Player Matchup

Ganesha
Ganesha
Canakill
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 10L
1,761 Elo+
Party 2
Loki
Loki
Elpaco34
Loki
Level 76
God Stats
10W - 18L
1,426 SR
Queue Stats
253W - 233L
1,550 Elo+
Party 2
Erlang Shen
Erlang Shen
KoyomiSenpai
Erlang Shen
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 216L
1,560 Elo+
Party 2
Persephone
Persephone
Proach87
Persephone
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,322 Elo+
Solo
Neith
Neith
Tximango
Neith
Level 45
God Stats
3W - 9L
1,799 SR
Queue Stats
192W - 202L
1,497 Elo+
Solo
Team Averages
Level 51
1,545 SR
1,538 Elo+

VS

Team Averages
Level 97
1,612 SR
1,566 Elo+
Heimdallr
Heimdallr
Laban987x
Heimdallr
Level 126
God Stats
5W - 1L
1,704 SR
Queue Stats
114W - 52L
1,621 Elo+
Party 1
Cerberus
Cerberus
LawJ
Cerberus
Level 109
God Stats
3W - 4L
1,355 SR
Queue Stats
48W - 27L
1,554 Elo+
Party 1
Discordia
Discordia
Mayatt
Discordia
Level 35
God Stats
8W - 0L
1,875 SR
Queue Stats
127W - 83L
1,544 Elo+
Party 1
Thor
Thor
SNURKE
Thor
Level 88
God Stats
4W - 9L
1,478 SR
Queue Stats
310W - 324L
1,533 Elo+
Party 1
Terra
Terra
mordibbo
Terra
Level 125
God Stats
6W - 1L
1,651 SR
Queue Stats
63W - 36L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Canakill
Ganesha
16
0 / 7 / 8
9,998
1,111
8,540
17,098
18,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
15
3 / 8 / 4
9,943
1,105
8,239
15,303
4,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
KoyomiSenpai
Erlang Shen
15
2 / 7 / 6
9,687
1,076
8,683
21,530
19,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
Proach87
Persephone
15
1 / 11 / 5
9,288
1,032
9,777
15,438
4,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Tximango
Neith
16
2 / 12 / 5
9,691
1,077
11,905
16,930
5,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Laban987x
Heimdallr
19
12 / 2 / 29
12,301
1,367
18,832
13,504
6,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
LawJ
Cerberus
17
4 / 2 / 24
10,278
1,142
11,819
13,392
5,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
Mayatt
Discordia
17
5 / 2 / 22
10,430
1,159
11,901
6,064
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
SNURKE
Thor
17
12 / 2 / 23
11,942
1,327
12,979
10,808
12,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
mordibbo
Terra
19
12 / 0 / 28
11,885
1,321
26,357
9,976
4,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
171
8
Kills
45
45
Deaths
8
28
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Canakill
Ganesha
0
7
8
0.57
L
Loki
3
8
4
0.63
L
Erlang Shen
KoyomiSenpai
Erlang Shen
2
7
6
0.71
W
Heimdallr
Laban987x
Heimdallr
12
2
29
13.25
W
Cerberus
LawJ
Cerberus
4
2
24
8
W
Discordia
Mayatt
Discordia
5
2
22
8
L
Persephone
Proach87
Persephone
1
11
5
0.32
W
Thor
SNURKE
Thor
12
2
23
11.75
L
Neith
Tximango
Neith
2
12
5
0.38
W
Terra
mordibbo
Terra
12
0
28
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,144
Damage
81,888
86,299
Taken
53,744
52,953
Mitigated
31,583
4,217
Healing
16,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Canakill
Ganesha
8,540
933
77
911
17,098
18,135
0
8,737
7,520
17,855
0
L
Loki
8,239
1,090
0
43
15,303
4,657
0
9,337
5,385
0
20,048
L
Erlang Shen
KoyomiSenpai
Erlang Shen
8,683
4,514
192
1,778
21,530
19,863
0
10,061
10,870
0
18,123
W
Heimdallr
Laban987x
Heimdallr
18,832
12,625
0
5,147
13,504
6,369
0
3,775
9,729
0
43,558
W
Cerberus
LawJ
Cerberus
11,819
1,155
0
3,330
13,392
5,448
0
5,837
7,555
19,988
0
W
Discordia
Mayatt
Discordia
11,901
1,334
0
488
6,064
2,152
0
1,430
4,634
26,339
0
L
Persephone
Proach87
Persephone
9,777
1,270
0
515
15,438
4,438
0
10,679
4,260
25,132
0
W
Thor
SNURKE
Thor
12,979
3,943
0
1,133
10,808
12,970
0
4,133
6,675
129
18,733
L
Neith
Tximango
Neith
11,905
4,789
0
701
16,930
5,860
0
9,382
6,953
0
32,209
W
Terra
mordibbo
Terra
26,357
3,555
2,944
3,033
9,976
4,644
0
3,142
6,834
35,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,607
Gold Earned
56,836
131
Minions Killed
189
5
Camps Cleared
6
964,415
Distance Traveled
895,349
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,998
1,111
0
0
0
218,637
0
L
Loki
9,943
1,105
20
2
0
223,290
0
L
Erlang Shen
9,687
1,076
21
2
1
204,705
0
W
Heimdallr
12,301
1,367
66
7
1
172,426
0
W
Cerberus
10,278
1,142
30
3
1
181,280
0
W
Discordia
10,430
1,159
48
5
0
158,234
0
L
Persephone
9,288
1,032
46
5
1
169,880
1
W
Thor
11,942
1,327
10
1
1
173,469
1
L
Neith
9,691
1,077
44
5
3
147,903
0
W
Terra
11,885
1,321
35
4
3
209,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role