Player Matchup

Cerberus
Cerberus
Dre_Blunted
Cerberus
Level 16
God Stats
2W - 2L
1,271 SR
Queue Stats
82W - 108L
1,383 Elo+
Party 1
Hel
Hel
deelightning1
Hel
Level 28
God Stats
38W - 45L
1,502 SR
Queue Stats
100W - 105L
1,428 Elo+
Party 1
Mulan
Mulan
god4469
Mulan
Level 22
God Stats
33W - 18L
1,633 SR
Queue Stats
34W - 18L
1,519 Elo+
Party 1
Team Averages
Level 22
1,469 SR
1,443 Elo+

VS

Team Averages
Level 51
1,487 SR
1,275 Elo+
Fenrir
Fenrir
Blood_Furius666_
Fenrir
Level 14
God Stats
3W - 4L
1,424 SR
Queue Stats
13W - 22L
1,220 Elo+
Party 2
Nemesis
Nemesis
Samuelhms
Nemesis
Level 12
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 5L
1,268 Elo+
Solo
Aphrodite
Aphrodite
pocket_mek_
Aphrodite
Level 128
God Stats
9W - 6L
1,759 SR
Queue Stats
247W - 283L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dre_Blunted
Cerberus
15
4 / 1 / 15
12,637
702
11,245
20,187
26,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
13 / 0 / 9
12,916
718
12,797
6,664
3,261
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
god4469
Mulan
16
7 / 0 / 17
12,621
701
31,955
25,335
31,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
10,126
563
7,949
25,854
20,377
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Samuelhms
Nemesis
11
0 / 10 / 0
8,989
499
5,906
18,949
6,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
pocket_mek_
Aphrodite
12
0 / 7 / 0
9,488
527
12,847
20,144
17,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
1
24
Kills
1
1
Deaths
24
41
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Cerberus
Dre_Blunted
Cerberus
4
1
15
11.5
L
Nemesis
Samuelhms
Nemesis
0
10
0
0
W
13
0
9
17.5
W
Mulan
god4469
Mulan
7
0
17
15.5
L
Aphrodite
pocket_mek_
Aphrodite
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,997
Damage
26,702
52,186
Taken
64,947
61,587
Mitigated
44,516
21,831
Healing
16,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,949
1,999
0
905
25,854
20,377
160
8,952
16,902
0
24,376
W
Cerberus
Dre_Blunted
Cerberus
11,245
831
0
6,459
20,187
26,663
1,076
6,401
13,430
32,834
0
L
Nemesis
Samuelhms
Nemesis
5,906
2,636
0
1,325
18,949
6,812
144
7,179
11,770
0
17,031
W
12,797
601
3,814
4,302
6,664
3,261
762
2,078
4,586
55,703
0
W
Mulan
god4469
Mulan
31,955
6,391
0
7,256
25,335
31,663
356
5,141
20,194
0
71,466
L
Aphrodite
pocket_mek_
Aphrodite
12,847
1,010
4,748
9,321
20,144
17,327
0
8,473
11,671
51,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,174
Gold Earned
28,603
231
Minions Killed
155
11
Camps Cleared
3
995,965
Distance Traveled
882,768
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,126
563
42
2
1
326,268
0
W
Cerberus
12,637
702
56
3
1
319,322
1
L
Nemesis
8,989
499
25
1
1
271,898
0
W
Hel
12,916
718
85
5
5
344,962
1
W
Mulan
12,621
701
90
5
5
331,681
3
L
Aphrodite
9,488
527
88
5
1
284,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role