Player Matchup

Agni
Agni
 
Agni
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
GoldenHawk1
Athena
Level 15
God Stats
21W - 16L
1,667 SR
Queue Stats
74W - 77L
1,493 Elo+
Solo
Fenrir
Fenrir
aminethegoat
Fenrir
Level 21
God Stats
14W - 14L
1,659 SR
Queue Stats
132W - 149L
1,591 Elo+
Solo
Ullr
Ullr
jakeduhhhsnake
Ullr
Level 28
God Stats
42W - 38L
1,647 SR
Queue Stats
80W - 82L
1,618 Elo+
Solo
Izanami
Izanami
kingtiip
Izanami
Level 22
God Stats
28W - 17L
1,687 SR
Queue Stats
96W - 81L
1,500 Elo+
Solo
Team Averages
Level 21
1,632 SR
1,541 Elo+

VS

Team Averages
Level 16
1,536 SR
1,489 Elo+
Fenrir
Fenrir
CarlsPR1001
Fenrir
Level 28
God Stats
7W - 3L
1,588 SR
Queue Stats
48W - 46L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
Fluffypig33
Sun Wukong
Level 7
God Stats
1W - 7L
1,415 SR
Queue Stats
19W - 24L
1,523 Elo+
Solo
Zeus
Zeus
ILoveSmurfsXD
Zeus
Level 12
God Stats
33W - 32L
1,587 SR
Queue Stats
43W - 51L
1,491 Elo+
Solo
Hou Yi
Hou Yi
LordSwizz
Hou Yi
Level 8
God Stats
1W - 2L
1,477 SR
Queue Stats
1W - 4L
1,441 Elo+
Solo
Ares
Ares
StickyWitchDr
Ares
Level 27
God Stats
5W - 3L
1,615 SR
Queue Stats
119W - 123L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
1 / 2 / 3
4,468
638
1,438
2,399
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
6
1 / 0 / 6
4,364
623
1,476
3,804
1,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
7
2 / 0 / 1
4,314
616
931
2,857
691
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 0 / 1
5,221
746
3,293
3,397
912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
kingtiip
Izanami
8
4 / 0 / 2
5,026
718
2,970
3,442
736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 1 / 0
4,672
667
1,595
4,413
1,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Fluffypig33
Sun Wukong
6
0 / 2 / 0
3,541
506
1,893
4,633
1,632
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

2
1 / 2 / 0
3,450
493
1,092
1,423
251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
LordSwizz
Hou Yi
5
0 / 3 / 0
3,416
488
2,541
3,619
840
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 3 / 0
3,585
512
1,885
4,296
2,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
10
Kills
2
2
Deaths
11
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
2
3
1.25
L
Fenrir
1
1
0
1
L
Sun Wukong
Fluffypig33
Sun Wukong
0
2
0
0
W
Athena
1
0
6
4
L
1
2
0
0.5
L
Hou Yi
LordSwizz
Hou Yi
0
3
0
0
L
0
3
0
0
W
Fenrir
2
0
1
2.5
W
2
0
1
2.5
W
Izanami
kingtiip
Izanami
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,108
Damage
9,006
15,899
Taken
18,384
4,362
Mitigated
6,356
5,851
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
1,438
193
0
574
2,399
495
739
322
2,043
15,897
0
L
Fenrir
1,595
434
0
1,911
4,413
1,344
0
467
3,842
0
22,291
L
Sun Wukong
Fluffypig33
Sun Wukong
1,893
193
0
994
4,633
1,632
0
0
4,633
0
13,926
W
Athena
1,476
695
0
1,596
3,804
1,528
0
1,717
2,049
4,136
0
L
1,092
632
0
326
1,423
251
0
403
942
3,378
0
L
Hou Yi
LordSwizz
Hou Yi
2,541
2,011
0
396
3,619
840
0
1,050
2,523
0
9,203
L
1,885
218
105
295
4,296
2,289
0
766
3,530
12,148
0
W
Fenrir
931
63
0
1,524
2,857
691
0
92
2,763
0
10,717
W
3,293
593
0
500
3,397
912
141
0
3,397
0
27,903
W
Izanami
kingtiip
Izanami
2,970
2,433
0
1,657
3,442
736
432
772
2,670
0
28,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,393
Gold Earned
18,664
185
Minions Killed
119
0
Camps Cleared
0
681,804
Distance Traveled
589,894
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,468
638
31
4
0
138,377
0
L
Fenrir
4,672
667
58
8
0
147,578
2
L
Sun Wukong
3,541
506
21
3
0
131,451
0
W
Athena
4,364
623
9
1
0
152,968
5
L
Zeus
3,450
493
7
1
0
33,164
1
L
Hou Yi
3,416
488
14
2
0
127,271
0
L
Ares
3,585
512
19
3
0
150,430
0
W
Fenrir
4,314
616
25
4
0
148,725
2
W
Ullr
5,221
746
55
8
0
115,965
1
W
Izanami
5,026
718
65
9
0
125,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role