Player Matchup

Chang'e
Chang'e
Becket Raleigh
Chang'e
Level 22
God Stats
30W - 37L
1,616 SR
Queue Stats
73W - 84L
1,667 Elo+
Party 1
Bakasura
Bakasura
Dragogamer01
Bakasura
Level 23
God Stats
37W - 37L
1,441 SR
Queue Stats
203W - 257L
1,324 Elo+
Party 2
Athena
Athena
Dropdong7037
Athena
Level 25
God Stats
21W - 16L
1,521 SR
Queue Stats
173W - 172L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
Rockmanduu
Sun Wukong
Level 25
God Stats
41W - 34L
1,510 SR
Queue Stats
266W - 323L
1,279 Elo+
Party 2
Izanami
Izanami
digbickmike69
Izanami
Level 29
God Stats
6W - 5L
1,581 SR
Queue Stats
115W - 118L
1,485 Elo+
Solo
Team Averages
Level 25
1,534 SR
1,448 Elo+

VS

Team Averages
Level 23
1,409 SR
1,390 Elo+
Izanami
Izanami
KillerSimba000
Izanami
Level 29
God Stats
12W - 9L
1,677 SR
Queue Stats
51W - 35L
1,576 Elo+
Solo
Fenrir
Fenrir
Matiasespin
Fenrir
Level 9
God Stats
0W - 2L
1,132 SR
Queue Stats
2W - 2L
1,121 Elo+
Solo
Nu Wa
Nu Wa
Rhinoalol
Nu Wa
Level 25
God Stats
0W - 5L
1,179 SR
Queue Stats
27W - 32L
1,446 Elo+
Solo
Guan Yu
Guan Yu
nahel2000
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 40L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
yk_hames
Kuzenbo
Level 28
God Stats
5W - 4L
1,555 SR
Queue Stats
145W - 163L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 3
5,943
540
2,697
5,488
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Dragogamer01
Bakasura
11
2 / 1 / 3
6,575
598
2,616
6,013
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
9
3 / 2 / 7
6,322
575
3,026
8,499
4,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Rockmanduu
Sun Wukong
10
3 / 0 / 2
6,158
560
2,411
3,553
2,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
11
8 / 2 / 2
7,279
662
11,812
7,471
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,555
505
3,456
7,413
1,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
6
1 / 4 / 1
4,704
428
2,099
6,098
1,624
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Rhinoalol
Nu Wa
9
2 / 3 / 0
5,922
538
3,687
4,809
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
nahel2000
Guan Yu
8
0 / 5 / 1
5,025
457
1,893
6,192
3,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
yk_hames
Kuzenbo
7
1 / 4 / 2
5,282
480
2,300
8,070
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
6
8
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
W
Bakasura
Dragogamer01
Bakasura
2
1
3
3.5
W
Athena
3
2
7
3.25
L
2
3
1
0.83
L
Fenrir
1
4
1
0.38
L
Nu Wa
Rhinoalol
Nu Wa
2
3
0
0.67
W
Sun Wukong
Rockmanduu
Sun Wukong
3
0
2
4
W
Izanami
8
2
2
4.5
L
Guan Yu
nahel2000
Guan Yu
0
5
1
0.1
L
Kuzenbo
yk_hames
Kuzenbo
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,562
Damage
13,435
31,024
Taken
32,582
12,070
Mitigated
12,147
9,801
Healing
5,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,697
286
562
1,738
5,488
1,423
457
1,393
4,095
23,155
0
W
Bakasura
Dragogamer01
Bakasura
2,616
2,138
0
1,587
6,013
1,941
287
644
5,369
0
33,105
W
Athena
3,026
562
0
1,378
8,499
4,498
0
2,548
5,951
14,920
0
L
3,456
2,383
0
1,817
7,413
1,286
310
429
6,984
0
33,790
L
Fenrir
2,099
682
0
1,243
6,098
1,624
0
1,065
4,991
0
10,391
L
Nu Wa
Rhinoalol
Nu Wa
3,687
1,166
0
1,005
4,809
1,406
0
2,243
2,566
34,916
0
W
Sun Wukong
Rockmanduu
Sun Wukong
2,411
688
0
1,495
3,553
2,016
86
203
3,350
0
23,621
W
Izanami
11,812
9,348
0
3,041
7,471
2,192
544
1,199
6,272
0
46,828
L
Guan Yu
nahel2000
Guan Yu
1,893
754
38
442
6,192
3,961
0
1,242
4,694
0
19,093
L
Kuzenbo
yk_hames
Kuzenbo
2,300
1,197
86
1,340
8,070
3,870
297
902
7,168
9,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,277
Gold Earned
26,488
279
Minions Killed
203
0
Camps Cleared
0
1,019,096
Distance Traveled
970,110
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,943
540
44
4
0
202,013
0
W
Bakasura
6,575
598
87
8
0
252,046
0
W
Athena
6,322
575
19
2
0
222,540
2
L
Izanami
5,555
505
71
6
0
195,042
0
L
Fenrir
4,704
428
15
1
0
204,182
1
L
Nu Wa
5,922
538
60
5
0
166,405
2
W
Sun Wukong
6,158
560
49
4
0
160,598
0
W
Izanami
7,279
662
80
7
0
181,899
1
L
Guan Yu
5,025
457
48
4
0
176,311
0
L
Kuzenbo
5,282
480
9
1
0
228,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role