Player Matchup

Tsukuyomi
Tsukuyomi
Platinum II
 
Tsukuyomi
Platinum II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
EmperorRomanov
Gilgamesh
Platinum III
Level 155
God Stats
0W - 2L
1,615 SR
Queue Stats
301W - 281L
1,689 MMR
Solo
Persephone
Persephone
Gold I
Gazzellen
Persephone
Gold I
Level 129
God Stats
11W - 21L
1,392 SR
Queue Stats
294W - 290L
1,617 MMR
Party 2
Jing Wei
Jing Wei
Platinum III
Hornfisken
Jing Wei
Platinum III
Level 53
God Stats
1W - 1L
1,755 SR
Queue Stats
66W - 57L
1,764 MMR
Party 2
Cerberus
Cerberus
Platinum V
Nilsi21
Cerberus
Platinum V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 217L
1,698 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,552 SR
1,654 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,603 SR
1,694 MMR
Morgan Le Fay
Morgan Le Fay
Gold I
 
Morgan Le Fay
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Da Ji
Da Ji
Gold IV
Fonoman
Da Ji
Gold IV
Level 153
God Stats
1W - 2L
1,847 SR
Queue Stats
110W - 108L
1,556 MMR
Party 1
Sobek
Sobek
Platinum IV
Molojong
Sobek
Platinum IV
Level 139
God Stats
15W - 21L
1,435 SR
Queue Stats
567W - 568L
1,692 MMR
Solo
Cthulhu
Cthulhu
Platinum I
dcrunner
Cthulhu
Platinum I
Level 144
God Stats
2W - 1L
1,558 SR
Queue Stats
103W - 101L
1,868 MMR
Party 3
Chernobog
Chernobog
Platinum II
sqAquamarine
Chernobog
Platinum II
Level 160
God Stats
98W - 71L
1,674 SR
Queue Stats
455W - 436L
1,853 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 2 / 0
5,336
534
3,368
5,919
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
EmperorRomanov
Gilgamesh
8
0 / 4 / 0
5,037
504
4,876
7,648
4,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Gazzellen
Persephone
10
0 / 2 / 0
5,719
572
863
3,009
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Hornfisken
Jing Wei
10
0 / 0 / 0
5,360
536
2,644
3,962
997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Nilsi21
Cerberus
7
0 / 3 / 1
4,257
426
2,237
7,332
3,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
LokiTiamatArtioUllrAthena

VS

Bans
OdinHeimdallrThanatosChironSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 0 / 4
6,292
629
2,545
3,333
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
Fonoman
Da Ji
11
5 / 0 / 1
6,323
632
3,298
4,583
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Molojong
Sobek
8
1 / 0 / 1
5,275
528
3,256
6,022
3,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
dcrunner
Cthulhu
9
2 / 0 / 2
5,611
561
4,467
7,709
7,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
sqAquamarine
Chernobog
10
1 / 1 / 3
5,419
542
3,633
4,042
1,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
10
11
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
2
0
0.5
W
Morgan Le Fay
 
Morgan Le Fay
1
0
4
3
L
Gilgamesh
EmperorRomanov
Gilgamesh
0
4
0
0
W
Da Ji
Fonoman
Da Ji
5
0
1
5.5
L
Persephone
Gazzellen
Persephone
0
2
0
0
L
Jing Wei
Hornfisken
Jing Wei
0
0
0
0
W
Sobek
Molojong
Sobek
1
0
1
1.5
L
Cerberus
Nilsi21
Cerberus
0
3
1
0.17
W
Cthulhu
dcrunner
Cthulhu
2
0
2
3
W
Chernobog
sqAquamarine
Chernobog
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,988
Damage
17,199
27,870
Taken
25,689
10,943
Mitigated
15,249
7,771
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,368
1,025
0
2,018
5,919
1,703
0
1,720
4,080
0
28,830
W
Morgan Le Fay
 
Morgan Le Fay
2,545
512
0
1,219
3,333
915
0
1,313
2,020
41,444
0
L
Gilgamesh
EmperorRomanov
Gilgamesh
4,876
1,441
0
2,080
7,648
4,153
0
3,049
3,616
0
23,822
W
Da Ji
Fonoman
Da Ji
3,298
1,020
0
1,599
4,583
1,833
0
198
4,385
0
30,100
L
Persephone
Gazzellen
Persephone
863
0
0
588
3,009
769
0
1,228
1,663
35,491
0
L
Jing Wei
Hornfisken
Jing Wei
2,644
2,321
0
2,068
3,962
997
0
800
3,162
0
34,471
W
Sobek
Molojong
Sobek
3,256
408
0
3,716
6,022
3,577
0
752
5,270
14,146
0
L
Cerberus
Nilsi21
Cerberus
2,237
59
0
1,017
7,332
3,321
0
2,146
5,080
12,649
0
W
Cthulhu
dcrunner
Cthulhu
4,467
622
45
3,226
7,709
7,899
0
0
7,709
24,238
0
W
Chernobog
sqAquamarine
Chernobog
3,633
2,683
0
1,336
4,042
1,025
30
947
3,095
0
36,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,709
Gold Earned
28,920
305
Minions Killed
289
0
Camps Cleared
0
1,019,691
Distance Traveled
1,036,093
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,336
534
62
6
0
228,942
1
W
Morgan Le Fay
6,292
629
89
9
0
204,436
3
L
Gilgamesh
5,037
504
50
5
0
207,183
2
W
Da Ji
6,323
632
66
7
0
222,434
4
L
Persephone
5,719
572
84
8
0
205,470
7
L
Jing Wei
5,360
536
87
9
0
179,834
6
W
Sobek
5,275
528
10
1
0
197,911
6
L
Cerberus
4,257
426
22
2
0
198,262
1
W
Cthulhu
5,611
561
48
5
0
215,419
2
W
Chernobog
5,419
542
76
8
0
195,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role