Player Matchup

Ares
Ares
Anihrisite28
Ares
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 67L
1,362 Elo+
Solo
Nu Wa
Nu Wa
HilgaVonstrocity
Nu Wa
Level 83
God Stats
45W - 40L
1,429 SR
Queue Stats
293W - 345L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
ZigZagUndead
Kukulkan
Level 69
God Stats
75W - 97L
1,478 SR
Queue Stats
230W - 295L
1,425 Elo+
Party 1
Mercury
Mercury
drawvividly
Mercury
Level 151
God Stats
27W - 29L
1,491 SR
Queue Stats
837W - 874L
1,507 Elo+
Solo
Tiamat
Tiamat
wrainblood
Tiamat
Level 126
God Stats
41W - 37L
1,554 SR
Queue Stats
372W - 409L
1,456 Elo+
Solo
Team Averages
Level 107
1,490 SR
1,447 Elo+

VS

Team Averages
Level 57
1,509 SR
1,451 Elo+
Bacchus
Bacchus
 
Bacchus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Gorefest_
Bastet
Level 106
God Stats
5W - 7L
1,582 SR
Queue Stats
259W - 334L
1,438 Elo+
Party 2
Pele
Pele
QuaintStudent41
Pele
Level 56
God Stats
2W - 3L
1,533 SR
Queue Stats
17W - 26L
1,405 Elo+
Solo
Sol
Sol
Skeletor7
Sol
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zorback32
Tsukuyomi
Level 48
God Stats
27W - 27L
1,429 SR
Queue Stats
52W - 60L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 8
10,767
897
7,813
14,745
14,666
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
0 / 0 / 11
10,841
903
17,663
5,562
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
ZigZagUndead
Kukulkan
19
5 / 1 / 9
12,729
1,061
17,671
6,342
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
drawvividly
Mercury
18
9 / 4 / 2
13,057
1,088
14,486
16,953
7,104
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
wrainblood
Tiamat
19
4 / 1 / 14
12,322
1,027
19,511
10,334
11,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

200

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
3 / 5 / 6
10,962
914
9,611
20,888
23,289
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Gorefest_
Bastet
17
2 / 4 / 3
10,407
867
11,763
12,017
5,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 4 / 7
10,897
908
7,588
17,107
9,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 3 / 5
11,429
952
8,253
10,146
4,289
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Zorback32
Tsukuyomi
17
2 / 3 / 6
11,063
922
12,996
23,447
30,509
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
19
Kills
11
11
Deaths
19
44
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
5
6
1.2
W
1
5
8
1
L
Bastet
Gorefest_
Bastet
2
4
3
0.88
W
0
0
11
5.5
L
1
4
7
1.13
L
3
3
5
1.83
W
Kukulkan
ZigZagUndead
Kukulkan
5
1
9
9.5
L
Tsukuyomi
Zorback32
Tsukuyomi
2
3
6
1.67
W
Mercury
drawvividly
Mercury
9
4
2
2.5
W
Tiamat
wrainblood
Tiamat
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,144
Damage
50,211
53,936
Taken
83,605
38,631
Mitigated
73,177
8,307
Healing
9,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,611
680
0
548
20,888
23,289
0
15,531
4,895
20,115
0
W
7,813
457
0
0
14,745
14,666
0
6,660
8,085
20,547
0
L
Bastet
Gorefest_
Bastet
11,763
3,389
0
0
12,017
5,332
0
7,437
4,343
0
25,617
W
17,663
5,020
0
416
5,562
2,551
0
1,635
3,927
35,931
0
L
7,588
602
841
1,715
17,107
9,758
0
12,196
4,728
0
38,504
L
8,253
2,344
0
2,013
10,146
4,289
0
8,198
1,850
42,567
0
W
Kukulkan
ZigZagUndead
Kukulkan
17,671
1,153
246
1,337
6,342
3,023
0
839
5,503
65,048
0
L
Tsukuyomi
Zorback32
Tsukuyomi
12,996
1,748
340
4,422
23,447
30,509
0
17,946
5,131
0
49,621
W
Mercury
drawvividly
Mercury
14,486
8,561
0
2,968
16,953
7,104
0
5,772
11,181
0
32,899
W
Tiamat
wrainblood
Tiamat
19,511
164
436
2,904
10,334
11,287
0
2,958
7,376
32,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,716
Gold Earned
54,758
263
Minions Killed
267
15
Camps Cleared
3
1,171,332
Distance Traveled
1,184,089
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,962
914
22
2
0
256,184
0
W
Ares
10,767
897
31
3
1
208,947
0
L
Bastet
10,407
867
56
5
0
267,531
3
W
Nu Wa
10,841
903
40
3
1
232,431
0
L
Pele
10,897
908
53
4
0
237,390
0
L
Sol
11,429
952
86
7
3
205,767
0
W
Kukulkan
12,729
1,061
126
11
1
250,065
0
L
Tsukuyomi
11,063
922
50
4
0
217,217
0
W
Mercury
13,057
1,088
33
3
10
264,527
0
W
Tiamat
12,322
1,027
33
3
2
215,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role