Player Matchup

Nemesis
Nemesis
BloodGang173
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gameshighcoolboy
Cthulhu
Level 5
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
PKGthendis
Tyr
Level 21
God Stats
0W - 2L
1,210 SR
Queue Stats
48W - 63L
1,279 Elo+
Solo
Bellona
Bellona
Stevethecat420
Bellona
Level 4
God Stats
1W - 11L
1,436 SR
Queue Stats
25W - 25L
1,332 Elo+
Solo
Kukulkan
Kukulkan
one-locker
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 8
1,387 SR
1,422 Elo+

VS

Team Averages
Level 11
1,326 SR
1,317 Elo+
Kukulkan
Kukulkan
Itzcat99
Kukulkan
Level 19
God Stats
25W - 9L
1,449 SR
Queue Stats
130W - 104L
1,506 Elo+
Solo
Ra
Ra
NachoSwitch14
Ra
Level 16
God Stats
5W - 3L
1,501 SR
Queue Stats
36W - 55L
1,306 Elo+
Solo
Ratatoskr
Ratatoskr
ShadowSlay3r828
Ratatoskr
Level 5
God Stats
3W - 3L
1,286 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Merlin
Merlin
Slothful-Wrath
Merlin
Level 6
God Stats
4W - 6L
1,061 SR
Queue Stats
6W - 9L
1,132 Elo+
Solo
Neith
Neith
Zokizo__Uzumaki
Neith
Level 8
God Stats
1W - 0L
1,334 SR
Queue Stats
6W - 16L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BloodGang173
Nemesis
16
0 / 6 / 4
9,673
879
1,416
9,424
3,168
17
1 / 11 / 6
10,634
967
9,407
24,123
20,859
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 7 / 8
11,060
1,005
11,176
22,282
19,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
11 / 13 / 1
13,054
1,187
23,056
27,511
16,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
one-locker
Kukulkan
17
1 / 14 / 7
10,898
991
10,994
18,423
7,770
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Itzcat99
Kukulkan
20
20 / 0 / 24
16,116
1,465
28,808
7,126
3,475
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 5 / 23
12,405
1,128
12,946
13,212
5,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
ShadowSlay3r828
Ratatoskr
19
7 / 5 / 20
12,102
1,100
13,913
16,524
7,630
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
7 / 4 / 24
12,236
1,112
17,077
12,533
5,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
9 / 3 / 23
12,408
1,128
15,633
11,298
5,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
164
16
Kills
50
51
Deaths
17
26
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BloodGang173
Nemesis
0
6
4
0.33
L
1
11
6
0.36
W
Kukulkan
Itzcat99
Kukulkan
20
0
24
32
W
7
5
23
3.7
L
3
7
8
1
W
Ratatoskr
ShadowSlay3r828
Ratatoskr
7
5
20
3.4
W
7
4
24
4.75
L
11
13
1
0.88
W
9
3
23
6.83
L
Kukulkan
one-locker
Kukulkan
1
14
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,049
Damage
88,377
101,763
Taken
60,693
68,102
Mitigated
27,514
6,401
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BloodGang173
Nemesis
1,416
217
0
773
9,424
3,168
0
2,739
6,569
0
8,830
L
9,407
118
263
200
24,123
20,859
0
13,216
10,656
32,206
0
W
Kukulkan
Itzcat99
Kukulkan
28,808
4,115
0
631
7,126
3,475
0
2,719
4,369
62,009
0
W
12,946
1,809
389
1,162
13,212
5,604
0
4,078
8,906
20,314
0
L
11,176
3,128
0
2,836
22,282
19,993
0
14,126
7,640
502
21,283
W
Ratatoskr
ShadowSlay3r828
Ratatoskr
13,913
3,910
0
4,673
16,524
7,630
0
6,273
8,994
0
23,263
W
17,077
1,916
308
1,774
12,533
5,556
0
3,376
8,868
28,431
0
L
23,056
10,267
0
1,505
27,511
16,312
0
17,934
9,303
0
44,769
W
15,633
8,917
0
2,629
11,298
5,249
0
4,430
6,741
0
24,041
L
Kukulkan
one-locker
Kukulkan
10,994
1,841
0
824
18,423
7,770
0
9,635
8,518
33,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,319
Gold Earned
65,267
171
Minions Killed
186
1
Camps Cleared
1
930,424
Distance Traveled
927,026
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,673
879
16
1
0
139,385
0
L
Cthulhu
10,634
967
51
5
0
205,081
0
W
Kukulkan
16,116
1,465
89
8
1
207,002
0
W
Ra
12,405
1,128
23
2
0
179,195
0
L
Tyr
11,060
1,005
28
3
0
205,265
0
W
Ratatoskr
12,102
1,100
20
2
0
204,716
0
W
Merlin
12,236
1,112
36
3
0
154,650
2
L
Bellona
13,054
1,187
36
3
1
213,912
0
W
Neith
12,408
1,128
18
2
0
181,463
0
L
Kukulkan
10,898
991
40
4
0
166,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role