Player Matchup

Morgan Le Fay
Morgan Le Fay
IdrissaC2
Morgan Le Fay
Level 8
God Stats
3W - 6L
1,361 SR
Queue Stats
5W - 8L
1,284 Elo+
Solo
Medusa
Medusa
UnwornKnight04
Medusa
Level 31
God Stats
2W - 3L
1,592 SR
Queue Stats
129W - 142L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
chtop08
Jormungandr
Level 16
God Stats
4W - 3L
1,652 SR
Queue Stats
17W - 34L
1,326 Elo+
Party 1
Team Averages
Level 18
1,535 SR
1,344 Elo+

VS

Team Averages
Level 38
1,441 SR
1,328 Elo+
Bastet
Bastet
Acee976
Bastet
Level 48
God Stats
7W - 3L
1,354 SR
Queue Stats
100W - 150L
1,380 Elo+
Solo
Ra
Ra
Emdovvu
Ra
Level 8
God Stats
2W - 6L
1,235 SR
Queue Stats
4W - 9L
1,252 Elo+
Solo
Guan Yu
Guan Yu
SaveRuiPeinto
Guan Yu
Level 59
God Stats
11W - 3L
1,734 SR
Queue Stats
275W - 324L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IdrissaC2
Morgan Le Fay
16
4 / 8 / 3
13,888
694
13,031
16,584
6,921
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 9 / 5
12,308
615
14,247
18,519
6,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
chtop08
Jormungandr
15
5 / 5 / 7
13,222
661
12,128
24,111
22,120
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Acee976
Bastet
18
6 / 3 / 8
13,356
668
22,915
12,991
5,101
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
1 / 3 / 12
12,544
627
8,541
9,486
3,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Guan Yu
18
15 / 6 / 4
15,277
764
17,984
26,242
33,038
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
12
Kills
22
22
Deaths
12
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bastet
Acee976
Bastet
6
3
8
3.33
W
1
3
12
2.33
L
Morgan Le Fay
IdrissaC2
Morgan Le Fay
4
8
3
0.69
W
Guan Yu
15
6
4
2.83
L
3
9
5
0.61
L
Jormungandr
chtop08
Jormungandr
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,406
Damage
49,440
59,214
Taken
48,719
35,300
Mitigated
41,994
9,410
Healing
10,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Acee976
Bastet
22,915
6,158
0
1,381
12,991
5,101
2,162
5,506
7,485
0
50,253
W
8,541
417
957
605
9,486
3,855
222
5,355
4,131
48,048
0
L
Morgan Le Fay
IdrissaC2
Morgan Le Fay
13,031
2,235
0
3,259
16,584
6,921
170
466
16,118
41,730
0
W
Guan Yu
17,984
3,295
1,502
5,601
26,242
33,038
82
14,612
11,630
0
35,469
L
14,247
5,646
0
1,784
18,519
6,259
424
2,703
15,816
0
71,965
L
Jormungandr
chtop08
Jormungandr
12,128
2,084
0
4,367
24,111
22,120
35
6,209
17,902
33,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,418
Gold Earned
41,177
241
Minions Killed
178
10
Camps Cleared
4
926,197
Distance Traveled
1,035,830
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,356
668
48
2
2
416,052
0
W
Ra
12,544
627
103
5
0
296,505
0
L
Morgan Le Fay
13,888
694
70
4
0
307,760
1
W
Guan Yu
15,277
764
27
1
2
323,273
0
L
Medusa
12,308
615
115
6
9
302,278
3
L
Jormungandr
13,222
661
56
3
1
316,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role