Player Matchup

Kukulkan
Kukulkan
About30Whites
Kukulkan
Level 22
God Stats
9W - 6L
1,363 SR
Queue Stats
28W - 38L
1,223 Elo+
Party 1
Chang'e
Chang'e
Broductions2
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,258 Elo+
Solo
Fenrir
Fenrir
CaniacCombow
Fenrir
Level 17
God Stats
10W - 19L
1,325 SR
Queue Stats
35W - 47L
1,227 Elo+
Party 1
Nemesis
Nemesis
Sin Chomp
Nemesis
Level 25
God Stats
2W - 0L
1,679 SR
Queue Stats
10W - 10L
1,457 Elo+
Solo
Ymir
Ymir
bananaman991
Ymir
Level 29
God Stats
75W - 65L
1,501 SR
Queue Stats
91W - 87L
1,394 Elo+
Solo
Team Averages
Level 24
1,474 SR
1,312 Elo+

VS

Team Averages
Level 22
1,450 SR
1,400 Elo+
Amaterasu
Amaterasu
KillerSimba000
Amaterasu
Level 29
God Stats
17W - 10L
1,688 SR
Queue Stats
51W - 35L
1,596 Elo+
Solo
Fenrir
Fenrir
Matiasespin
Fenrir
Level 8
God Stats
0W - 2L
1,208 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PowderKeg420
Ah Muzen Cab
Level 30
God Stats
1W - 2L
1,604 SR
Queue Stats
141W - 159L
1,435 Elo+
Solo
Serqet
Serqet
W1zZ95
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,086 Elo+
Solo
Thor
Thor
tioyiyo
Thor
Level 26
God Stats
0W - 2L
1,250 SR
Queue Stats
16W - 22L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
About30Whites
Kukulkan
17
11 / 1 / 13
12,018
523
20,986
7,986
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
Broductions2
Chang'e
16
7 / 5 / 9
11,150
485
12,314
12,820
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
16
7 / 4 / 15
11,468
499
13,550
16,916
10,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Sin Chomp
Nemesis
20
4 / 0 / 5
13,057
568
14,390
22,177
17,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
9 / 2 / 15
12,142
528
11,831
19,966
28,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KillerSimba000
Amaterasu
15
2 / 6 / 2
9,433
410
12,564
22,830
15,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
11
0 / 12 / 1
7,583
330
5,298
20,809
9,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
PowderKeg420
Ah Muzen Cab
15
1 / 2 / 0
9,509
413
6,909
10,193
3,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
W1zZ95
Serqet
13
3 / 10 / 2
9,323
405
4,996
18,372
6,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
tioyiyo
Thor
13
3 / 8 / 2
9,050
393
10,662
19,870
8,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
16
38
Kills
9
12
Deaths
38
57
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
About30Whites
Kukulkan
11
1
13
17.5
W
Chang'e
Broductions2
Chang'e
7
5
9
2.3
W
Fenrir
7
4
15
3.63
L
Amaterasu
KillerSimba000
Amaterasu
2
6
2
0.5
L
Fenrir
0
12
1
0.04
L
Ah Muzen Cab
PowderKeg420
Ah Muzen Cab
1
2
0
0.5
W
Nemesis
Sin Chomp
Nemesis
4
0
5
6.5
L
Serqet
W1zZ95
Serqet
3
10
2
0.4
W
9
2
15
8.25
L
Thor
tioyiyo
Thor
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,071
Damage
40,429
79,865
Taken
92,074
64,363
Mitigated
42,976
27,761
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
About30Whites
Kukulkan
20,986
2,396
0
902
7,986
3,394
4,160
0
7,863
61,076
0
W
Chang'e
Broductions2
Chang'e
12,314
1,186
4,056
5,133
12,820
4,414
1,695
0
12,524
48,471
0
W
Fenrir
13,550
3,613
0
2,561
16,916
10,487
1,114
0
16,916
148
38,825
L
Amaterasu
KillerSimba000
Amaterasu
12,564
5,949
0
3,532
22,830
15,578
0
8,807
12,744
0
47,022
L
Fenrir
5,298
977
0
2,471
20,809
9,122
0
11,734
8,550
0
17,870
L
Ah Muzen Cab
PowderKeg420
Ah Muzen Cab
6,909
2,394
0
2,064
10,193
3,797
1,594
2,177
7,754
0
73,141
W
Nemesis
Sin Chomp
Nemesis
14,390
3,839
0
13,871
22,177
17,637
3,435
0
22,177
2,116
86,396
L
Serqet
W1zZ95
Serqet
4,996
1,689
0
1,076
18,372
6,463
0
11,927
6,070
0
21,369
W
11,831
2,719
0
1,238
19,966
28,431
999
0
19,456
47,605
0
L
Thor
tioyiyo
Thor
10,662
1,670
0
874
19,870
8,016
0
9,615
9,879
0
48,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,835
Gold Earned
44,898
476
Minions Killed
349
0
Camps Cleared
0
2,165,314
Distance Traveled
1,961,678
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,018
523
106
5
0
429,522
4
W
Chang'e
11,150
485
77
3
0
412,559
1
W
Fenrir
11,468
499
45
2
0
486,682
2
L
Amaterasu
9,433
410
85
4
0
472,700
3
L
Fenrir
7,583
330
21
1
0
343,445
1
L
Ah Muzen Cab
9,509
413
138
6
0
447,645
4
W
Nemesis
13,057
568
189
8
0
462,567
2
L
Serqet
9,323
405
39
2
0
334,757
0
W
Ymir
12,142
528
59
3
0
373,984
5
L
Thor
9,050
393
66
3
0
363,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role