Player Matchup

Hercules
Hercules
Diamond II
Ange001
Hercules
Diamond II
Level 147
God Stats
5W - 8L
1,551 SR
Queue Stats
319W - 312L
2,238 MMR
Solo
Yemoja
Yemoja
Diamond III
CryonicYT
Yemoja
Diamond III
Level 160
God Stats
4W - 1L
1,785 SR
Queue Stats
208W - 186L
2,327 MMR
Solo
Sol
Sol
Diamond I
Elnidas
Sol
Diamond I
Level 160
God Stats
7W - 1L
1,615 SR
Queue Stats
159W - 144L
2,306 MMR
Party 1
Da Ji
Da Ji
Diamond I
Spūt
Da Ji
Diamond I
Level 160
God Stats
28W - 26L
1,640 SR
Queue Stats
275W - 263L
2,531 MMR
Solo
Anhur
Anhur
Diamond I
enriquer47
Anhur
Diamond I
Level 68
God Stats
3W - 0L
1,812 SR
Queue Stats
74W - 49L
2,375 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,681 SR
2,356 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,485 SR
1,812 MMR
Ao Kuang
Ao Kuang
Diamond III
 
Ao Kuang
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond IV
 
Artio
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Masters
 
Artemis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond III
Sancheto14
Ra
Diamond III
Level 158
God Stats
0W - 4L
1,266 SR
Queue Stats
123W - 112L
2,322 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
Shars
Kumbhakarna
Diamond IV
Level 160
God Stats
46W - 40L
1,657 SR
Queue Stats
582W - 574L
2,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ange001
Hercules
14
0 / 1 / 3
8,007
572
2,693
9,306
7,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
CryonicYT
Yemoja
13
2 / 1 / 9
8,277
591
2,838
10,415
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
14
4 / 3 / 5
8,816
630
10,853
11,943
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Spūt
Da Ji
16
12 / 1 / 3
9,917
708
11,386
11,247
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
15
2 / 2 / 5
8,913
637
7,835
10,777
3,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TiamatMorgan Le FayGebPersephone

VS

Bans
GilgameshAthenaKaliSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
3 / 4 / 0
8,526
609
5,240
10,831
4,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artio
 
Artio
14
1 / 1 / 0
8,253
590
8,286
11,528
13,123
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
 
Artemis
12
3 / 6 / 1
7,280
520
10,066
11,986
2,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 1
7,525
538
7,232
7,728
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Shars
Kumbhakarna
9
0 / 5 / 3
6,276
448
2,244
13,651
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
20
Kills
8
8
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
4
0
0.75
L
Artio
 
Artio
1
1
0
1
L
Artemis
 
Artemis
3
6
1
0.58
W
Hercules
Ange001
Hercules
0
1
3
1.5
W
Yemoja
CryonicYT
Yemoja
2
1
9
6.5
W
Sol
4
3
5
2.17
L
1
4
1
0.38
L
Kumbhakarna
Shars
Kumbhakarna
0
5
3
0.3
W
Da Ji
Spūt
Da Ji
12
1
3
13.5
W
Anhur
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,605
Damage
33,068
53,688
Taken
55,724
26,060
Mitigated
30,332
22,784
Healing
18,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,240
1,382
0
4,938
10,831
4,510
0
1,293
9,538
51,616
10,820
L
Artio
 
Artio
8,286
1,121
0
5,766
11,528
13,123
386
2,552
8,976
57,533
0
L
Artemis
 
Artemis
10,066
5,214
0
3,529
11,986
2,443
0
1,907
10,079
0
43,473
W
Hercules
Ange001
Hercules
2,693
1,110
0
4,536
9,306
7,202
0
5,711
3,543
0
45,285
W
Yemoja
CryonicYT
Yemoja
2,838
1,239
1,465
4,090
10,415
7,119
0
5,803
4,484
18,471
0
W
Sol
10,853
4,924
0
5,961
11,943
4,476
1,350
4,398
7,341
61,748
8,018
L
7,232
397
591
1,956
7,728
2,455
0
2,154
5,574
55,862
0
L
Kumbhakarna
Shars
Kumbhakarna
2,244
60
0
1,854
13,651
7,801
0
4,684
8,967
8,976
0
W
Da Ji
Spūt
Da Ji
11,386
3,455
0
1,418
11,247
4,215
0
5,681
5,326
0
65,673
W
Anhur
7,835
4,946
0
5,314
10,777
3,048
2,160
303
10,474
0
68,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,930
Gold Earned
37,860
467
Minions Killed
473
0
Camps Cleared
0
1,368,273
Distance Traveled
1,410,144
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,526
609
114
8
0
289,618
1
L
Artio
8,253
590
134
10
0
307,692
1
L
Artemis
7,280
520
86
6
0
240,019
3
W
Hercules
8,007
572
102
7
0
279,912
3
W
Yemoja
8,277
591
36
3
0
268,729
3
W
Sol
8,816
630
123
9
0
262,754
3
L
Ra
7,525
538
122
9
0
293,950
3
L
Kumbhakarna
6,276
448
17
1
0
278,865
3
W
Da Ji
9,917
708
86
6
0
305,503
5
W
Anhur
8,913
637
120
9
0
251,375
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role