Player Matchup

Tsukuyomi
Tsukuyomi
DêvîL
Tsukuyomi
Level 18
God Stats
48W - 40L
1,574 SR
Queue Stats
218W - 219L
1,542 Elo+
Solo
Ah Puch
Ah Puch
Extaiger
Ah Puch
Level 28
God Stats
2W - 1L
1,534 SR
Queue Stats
22W - 22L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
HamsterGamer
Kuzenbo
Level 28
God Stats
2W - 0L
1,704 SR
Queue Stats
8W - 9L
1,429 Elo+
Party 3
Anubis
Anubis
PuLsArMiX99
Anubis
Level 27
God Stats
24W - 13L
1,555 SR
Queue Stats
124W - 132L
1,435 Elo+
Party 3
Rama
Rama
burik77
Rama
Level 28
God Stats
7W - 3L
1,765 SR
Queue Stats
179W - 171L
1,539 Elo+
Solo
Team Averages
Level 26
1,626 SR
1,477 Elo+

VS

Team Averages
Level 37
1,470 SR
1,569 Elo+
Artio
Artio
Bublly
Artio
Level 5
God Stats
2W - 2L
1,662 SR
Queue Stats
2W - 2L
1,580 Elo+
Party 1
Pele
Pele
LukuleleRng
Pele
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 18L
1,614 Elo+
Solo
Olorun
Olorun
N01e
Olorun
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 87L
1,559 Elo+
Party 2
Tyr
Tyr
Skadadi
Tyr
Level 86
God Stats
0W - 1L
1,186 SR
Queue Stats
41W - 40L
1,548 Elo+
Party 1
Neith
Neith
Tapok94
Neith
Level 64
God Stats
6W - 6L
1,500 SR
Queue Stats
101W - 99L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DêvîL
Tsukuyomi
20
10 / 7 / 13
14,803
1,057
34,781
17,146
8,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Extaiger
Ah Puch
20
5 / 7 / 18
14,339
1,024
32,168
17,397
8,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
HamsterGamer
Kuzenbo
20
8 / 4 / 22
15,051
1,075
27,795
30,502
57,157
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
20
12 / 6 / 17
16,128
1,152
26,529
16,628
9,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
burik77
Rama
20
3 / 8 / 20
12,804
915
19,966
15,979
6,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bublly
Artio
20
2 / 9 / 14
13,241
946
5,732
31,563
39,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 4 / 11
16,297
1,164
28,839
34,425
29,197
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
N01e
Olorun
20
3 / 10 / 8
12,526
895
8,641
26,155
7,184
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
20
5 / 4 / 18
14,451
1,032
17,977
27,570
30,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Tapok94
Neith
20
10 / 11 / 17
16,271
1,162
27,847
32,052
10,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
100
38
Kills
32
32
Deaths
38
90
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Artio
Bublly
Artio
2
9
14
1
W
Tsukuyomi
DêvîL
Tsukuyomi
10
7
13
2.36
W
Ah Puch
Extaiger
Ah Puch
5
7
18
2
W
Kuzenbo
HamsterGamer
Kuzenbo
8
4
22
4.75
L
12
4
11
4.38
L
Olorun
N01e
Olorun
3
10
8
0.7
W
Anubis
12
6
17
3.42
L
Tyr
5
4
18
3.5
L
Neith
Tapok94
Neith
10
11
17
1.68
W
Rama
burik77
Rama
3
8
20
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,239
Damage
89,036
97,652
Taken
151,765
90,813
Mitigated
116,915
10,970
Healing
26,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Bublly
Artio
5,732
422
1,750
2,570
31,563
39,495
0
16,278
15,285
27,856
0
W
Tsukuyomi
DêvîL
Tsukuyomi
34,781
10,732
679
888
17,146
8,817
0
2,234
14,613
0
55,300
W
Ah Puch
Extaiger
Ah Puch
32,168
1,533
0
3,667
17,397
8,546
0
2,163
14,989
68,830
0
W
Kuzenbo
HamsterGamer
Kuzenbo
27,795
6,808
0
2,840
30,502
57,157
0
5,917
23,543
41,375
0
L
28,839
5,696
0
7,673
34,425
29,197
0
16,138
18,287
0
69,597
L
Olorun
N01e
Olorun
8,641
5,131
2,138
3,748
26,155
7,184
0
17,960
8,195
21,650
0
W
Anubis
26,529
635
0
1,774
16,628
9,536
0
2,305
14,091
57,522
0
L
Tyr
17,977
2,124
0
3,278
27,570
30,789
0
14,213
13,357
264
38,148
L
Neith
Tapok94
Neith
27,847
10,307
0
5,691
32,052
10,250
0
21,903
10,149
0
57,732
W
Rama
burik77
Rama
19,966
10,364
0
1,122
15,979
6,757
0
2,018
13,624
0
40,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,125
Gold Earned
72,786
273
Minions Killed
285
8
Camps Cleared
6
1,193,685
Distance Traveled
1,257,695
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
13,241
946
45
3
1
241,788
0
W
Tsukuyomi
14,803
1,057
39
3
0
281,694
0
W
Ah Puch
14,339
1,024
89
6
0
221,861
0
W
Kuzenbo
15,051
1,075
28
2
0
288,503
1
L
Pele
16,297
1,164
113
8
1
283,936
0
L
Olorun
12,526
895
32
2
2
199,645
0
W
Anubis
16,128
1,152
76
5
5
211,021
0
L
Tyr
14,451
1,032
29
2
1
296,426
0
L
Neith
16,271
1,162
66
5
1
235,900
0
W
Rama
12,804
915
41
3
3
190,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role