Player Matchup

Odin
Odin
 
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Boros_W1
Ao Kuang
Level 15
God Stats
3W - 1L
1,872 SR
Queue Stats
52W - 62L
1,320 Elo+
Party 1
Agni
Agni
Smileis-pro
Agni
Level 86
God Stats
10W - 23L
1,352 SR
Queue Stats
69W - 98L
1,331 Elo+
Party 1
Team Averages
Level 76
1,574 SR
1,384 Elo+

VS

Team Averages
Level 54
1,664 SR
1,329 Elo+
Chaac
Chaac
Lord_Chaos16
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,325 Elo+
Solo
Zeus
Zeus
Paint-_-Chip
Zeus
Level 118
God Stats
43W - 14L
1,729 SR
Queue Stats
266W - 284L
1,354 Elo+
Party 2
Tyr
Tyr
isuckatmid12
Tyr
Level 18
God Stats
9W - 2L
1,764 SR
Queue Stats
47W - 43L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 7 / 5
9,347
623
10,216
21,024
21,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Boros_W1
Ao Kuang
13
5 / 7 / 1
10,315
688
5,141
12,862
5,053
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 9 / 3
8,446
563
8,245
11,861
4,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 11
10,042
669
8,292
17,564
15,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
15 / 1 / 6
12,940
863
21,263
6,123
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 1 / 13
10,876
725
9,031
11,931
9,266
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
6
Kills
23
23
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
7
5
0.5
L
Ao Kuang
Boros_W1
Ao Kuang
5
7
1
0.79
W
3
5
11
1.7
W
15
1
6
18
L
0
9
3
0.17
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,602
Damage
38,586
45,747
Taken
35,618
30,992
Mitigated
26,881
6,862
Healing
9,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,216
1,696
0
2,310
21,024
21,809
0
12,475
8,078
0
24,925
L
Ao Kuang
Boros_W1
Ao Kuang
5,141
1,332
0
1,839
12,862
5,053
0
6,351
6,243
26,930
0
W
8,292
1,278
0
6,823
17,564
15,498
189
7,793
9,145
0
22,664
W
21,263
2,867
0
868
6,123
2,117
1,062
2,300
3,686
68,048
0
L
8,245
520
304
2,409
11,861
4,130
0
5,215
6,300
26,306
0
W
9,031
1,545
0
2,029
11,931
9,266
500
4,222
7,059
8,615
18,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,108
Gold Earned
33,858
125
Minions Killed
164
5
Camps Cleared
7
765,939
Distance Traveled
849,576
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,347
623
47
3
0
269,782
3
L
Ao Kuang
10,315
688
40
3
5
258,074
2
W
Chaac
10,042
669
29
2
2
273,217
2
W
Zeus
12,940
863
103
7
5
264,789
1
L
Agni
8,446
563
38
3
0
238,083
3
W
Tyr
10,876
725
32
2
0
311,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role