Player Matchup

Artemis
Artemis
ImBoutToBust440
Artemis
Level 16
God Stats
5W - 3L
1,757 SR
Queue Stats
53W - 52L
1,426 Elo+
Solo
Loki
Loki
LegolasGaming
Loki
Level 17
God Stats
15W - 38L
1,215 SR
Queue Stats
16W - 40L
1,168 Elo+
Solo
Bastet
Bastet
Miktlantekuhtly
Bastet
Level 21
God Stats
2W - 5L
1,274 SR
Queue Stats
49W - 60L
1,412 Elo+
Solo
Apollo
Apollo
Psycho3231
Apollo
Level 6
God Stats
0W - 1L
1,449 SR
Queue Stats
12W - 12L
1,054 Elo+
Solo
Sobek
Sobek
chadkroeger1986
Sobek
Level 25
God Stats
32W - 25L
1,504 SR
Queue Stats
69W - 68L
1,354 Elo+
Solo
Team Averages
Level 17
1,440 SR
1,283 Elo+

VS

Team Averages
Level 29
1,401 SR
1,324 Elo+
Persephone
Persephone
C4OTICDUWM13
Persephone
Level 25
God Stats
49W - 62L
1,465 SR
Queue Stats
158W - 163L
1,371 Elo+
Solo
Bellona
Bellona
Delicious007627
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 99L
1,319 Elo+
Party 1
Zeus
Zeus
Dollaz550
Zeus
Level 16
God Stats
4W - 12L
1,143 SR
Queue Stats
43W - 98L
1,248 Elo+
Party 1
Merlin
Merlin
Leatholian
Merlin
Level 52
God Stats
31W - 53L
1,360 SR
Queue Stats
298W - 430L
1,327 Elo+
Party 1
Arachne
Arachne
SlugishBullet
Arachne
Level 27
God Stats
14W - 9L
1,536 SR
Queue Stats
127W - 135L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
9,584
799
1,345
638
160
Short Bow

Short Bow

+15%
Attack Speed

18
11 / 18 / 1
13,810
1,151
12,426
26,562
10,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 4 / 4
11,231
936
10,419
8,511
3,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
Psycho3231
Apollo
18
2 / 12 / 8
11,766
981
14,322
22,152
11,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 11 / 7
11,705
975
16,428
30,866
29,227
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
C4OTICDUWM13
Persephone
19
8 / 3 / 15
12,943
1,079
13,514
9,978
3,354
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 1 / 19
14,769
1,231
19,532
12,948
12,852
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
18
1 / 6 / 12
10,785
899
3,382
8,109
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Leatholian
Merlin
20
9 / 6 / 17
13,011
1,084
16,890
12,232
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
20
15 / 2 / 18
15,300
1,275
27,061
19,633
9,213
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
126
18
Kills
45
45
Deaths
18
22
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Persephone
C4OTICDUWM13
Persephone
8
3
15
5.17
W
12
1
19
21.5
W
Zeus
1
6
12
1.17
L
1
0
2
2
W
Merlin
Leatholian
Merlin
9
6
17
2.92
L
11
18
1
0.64
L
3
4
4
1.25
L
Apollo
Psycho3231
Apollo
2
12
8
0.5
W
Arachne
15
2
18
12
L
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,940
Damage
80,379
88,729
Taken
62,900
54,898
Mitigated
32,818
3,937
Healing
8,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
C4OTICDUWM13
Persephone
13,514
2,184
66
1,983
9,978
3,354
0
1,942
8,033
26,797
0
W
19,532
5,610
298
1,124
12,948
12,852
0
3,136
8,332
156
33,453
W
Zeus
3,382
967
0
60
8,109
2,857
0
1,207
6,902
12,947
0
L
1,345
1,112
0
176
638
160
0
24
576
0
3,437
W
Merlin
Leatholian
Merlin
16,890
1,759
0
550
12,232
4,542
0
2,459
9,773
38,513
0
L
12,426
5,979
0
487
26,562
10,844
0
9,333
16,713
0
18,222
L
10,419
1,775
0
0
8,511
3,474
0
3,001
5,408
0
29,715
L
Apollo
Psycho3231
Apollo
14,322
8,982
0
1,811
22,152
11,193
0
8,163
13,606
0
48,354
W
Arachne
27,061
21,914
0
4,216
19,633
9,213
0
7,683
11,950
0
42,979
L
16,428
1,522
0
1,463
30,866
29,227
0
12,403
18,151
49,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,096
Gold Earned
66,808
189
Minions Killed
202
6
Camps Cleared
2
741,576
Distance Traveled
883,433
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,943
1,079
41
3
0
169,686
0
W
Bellona
14,769
1,231
33
3
0
196,858
0
W
Zeus
10,785
899
22
2
1
68,407
4
L
Artemis
9,584
799
3
0
0
34,375
0
W
Merlin
13,011
1,084
50
4
1
177,137
1
L
Loki
13,810
1,151
5
0
1
181,892
0
L
Bastet
11,231
936
38
3
2
173,159
0
L
Apollo
11,766
981
80
7
2
179,484
1
W
Arachne
15,300
1,275
56
5
0
271,345
0
L
Sobek
11,705
975
63
5
1
172,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role