Player Matchup

Ymir
Ymir
DADDY JELLING
Ymir
Level 158
God Stats
4W - 2L
1,586 SR
Queue Stats
159W - 143L
1,460 Elo+
Party 3
Baron Samedi
Baron Samedi
Nugz N Jugz
Baron Samedi
Level 157
God Stats
1W - 4L
1,582 SR
Queue Stats
76W - 90L
1,501 Elo+
Party 3
Nike
Nike
Xx BabyBugsy xX
Nike
Level 49
God Stats
3W - 5L
1,979 SR
Queue Stats
49W - 56L
1,500 Elo+
Party 3
Neith
Neith
XxBEASTnBULLxX
Neith
Level 139
God Stats
22W - 10L
1,883 SR
Queue Stats
200W - 184L
1,531 Elo+
Party 3
Ne Zha
Ne Zha
killer x noble
Ne Zha
Level 159
God Stats
1W - 2L
1,421 SR
Queue Stats
45W - 63L
1,425 Elo+
Party 3
Team Averages
Level 132
1,690 SR
1,484 Elo+

VS

Team Averages
Level 64
1,767 SR
1,599 Elo+
Hachiman
Hachiman
HGK_AssAs51N
Hachiman
Level 97
God Stats
23W - 16L
1,684 SR
Queue Stats
319W - 279L
1,482 Elo+
Party 1
Raijin
Raijin
HGKxVïc
Raijin
Level 16
God Stats
3W - 2L
1,936 SR
Queue Stats
32W - 27L
1,685 Elo+
Party 1
Bacchus
Bacchus
MrMarawana
Bacchus
Level 31
God Stats
4W - 4L
1,883 SR
Queue Stats
39W - 35L
1,591 Elo+
Party 2
Osiris
Osiris
SouthPaw7204
Osiris
Level 136
God Stats
2W - 1L
1,831 SR
Queue Stats
94W - 72L
1,669 Elo+
Party 2
Bellona
Bellona
TenuousChalk32
Bellona
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 20L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 7
6,254
521
4,493
5,657
5,682
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Nugz N Jugz
Baron Samedi
12
8 / 1 / 7
7,473
623
11,935
8,089
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 1
5,432
453
2,810
7,224
3,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 2 / 0
7,582
632
6,652
7,907
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 1 / 3
6,999
583
5,323
7,179
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HGK_AssAs51N
Hachiman
11
1 / 3 / 1
6,218
518
5,204
7,614
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
HGKxVïc
Raijin
8
1 / 7 / 0
5,192
433
2,407
7,434
2,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
MrMarawana
Bacchus
7
0 / 6 / 3
5,115
426
2,240
11,414
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
13
4 / 3 / 3
7,496
625
6,072
9,621
5,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 2 / 2
6,933
578
8,620
9,316
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
21
Kills
11
11
Deaths
21
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Hachiman
HGK_AssAs51N
Hachiman
1
3
1
0.5
L
Raijin
HGKxVïc
Raijin
1
7
0
0.14
L
Bacchus
MrMarawana
Bacchus
0
6
3
0.25
W
Baron Samedi
Nugz N Jugz
Baron Samedi
8
1
7
11.5
L
Osiris
4
3
3
1.83
L
5
2
2
3
W
0
5
1
0.1
W
7
2
0
3.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,213
Damage
24,543
36,056
Taken
45,399
17,058
Mitigated
22,578
12,220
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,493
990
90
1,174
5,657
5,682
217
644
5,013
21,332
0
L
Hachiman
HGK_AssAs51N
Hachiman
5,204
2,129
0
1,727
7,614
1,641
0
1,220
6,340
0
38,898
L
Raijin
HGKxVïc
Raijin
2,407
76
0
453
7,434
2,359
496
4,511
2,629
20,523
0
L
Bacchus
MrMarawana
Bacchus
2,240
131
0
1,640
11,414
7,200
144
4,230
7,057
8,973
0
W
Baron Samedi
Nugz N Jugz
Baron Samedi
11,935
894
834
2,813
8,089
3,411
463
2,711
5,378
36,596
0
L
Osiris
6,072
2,442
0
2,562
9,621
5,360
0
3,628
5,813
0
48,632
L
8,620
3,018
0
3,962
9,316
6,018
21
2,138
6,551
0
35,642
W
2,810
465
0
822
7,224
3,120
0
0
7,224
0
18,372
W
6,652
1,346
0
3,482
7,907
1,948
630
857
7,050
0
48,862
W
5,323
2,300
0
3,005
7,179
2,897
0
590
6,589
0
35,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,740
Gold Earned
30,954
296
Minions Killed
275
0
Camps Cleared
0
1,161,331
Distance Traveled
1,093,199
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,254
521
33
3
0
220,960
4
L
Hachiman
6,218
518
72
6
0
211,840
0
L
Raijin
5,192
433
35
3
0
191,899
0
L
Bacchus
5,115
426
10
1
0
228,063
0
W
Baron Samedi
7,473
623
64
5
0
234,609
0
L
Osiris
7,496
625
87
7
0
260,618
2
L
Bellona
6,933
578
71
6
0
200,779
4
W
Nike
5,432
453
39
3
0
214,014
1
W
Neith
7,582
632
97
8
0
223,304
0
W
Ne Zha
6,999
583
63
5
0
268,444
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role