Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
Bicubik
Bellona
Level 64
God Stats
5W - 12L
1,335 SR
Queue Stats
134W - 166L
1,400 Elo+
Party 3
Ymir
Ymir
KarolineNeko
Ymir
Level 27
God Stats
12W - 19L
1,405 SR
Queue Stats
52W - 79L
1,372 Elo+
Party 4
Charybdis
Charybdis
Midgitka
Charybdis
Level 126
God Stats
7W - 10L
1,411 SR
Queue Stats
249W - 290L
1,432 Elo+
Party 4
Kali
Kali
SPdr
Kali
Level 49
God Stats
13W - 6L
1,550 SR
Queue Stats
116W - 140L
1,349 Elo+
Party 3
Team Averages
Level 67
1,440 SR
1,410 Elo+

VS

Team Averages
Level 49
1,497 SR
1,427 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
DRUFFZOCK
Freya
Level 49
God Stats
7W - 3L
1,826 SR
Queue Stats
38W - 64L
1,350 Elo+
Party 2
Loki
Loki
Nanorai
Loki
Level 27
God Stats
2W - 4L
1,182 SR
Queue Stats
66W - 63L
1,418 Elo+
Party 1
Izanami
Izanami
zweisteinchen
Izanami
Level 59
God Stats
23W - 36L
1,476 SR
Queue Stats
52W - 82L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
1 / 3 / 0
5,587
508
997
4,656
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Bicubik
Bellona
10
1 / 3 / 0
5,755
523
4,400
7,604
5,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 3 / 2
5,300
482
2,109
7,380
2,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Midgitka
Charybdis
9
2 / 3 / 2
5,515
501
5,963
7,072
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
SPdr
Kali
8
0 / 0 / 2
5,181
471
682
5,094
1,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 0 / 2
6,296
572
2,628
3,190
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
 
Xing Tian
8
0 / 2 / 4
5,276
480
2,770
7,910
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
DRUFFZOCK
Freya
12
3 / 1 / 1
6,824
620
5,011
6,974
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
Nanorai
Loki
11
6 / 0 / 2
6,563
597
3,344
5,807
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
8
2 / 2 / 2
5,412
492
5,349
3,891
971
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
12
12
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
3
0
0.33
W
Morgan Le Fay
 
Morgan Le Fay
1
0
2
2
W
Xing Tian
 
Xing Tian
0
2
4
1
L
Bellona
Bicubik
Bellona
1
3
0
0.33
W
Freya
DRUFFZOCK
Freya
3
1
1
3.5
L
1
3
2
0.67
L
Charybdis
Midgitka
Charybdis
2
3
2
1
W
Loki
Nanorai
Loki
6
0
2
7
L
Kali
SPdr
Kali
0
0
2
1
W
Izanami
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,151
Damage
19,102
31,806
Taken
27,772
12,226
Mitigated
12,301
7,999
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
997
103
0
456
4,656
1,261
0
2,938
1,718
26,506
0
W
Morgan Le Fay
 
Morgan Le Fay
2,628
0
0
1,028
3,190
1,067
357
358
2,658
37,632
0
W
Xing Tian
 
Xing Tian
2,770
179
0
1,335
7,910
5,728
84
1,485
6,385
11,990
0
L
Bellona
Bicubik
Bellona
4,400
731
219
1,342
7,604
5,763
190
3,835
3,769
510
23,234
W
Freya
DRUFFZOCK
Freya
5,011
1,707
0
3,512
6,974
2,984
240
329
6,645
25,705
3,640
L
2,109
522
773
1,623
7,380
2,537
0
1,487
5,893
12,051
0
L
Charybdis
Midgitka
Charybdis
5,963
4,284
0
2,744
7,072
1,328
0
1,143
5,929
0
33,153
W
Loki
Nanorai
Loki
3,344
490
0
3,555
5,807
1,551
325
412
5,389
0
30,398
L
Kali
SPdr
Kali
682
112
0
842
5,094
1,337
760
400
4,694
0
20,039
W
Izanami
5,349
4,088
0
1,109
3,891
971
350
701
3,190
0
30,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,338
Gold Earned
30,371
238
Minions Killed
267
0
Camps Cleared
0
1,059,572
Distance Traveled
1,081,080
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,587
508
71
6
0
216,133
1
W
Morgan Le Fay
6,296
572
69
6
0
221,217
0
W
Xing Tian
5,276
480
29
3
0
214,737
4
L
Bellona
5,755
523
36
3
0
219,246
3
W
Freya
6,824
620
59
5
0
195,593
3
L
Ymir
5,300
482
18
2
0
181,640
6
L
Charybdis
5,515
501
65
6
0
178,193
0
W
Loki
6,563
597
62
6
0
243,066
4
L
Kali
5,181
471
48
4
0
264,360
0
W
Izanami
5,412
492
48
4
0
206,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role