Player Matchup

Hades
Hades
Comeback999
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
HolyMully
Tsukuyomi
Level 26
God Stats
16W - 13L
1,683 SR
Queue Stats
572W - 350L
1,576 Elo+
Solo
Ymir
Ymir
WhereIsYourHP
Ymir
Level 29
God Stats
2W - 1L
1,760 SR
Queue Stats
12W - 9L
1,589 Elo+
Solo
Discordia
Discordia
Zab0ch
Discordia
Level 13
God Stats
5W - 4L
1,711 SR
Queue Stats
12W - 9L
1,739 Elo+
Solo
Chiron
Chiron
berserk751
Chiron
Level 15
God Stats
1W - 4L
1,502 SR
Queue Stats
17W - 22L
1,530 Elo+
Solo
Team Averages
Level 22
1,631 SR
1,597 Elo+

VS

Team Averages
Level 25
1,630 SR
1,533 Elo+
Vamana
Vamana
 
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CheGuacvara
Ares
Level 26
God Stats
2W - 6L
1,472 SR
Queue Stats
72W - 69L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ehvas
Tsukuyomi
Level 29
God Stats
2W - 0L
1,766 SR
Queue Stats
58W - 41L
1,580 Elo+
Solo
Janus
Janus
Panderichthys
Janus
Level 29
God Stats
2W - 0L
1,755 SR
Queue Stats
93W - 74L
1,597 Elo+
Solo
Charybdis
Charybdis
kenekai447
Charybdis
Level 10
God Stats
3W - 0L
1,659 SR
Queue Stats
42W - 32L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,458
496
2,556
9,321
6,224
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
HolyMully
Tsukuyomi
10
3 / 0 / 1
6,359
578
3,876
6,561
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 3
5,136
467
3,230
7,554
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Zab0ch
Discordia
8
0 / 2 / 1
5,202
473
866
3,339
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
berserk751
Chiron
9
1 / 3 / 1
5,441
495
3,022
6,074
1,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 2 / 1
6,142
558
6,736
8,913
6,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 1 / 3
5,987
544
3,400
7,898
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Ehvas
Tsukuyomi
11
4 / 0 / 1
6,527
593
3,239
5,050
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 1 / 1
7,075
643
3,776
4,231
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
kenekai447
Charybdis
10
1 / 1 / 2
5,758
523
2,183
4,205
999
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
5
Kills
8
8
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
2
1
0.25
W
1
1
3
2.5
L
1
1
1
1.5
W
Tsukuyomi
Ehvas
Tsukuyomi
4
0
1
4.5
L
Tsukuyomi
HolyMully
Tsukuyomi
3
0
1
3.5
W
2
1
1
2.5
L
0
2
3
0.75
L
Discordia
Zab0ch
Discordia
0
2
1
0.25
L
Chiron
berserk751
Chiron
1
3
1
0.5
W
Charybdis
kenekai447
Charybdis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,550
Damage
19,334
32,849
Taken
30,297
15,348
Mitigated
14,656
11,757
Healing
13,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,736
3,162
0
3,978
8,913
6,214
31
2,443
6,470
0
31,162
W
3,400
156
0
3,460
7,898
4,493
0
1,887
6,011
18,885
0
L
2,556
1,218
0
3,411
9,321
6,224
0
0
8,464
17,266
0
W
Tsukuyomi
Ehvas
Tsukuyomi
3,239
828
0
2,587
5,050
1,858
1,329
673
4,377
0
36,479
L
Tsukuyomi
HolyMully
Tsukuyomi
3,876
921
0
3,362
6,561
1,836
0
1,512
5,006
0
27,456
W
3,776
202
0
1,196
4,231
1,092
0
881
3,148
46,691
0
L
3,230
888
0
2,155
7,554
4,896
0
2,269
5,285
14,136
0
L
Discordia
Zab0ch
Discordia
866
0
0
289
3,339
928
0
1,656
1,683
21,743
0
L
Chiron
berserk751
Chiron
3,022
1,363
454
2,086
6,074
1,464
180
1,739
4,335
0
31,669
W
Charybdis
kenekai447
Charybdis
2,183
1,138
0
2,242
4,205
999
383
811
3,394
0
32,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,596
Gold Earned
31,489
242
Minions Killed
312
0
Camps Cleared
0
1,013,832
Distance Traveled
1,077,784
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,142
558
59
5
0
229,496
4
W
Ares
5,987
544
16
1
0
195,651
2
L
Hades
5,458
496
43
4
0
178,022
2
W
Tsukuyomi
6,527
593
72
7
0
228,655
1
L
Tsukuyomi
6,359
578
63
6
0
234,766
6
W
Janus
7,075
643
90
8
0
228,065
7
L
Ymir
5,136
467
16
1
0
214,453
2
L
Discordia
5,202
473
57
5
0
185,886
1
L
Chiron
5,441
495
63
6
0
200,705
2
W
Charybdis
5,758
523
75
7
0
195,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role