Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Garjomalkiq
Ares
Level 8
God Stats
3W - 0L
1,673 SR
Queue Stats
7W - 6L
1,407 Elo+
Party 1
Mercury
Mercury
Tesfae
Mercury
Level 27
God Stats
4W - 4L
1,383 SR
Queue Stats
37W - 38L
1,523 Elo+
Solo
King Arthur
King Arthur
abnher
King Arthur
Level 28
God Stats
18W - 27L
1,364 SR
Queue Stats
69W - 77L
1,431 Elo+
Solo
Merlin
Merlin
iSrSparrow
Merlin
Level 24
God Stats
6W - 11L
1,402 SR
Queue Stats
130W - 163L
1,555 Elo+
Solo
Team Averages
Level 42
1,464 SR
1,483 Elo+

VS

Team Averages
Level 16
1,441 SR
1,467 Elo+
Erlang Shen
Erlang Shen
FriendlyGuy1928
Erlang Shen
Level 15
God Stats
6W - 3L
1,500 SR
Queue Stats
265W - 168L
1,600 Elo+
Solo
Ymir
Ymir
Mohammadevil
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,149 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SealedMaster
Morgan Le Fay
Level 11
God Stats
2W - 3L
1,323 SR
Queue Stats
16W - 14L
1,710 Elo+
Solo
Janus
Janus
ZanderHue
Janus
Level 29
God Stats
3W - 3L
1,566 SR
Queue Stats
114W - 108L
1,494 Elo+
Solo
Neith
Neith
mxgerrta
Neith
Level 17
God Stats
1W - 8L
1,315 SR
Queue Stats
140W - 171L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
4 / 1 / 4
5,521
502
5,960
5,210
1,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 5
5,272
479
2,182
7,207
5,608
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Tesfae
Mercury
13
10 / 1 / 2
7,460
678
4,938
6,187
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
abnher
King Arthur
10
2 / 2 / 2
5,494
499
4,291
7,739
3,168
Merlin
iSrSparrow
Merlin
11
2 / 1 / 2
6,023
548
2,615
5,426
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FriendlyGuy1928
Erlang Shen
11
4 / 2 / 2
6,887
626
5,781
6,997
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 1
5,114
465
1,636
4,725
3,358
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
SealedMaster
Morgan Le Fay
10
2 / 4 / 0
5,964
542
4,939
6,955
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
ZanderHue
Janus
10
1 / 4 / 1
6,141
558
4,147
6,032
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
mxgerrta
Neith
8
0 / 6 / 2
4,980
453
2,294
6,737
1,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
19
Kills
8
8
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
4
6
L
Erlang Shen
FriendlyGuy1928
Erlang Shen
4
2
2
2.5
W
1
3
5
1.17
L
1
3
1
0.5
L
Morgan Le Fay
SealedMaster
Morgan Le Fay
2
4
0
0.5
W
Mercury
Tesfae
Mercury
10
1
2
11
L
Janus
ZanderHue
Janus
1
4
1
0.38
W
King Arthur
abnher
King Arthur
2
2
2
1.5
W
Merlin
iSrSparrow
Merlin
2
1
2
3
L
Neith
mxgerrta
Neith
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,986
Damage
18,797
31,769
Taken
31,446
14,306
Mitigated
13,791
9,264
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,960
3,022
0
1,127
5,210
1,872
312
1,685
3,409
0
25,745
L
Erlang Shen
FriendlyGuy1928
Erlang Shen
5,781
3,063
0
2,391
6,997
4,549
0
857
6,125
0
41,248
W
2,182
332
258
922
7,207
5,608
205
1,721
5,444
8,567
0
L
1,636
502
0
750
4,725
3,358
0
630
4,073
10,227
0
L
Morgan Le Fay
SealedMaster
Morgan Le Fay
4,939
316
0
1,679
6,955
2,359
342
209
6,734
24,046
0
W
Mercury
Tesfae
Mercury
4,938
2,018
0
3,490
6,187
2,165
0
1,151
4,962
0
37,927
L
Janus
ZanderHue
Janus
4,147
523
0
1,087
6,032
1,578
0
2,065
3,733
37,820
0
W
King Arthur
abnher
King Arthur
4,291
530
0
2,009
7,739
3,168
0
4,749
2,990
0
17,711
W
Merlin
iSrSparrow
Merlin
2,615
133
0
1,458
5,426
1,493
312
1,090
4,242
30,111
0
L
Neith
mxgerrta
Neith
2,294
532
0
1,341
6,737
1,947
429
753
5,984
0
15,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,770
Gold Earned
29,086
240
Minions Killed
223
0
Camps Cleared
0
1,022,655
Distance Traveled
966,136
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,521
502
45
4
0
174,913
6
L
Erlang Shen
6,887
626
66
6
0
213,717
3
W
Ares
5,272
479
15
1
0
185,393
1
L
Ymir
5,114
465
20
2
0
180,901
2
L
Morgan Le Fay
5,964
542
35
3
0
193,826
8
W
Mercury
7,460
678
79
7
0
254,736
1
L
Janus
6,141
558
78
7
0
195,487
0
W
King Arthur
5,494
499
36
3
0
220,179
0
W
Merlin
6,023
548
65
6
0
187,434
1
L
Neith
4,980
453
24
2
0
182,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role