Player Matchup

Loki
Loki
CrossPriscilla
Loki
Level 16
God Stats
9W - 11L
1,541 SR
Queue Stats
21W - 17L
1,678 Elo+
Party 1
Neith
Neith
PeepoRage
Neith
Level 8
God Stats
1W - 2L
1,341 SR
Queue Stats
9W - 19L
1,516 Elo+
Solo
Tyr
Tyr
RenaTole
Tyr
Level 25
God Stats
7W - 6L
1,623 SR
Queue Stats
105W - 116L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
ToCRAZYuHuuu
Tsukuyomi
Level 18
God Stats
12W - 9L
1,679 SR
Queue Stats
42W - 59L
1,547 Elo+
Party 1
Raijin
Raijin
lonelywolf155
Raijin
Level 16
God Stats
1W - 1L
1,750 SR
Queue Stats
27W - 38L
1,541 Elo+
Solo
Team Averages
Level 17
1,587 SR
1,566 Elo+

VS

Team Averages
Level 22
1,571 SR
1,598 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Joogy
Mercury
Level 28
God Stats
22W - 7L
1,758 SR
Queue Stats
72W - 60L
1,635 Elo+
Solo
Rama
Rama
MakeMeUnalivePlz
Rama
Level 21
God Stats
6W - 4L
1,700 SR
Queue Stats
118W - 42L
1,747 Elo+
Solo
Sol
Sol
TheDozerotho
Sol
Level 26
God Stats
40W - 33L
1,584 SR
Queue Stats
133W - 122L
1,603 Elo+
Solo
Cthulhu
Cthulhu
UgandanChuckles
Cthulhu
Level 7
God Stats
4W - 5L
1,310 SR
Queue Stats
25W - 23L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 1
6,273
627
6,270
5,473
1,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
PeepoRage
Neith
5
1 / 1 / 1
4,258
426
1,301
1,763
300
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 3 / 1
4,730
473
1,991
8,000
3,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
ToCRAZYuHuuu
Tsukuyomi
9
1 / 3 / 3
5,505
551
2,889
5,807
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
4,747
475
1,069
6,656
1,745
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
3 / 3 / 2
6,035
604
7,053
6,462
3,429
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Joogy
Mercury
11
3 / 2 / 5
6,455
646
1,797
5,554
1,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 1
5,919
592
1,877
5,137
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 0 / 0
6,853
685
5,322
5,170
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 0 / 4
5,837
584
3,631
4,347
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
13
13
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
3
2
1.33
L
4
2
1
2.25
W
Mercury
Joogy
Mercury
3
2
5
2.75
W
1
2
1
0.75
L
Neith
PeepoRage
Neith
1
1
1
1.5
L
1
3
1
0.5
W
5
0
0
5
L
Tsukuyomi
ToCRAZYuHuuu
Tsukuyomi
1
3
3
0.83
W
1
0
4
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,520
Damage
19,680
27,699
Taken
26,670
9,576
Mitigated
11,422
6,027
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,053
1,030
0
1,300
6,462
3,429
0
103
6,359
26,150
0
L
6,270
2,123
0
811
5,473
1,956
0
2,443
3,026
0
34,425
W
Mercury
Joogy
Mercury
1,797
783
0
20
5,554
1,574
0
0
5,554
0
33,234
W
1,877
1,251
0
1,869
5,137
1,837
2,152
0
5,137
0
33,684
L
Neith
PeepoRage
Neith
1,301
644
0
579
1,763
300
0
440
1,323
0
8,084
L
1,991
178
0
1,849
8,000
3,581
0
4,281
3,679
0
15,350
W
5,322
1,772
0
2,455
5,170
1,509
1,454
608
4,562
40,991
0
L
Tsukuyomi
ToCRAZYuHuuu
Tsukuyomi
2,889
629
0
1,520
5,807
1,994
449
4,235
1,572
0
16,817
W
3,631
286
0
540
4,347
3,073
28
358
3,989
19,486
0
L
1,069
252
0
1,268
6,656
1,745
0
4,323
2,093
23,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,513
Gold Earned
31,099
191
Minions Killed
300
0
Camps Cleared
0
933,962
Distance Traveled
995,596
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,035
604
60
6
0
193,149
1
L
Loki
6,273
627
71
7
0
223,387
3
W
Mercury
6,455
646
62
6
0
243,494
2
W
Rama
5,919
592
72
7
0
173,544
0
L
Neith
4,258
426
15
2
0
99,928
0
L
Tyr
4,730
473
31
3
0
219,078
3
W
Sol
6,853
685
87
9
0
196,040
4
L
Tsukuyomi
5,505
551
39
4
0
209,526
4
W
Cthulhu
5,837
584
19
2
0
189,369
4
L
Raijin
4,747
475
35
4
0
182,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role