Player Matchup

Nemesis
Nemesis
ShiryuNoSense
Nemesis
Level 43
God Stats
4W - 8L
1,369 SR
Queue Stats
45W - 82L
1,410 Elo+
Party 1
Anhur
Anhur
coloo100
Anhur
Level 114
God Stats
1W - 1L
1,742 SR
Queue Stats
38W - 39L
1,473 Elo+
Solo
Nox
Nox
darklinemadaraz
Nox
Level 48
God Stats
2W - 2L
1,493 SR
Queue Stats
48W - 94L
1,405 Elo+
Party 1
Team Averages
Level 68
1,534 SR
1,429 Elo+

VS

Team Averages
Level 92
1,490 SR
1,535 Elo+
Ymir
Ymir
Mitto_Brasil
Ymir
Level 104
God Stats
5W - 5L
1,591 SR
Queue Stats
1,555W - 1,761L
1,509 Elo+
Solo
Zeus
Zeus
ReyJow
Zeus
Level 68
God Stats
8W - 9L
1,380 SR
Queue Stats
28W - 40L
1,303 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
loliDaisukki
Ah Muzen Cab
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
5 / 5 / 4
11,522
606
12,194
21,109
10,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
coloo100
Anhur
15
2 / 4 / 5
11,712
616
9,352
18,187
5,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 7 / 5
11,836
623
7,942
13,274
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 14
12,860
677
7,868
14,577
19,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
ReyJow
Zeus
17
9 / 4 / 5
13,260
698
22,979
12,135
4,301
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
loliDaisukki
Ah Muzen Cab
17
6 / 4 / 9
12,954
682
15,219
12,534
4,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
10
Kills
16
16
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
W
Zeus
ReyJow
Zeus
9
4
5
2.88
L
Nemesis
5
5
4
1.4
L
Anhur
coloo100
Anhur
2
4
5
1.13
L
3
7
5
0.79
W
Ah Muzen Cab
loliDaisukki
Ah Muzen Cab
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,488
Damage
46,066
52,570
Taken
39,246
21,409
Mitigated
28,106
9,456
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,868
1,092
0
3,281
14,577
19,492
388
3,880
10,352
18,456
0
W
Zeus
ReyJow
Zeus
22,979
982
0
3,397
12,135
4,301
708
2,519
9,102
60,708
0
L
Nemesis
12,194
5,214
0
3,888
21,109
10,887
0
12,653
8,456
0
28,213
L
Anhur
coloo100
Anhur
9,352
3,014
0
3,971
18,187
5,916
127
11,224
6,963
0
50,054
L
7,942
266
221
1,376
13,274
4,606
0
7,447
5,827
36,356
0
W
Ah Muzen Cab
loliDaisukki
Ah Muzen Cab
15,219
6,751
0
5,316
12,534
4,313
2,076
2,015
10,305
0
63,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,070
Gold Earned
39,074
228
Minions Killed
192
5
Camps Cleared
11
998,784
Distance Traveled
1,020,490
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,860
677
26
1
4
337,896
10
W
Zeus
13,260
698
67
4
5
345,753
5
L
Nemesis
11,522
606
29
2
2
365,262
4
L
Anhur
11,712
616
113
6
3
331,277
6
L
Nox
11,836
623
86
5
0
302,245
3
W
Ah Muzen Cab
12,954
682
99
5
2
336,841
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role