,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 2 / 1
7,514
626
5,375
7,350
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
4
0 / 0 / 0
6,032
503
0
0
0
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
boiitsme678
Thanatos
11
3 / 4 / 1
7,406
617
3,627
8,271
2,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
12
2 / 1 / 2
7,648
637
4,238
10,354
3,958
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
5
5
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
Ullr
3
1
0
3
L
Pele
0
0
0
0
W
1
2
1
0.75
L
Thanatos
boiitsme678
Thanatos
3
4
1
0.88
L
Apollo
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,568
Damage
7,865
20,256
Taken
18,625
11,536
Mitigated
6,816
7,856
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,117
135
0
2,239
7,715
7,366
70
448
7,267
4,058
20,617
W
Ullr
5,076
1,425
408
865
5,191
2,208
1,045
247
4,944
0
23,480
L
Pele
0
0
0
0
0
0
0
0
0
0
0
W
5,375
724
1,287
3,057
7,350
1,962
507
0
7,350
25,317
0
L
Thanatos
boiitsme678
Thanatos
3,627
296
0
1,797
8,271
2,858
0
1,619
6,276
0
6,311
L
Apollo
4,238
1,942
0
2,164
10,354
3,958
0
4,520
5,539
0
29,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,705
Gold Earned
21,086
114
Minions Killed
63
6
Camps Cleared
1
648,308
Distance Traveled
359,975
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,929
661
40
3
2
230,860
1
W
Ullr
8,262
689
42
4
4
205,298
1
L
Pele
6,032
503
0
0
0
0
0
W
Chang'e
7,514
626
32
3
0
212,150
0
L
Thanatos
7,406
617
11
1
0
145,632
0
L
Apollo
7,648
637
52
4
1
214,343
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role