Player Matchup

Zhong Kui
Zhong Kui
Erik-84DO
Zhong Kui
Level 118
God Stats
6W - 14L
1,477 SR
Queue Stats
229W - 281L
1,412 Elo+
Party 1
Sylvanus
Sylvanus
GER_bberentz
Sylvanus
Level 158
God Stats
16W - 17L
1,530 SR
Queue Stats
283W - 283L
1,463 Elo+
Party 1
Bellona
Bellona
NoHax_Just_Skill
Bellona
Level 63
God Stats
7W - 11L
1,450 SR
Queue Stats
158W - 182L
1,354 Elo+
Party 1
Arachne
Arachne
OTT_Reborn53
Arachne
Level 87
God Stats
9W - 4L
1,852 SR
Queue Stats
225W - 243L
1,387 Elo+
Party 1
Anhur
Anhur
VeganStr8Edge
Anhur
Level 87
God Stats
0W - 3L
1,300 SR
Queue Stats
267W - 241L
1,471 Elo+
Solo
Team Averages
Level 103
1,522 SR
1,417 Elo+

VS

Team Averages
Level 91
1,536 SR
1,465 Elo+
Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DANIOLE01
Janus
Level 106
God Stats
6W - 5L
1,505 SR
Queue Stats
64W - 70L
1,448 Elo+
Party 2
Chaac
Chaac
DEUCALION1572
Chaac
Level 51
God Stats
2W - 2L
1,698 SR
Queue Stats
20W - 32L
1,375 Elo+
Party 2
Bakasura
Bakasura
Mr_Chiwi
Bakasura
Level 84
God Stats
13W - 12L
1,478 SR
Queue Stats
436W - 457L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Erik-84DO
Zhong Kui
12
0 / 3 / 0
7,127
445
5,387
9,059
5,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
GER_bberentz
Sylvanus
12
1 / 5 / 0
6,854
428
9,192
10,369
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 0
7,890
493
6,432
13,098
10,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
OTT_Reborn53
Arachne
13
1 / 4 / 1
7,567
473
5,690
9,811
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
6,612
413
3,550
11,816
3,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
0 / 1 / 12
8,375
523
5,658
11,205
3,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
 
Ganesha
14
0 / 0 / 10
7,641
478
3,597
10,812
8,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
DANIOLE01
Janus
16
7 / 0 / 4
10,271
642
6,765
5,910
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 1 / 3
9,581
599
8,796
13,334
11,870
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Mr_Chiwi
Bakasura
16
12 / 1 / 4
10,200
638
11,335
12,657
6,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
3
Kills
20
20
Deaths
3
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
1
12
6
W
Ganesha
 
Ganesha
0
0
10
5
W
Janus
DANIOLE01
Janus
7
0
4
9
W
1
1
3
2.5
L
Zhong Kui
Erik-84DO
Zhong Kui
0
3
0
0
L
Sylvanus
GER_bberentz
Sylvanus
1
5
0
0.2
W
Bakasura
Mr_Chiwi
Bakasura
12
1
4
14
L
1
3
0
0.33
L
Arachne
OTT_Reborn53
Arachne
1
4
1
0.38
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,251
Damage
36,151
54,153
Taken
53,918
28,722
Mitigated
32,905
18,421
Healing
23,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,658
2,633
715
4,589
11,205
3,815
328
3,163
8,042
0
66,651
W
Ganesha
 
Ganesha
3,597
331
636
2,045
10,812
8,984
0
3,785
7,027
30,324
0
W
Janus
DANIOLE01
Janus
6,765
775
530
2,266
5,910
2,022
0
3,605
2,305
63,845
0
W
8,796
1,648
0
6,842
13,334
11,870
722
169
13,165
0
63,892
L
Zhong Kui
Erik-84DO
Zhong Kui
5,387
213
0
3,379
9,059
5,599
156
2,036
6,357
48,184
0
L
Sylvanus
GER_bberentz
Sylvanus
9,192
2,242
1,140
2,963
10,369
4,709
0
2,823
7,062
33,180
6,981
W
Bakasura
Mr_Chiwi
Bakasura
11,335
8,172
0
6,139
12,657
6,214
1,234
3,698
8,959
0
65,595
L
6,432
2,384
0
4,462
13,098
10,397
250
1,526
11,404
399
46,555
L
Arachne
OTT_Reborn53
Arachne
5,690
4,398
0
3,220
9,811
4,892
0
1,492
8,092
0
46,533
L
3,550
1,027
0
3,257
11,816
3,125
0
2,047
9,188
0
40,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,050
Gold Earned
46,068
388
Minions Killed
568
0
Camps Cleared
0
1,521,057
Distance Traveled
1,608,995
32
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,375
523
162
10
0
284,364
3
W
Ganesha
7,641
478
19
1
0
298,324
0
W
Janus
10,271
642
133
8
0
340,339
4
W
Chaac
9,581
599
139
9
0
282,111
2
L
Zhong Kui
7,127
445
83
5
0
271,898
8
L
Sylvanus
6,854
428
60
4
0
281,815
8
W
Bakasura
10,200
638
115
7
0
403,857
3
L
Bellona
7,890
493
96
6
0
307,684
0
L
Arachne
7,567
473
81
5
0
380,407
8
L
Anhur
6,612
413
68
4
0
279,253
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role