Player Matchup

Nu Wa
Nu Wa
Judeccaco
Nu Wa
Level 28
God Stats
3W - 5L
1,353 SR
Queue Stats
226W - 189L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
KYP_Piloto
Tsukuyomi
Level 16
God Stats
15W - 10L
1,519 SR
Queue Stats
25W - 29L
1,403 Elo+
Party 1
Sylvanus
Sylvanus
MurderoticNight
Sylvanus
Level 32
God Stats
4W - 5L
1,456 SR
Queue Stats
167W - 132L
1,481 Elo+
Party 2
Jing Wei
Jing Wei
NMBCwhiteSoul
Jing Wei
Level 23
God Stats
2W - 1L
1,518 SR
Queue Stats
57W - 58L
1,443 Elo+
Party 1
Loki
Loki
apex_reaper_king
Loki
Level 15
God Stats
2W - 0L
1,704 SR
Queue Stats
13W - 17L
1,404 Elo+
Party 2
Team Averages
Level 23
1,510 SR
1,435 Elo+

VS

Team Averages
Level 18
1,599 SR
1,480 Elo+
Ah Puch
Ah Puch
Assatto5225
Ah Puch
Level 4
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
Erasial777
Medusa
Level 8
God Stats
0W - 1L
1,445 SR
Queue Stats
5W - 5L
1,439 Elo+
Solo
Achilles
Achilles
Joppy98
Achilles
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
SuchErik
Sun Wukong
Level 22
God Stats
0W - 1L
1,655 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
YashasVibes
Ymir
Level 27
God Stats
6W - 4L
1,679 SR
Queue Stats
133W - 154L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Judeccaco
Nu Wa
20
11 / 3 / 17
19,877
1,169
55,834
16,284
7,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
KYP_Piloto
Tsukuyomi
20
9 / 13 / 11
17,184
1,011
25,168
35,200
18,306
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
20
4 / 9 / 26
18,014
1,060
20,312
30,190
63,270
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
NMBCwhiteSoul
Jing Wei
20
8 / 5 / 14
16,584
976
29,249
30,551
13,721
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 7 / 18
17,092
1,005
22,374
24,843
13,997
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Assatto5225
Ah Puch
20
15 / 9 / 19
20,256
1,192
48,829
27,870
10,416
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Erasial777
Medusa
20
9 / 13 / 17
17,776
1,046
32,873
44,228
18,695
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Joppy98
Achilles
19
0 / 2 / 2
12,473
734
1,435
5,144
3,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
SuchErik
Sun Wukong
20
7 / 12 / 22
17,315
1,019
31,079
46,725
52,371
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
6 / 2 / 24
17,377
1,022
17,315
33,969
56,795
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
121
38
Kills
37
37
Deaths
38
86
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Assatto5225
Ah Puch
15
9
19
2.72
L
Medusa
Erasial777
Medusa
9
13
17
1.35
L
Achilles
Joppy98
Achilles
0
2
2
0.5
W
Nu Wa
Judeccaco
Nu Wa
11
3
17
6.5
W
Tsukuyomi
KYP_Piloto
Tsukuyomi
9
13
11
1.12
W
Sylvanus
4
9
26
1.89
W
Jing Wei
NMBCwhiteSoul
Jing Wei
8
5
14
3
L
Sun Wukong
SuchErik
Sun Wukong
7
12
22
1.5
L
6
2
24
9
W
6
7
18
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,937
Damage
131,531
137,068
Taken
157,936
117,081
Mitigated
141,805
18,698
Healing
19,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Assatto5225
Ah Puch
48,829
1,126
0
2,839
27,870
10,416
0
14,705
13,165
87,408
0
L
Medusa
Erasial777
Medusa
32,873
20,523
0
7,428
44,228
18,695
0
15,664
28,564
0
80,367
L
Achilles
Joppy98
Achilles
1,435
458
0
92
5,144
3,528
0
3,964
1,048
0
2,759
W
Nu Wa
Judeccaco
Nu Wa
55,834
12,077
211
2,628
16,284
7,787
0
10,904
5,380
123,523
0
W
Tsukuyomi
KYP_Piloto
Tsukuyomi
25,168
11,148
0
638
35,200
18,306
0
19,055
16,145
0
34,505
W
Sylvanus
20,312
4,427
3,624
7,336
30,190
63,270
0
13,413
16,696
40,534
0
W
Jing Wei
NMBCwhiteSoul
Jing Wei
29,249
24,055
0
2,819
30,551
13,721
0
19,369
11,182
0
45,023
L
Sun Wukong
SuchErik
Sun Wukong
31,079
1,344
0
1,898
46,725
52,371
0
26,822
19,903
18,105
38,258
L
17,315
2,691
1,733
5,265
33,969
56,795
0
14,991
18,978
42,228
0
W
22,374
6,789
0
1,442
24,843
13,997
0
11,969
12,832
0
38,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,751
Gold Earned
85,197
309
Minions Killed
294
13
Camps Cleared
5
1,614,049
Distance Traveled
1,259,541
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
20,256
1,192
86
5
0
322,630
0
L
Medusa
17,776
1,046
94
6
3
287,799
0
L
Achilles
12,473
734
2
0
2
33,081
0
W
Nu Wa
19,877
1,169
174
10
7
300,169
1
W
Tsukuyomi
17,184
1,011
15
1
1
307,802
0
W
Sylvanus
18,014
1,060
47
3
2
274,170
1
W
Jing Wei
16,584
976
35
2
1
397,687
0
L
Sun Wukong
17,315
1,019
46
3
0
348,229
0
L
Ymir
17,377
1,022
66
4
0
267,802
0
W
Loki
17,092
1,005
38
2
2
334,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role