Player Matchup

Rama
Rama
Endavor
Rama
Level 23
God Stats
0W - 2L
1,288 SR
Queue Stats
58W - 59L
1,397 Elo+
Solo
Kukulkan
Kukulkan
Marcolinus
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,155 Elo+
Solo
Horus
Horus
QuentaPhoenix
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 117L
1,363 Elo+
Solo
Raijin
Raijin
YoneromY
Raijin
Level 14
God Stats
2W - 4L
1,205 SR
Queue Stats
73W - 114L
1,233 Elo+
Solo
Loki
Loki
Yoshidah
Loki
Level 31
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 3L
1,198 Elo+
Solo
Team Averages
Level 20
1,444 SR
1,269 Elo+

VS

Team Averages
Level 20
1,444 SR
1,483 Elo+
Nike
Nike
MonkeyDDanny
Nike
Level 26
God Stats
9W - 7L
1,521 SR
Queue Stats
77W - 84L
1,469 Elo+
Party 1
Chang'e
Chang'e
NOTDeathwalker
Chang'e
Level 29
God Stats
9W - 7L
1,537 SR
Queue Stats
84W - 59L
1,474 Elo+
Party 1
Fenrir
Fenrir
SplitterNacktx3
Fenrir
Level 26
God Stats
3W - 4L
1,162 SR
Queue Stats
150W - 143L
1,468 Elo+
Party 1
Ares
Ares
keksqueenx3
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,506 Elo+
Party 1
Neith
Neith
kitaets88
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Endavor
Rama
14
6 / 7 / 8
9,158
458
18,111
15,928
5,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Marcolinus
Kukulkan
10
1 / 5 / 6
7,574
379
3,474
6,714
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 9 / 5
8,904
445
5,295
16,944
11,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
YoneromY
Raijin
16
5 / 7 / 3
9,938
497
9,958
15,392
6,003
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
17
8 / 6 / 2
10,703
535
12,101
16,439
6,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 8
13,049
652
18,410
14,379
11,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 3 / 9
11,450
573
14,749
15,744
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 2 / 16
11,958
598
10,611
12,469
7,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 6 / 7
9,173
459
4,212
18,094
18,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
kitaets88
Neith
13
3 / 8 / 3
8,952
448
5,974
12,237
4,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
77
21
Kills
34
34
Deaths
21
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Rama
Endavor
Rama
6
7
8
1.43
L
Kukulkan
Marcolinus
Kukulkan
1
5
6
0.8
W
15
2
8
9.5
W
8
3
9
4.17
L
1
9
5
0.39
W
7
2
16
7.5
L
Raijin
YoneromY
Raijin
5
7
3
0.93
L
Loki
8
6
2
1.5
W
1
6
7
0.75
W
Neith
kitaets88
Neith
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,939
Damage
53,956
71,417
Taken
72,923
31,148
Mitigated
48,899
11,302
Healing
17,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Endavor
Rama
18,111
8,272
223
2,002
15,928
5,302
750
6,412
9,484
0
39,530
L
Kukulkan
Marcolinus
Kukulkan
3,474
441
31
324
6,714
1,415
0
2,445
4,269
19,824
0
W
18,410
4,044
0
689
14,379
11,773
98
2,927
11,406
8,913
66,411
W
14,749
719
2,507
6,620
15,744
6,165
2,273
1,988
13,712
79,806
0
L
5,295
3,020
207
2,878
16,944
11,599
786
5,139
11,748
0
44,087
W
10,611
3,198
0
3,142
12,469
7,771
1,257
1,665
10,784
0
64,670
L
Raijin
YoneromY
Raijin
9,958
1,293
0
2,820
15,392
6,003
336
4,243
11,149
66,830
0
L
Loki
12,101
4,344
0
2,817
16,439
6,829
0
3,285
13,139
0
77,553
W
4,212
488
0
1,827
18,094
18,587
141
4,364
13,572
20,561
0
W
Neith
kitaets88
Neith
5,974
2,968
0
2,465
12,237
4,603
711
2,405
9,820
0
38,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,277
Gold Earned
54,582
401
Minions Killed
494
0
Camps Cleared
0
1,473,645
Distance Traveled
1,985,254
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,158
458
52
3
0
337,818
2
L
Kukulkan
7,574
379
39
2
0
185,920
0
W
Nike
13,049
652
148
7
0
411,034
4
W
Chang'e
11,450
573
124
6
0
400,721
3
L
Horus
8,904
445
78
4
0
312,126
3
W
Fenrir
11,958
598
126
6
0
470,366
1
L
Raijin
9,938
497
102
5
0
298,017
9
L
Loki
10,703
535
130
7
0
339,764
2
W
Ares
9,173
459
41
2
0
380,376
3
W
Neith
8,952
448
55
3
0
322,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role