Player Matchup

Sylvanus
Sylvanus
Bronze III
Blofy
Sylvanus
Bronze III
Level 124
God Stats
1W - 0L
1,256 SR
Queue Stats
16W - 23L
1,075 MMR
Party 1
Izanami
Izanami
Bronze III
Izosuke
Izanami
Bronze III
Level 44
God Stats
13W - 12L
1,461 SR
Queue Stats
16W - 21L
1,210 MMR
Party 1
Chang'e
Chang'e
Bronze III
XTensaX
Chang'e
Bronze III
Level 140
God Stats
7W - 5L
1,408 SR
Queue Stats
15W - 23L
1,075 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,375 SR
1,120 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,436 SR
910 MMR
Ares
Ares
Silver V
Nel50N
Ares
Silver V
Level 146
God Stats
7W - 15L
1,483 SR
Queue Stats
88W - 171L
834 MMR
Solo
Zeus
Zeus
Bronze III
teletubbieGOD
Zeus
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 36L
511 MMR
Party 2
Chiron
Chiron
Bronze III
xNeTroK
Chiron
Bronze III
Level 78
God Stats
0W - 4L
1,325 SR
Queue Stats
2W - 7L
1,387 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blofy
Sylvanus
11
0 / 1 / 12
7,223
657
5,775
11,386
9,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Izosuke
Izanami
13
6 / 2 / 6
8,319
756
7,161
7,113
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
XTensaX
Chang'e
12
6 / 2 / 6
8,702
791
7,309
6,804
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
Hou YiCupidDiscordiaPersephoneAnubis

VS

Bans
GilgameshKukulkanKhepriThothSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Nel50N
Ares
10
1 / 5 / 3
6,589
599
5,500
10,656
7,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 5 / 1
6,894
627
3,734
6,233
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
xNeTroK
Chiron
11
2 / 2 / 3
7,155
650
11,825
7,530
2,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
12
Kills
5
5
Deaths
12
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Blofy
Sylvanus
0
1
12
6
W
Izanami
Izosuke
Izanami
6
2
6
4.5
L
Ares
Nel50N
Ares
1
5
3
0.5
W
Chang'e
XTensaX
Chang'e
6
2
6
4.5
L
2
5
1
0.5
L
Chiron
xNeTroK
Chiron
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,245
Damage
21,059
25,303
Taken
24,419
15,454
Mitigated
12,474
11,907
Healing
3,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Blofy
Sylvanus
5,775
1,354
2,353
4,014
11,386
9,460
300
4,295
7,091
14,544
2,188
W
Izanami
Izosuke
Izanami
7,161
4,012
0
687
7,113
3,559
767
3,159
3,954
0
33,863
L
Ares
Nel50N
Ares
5,500
0
0
1,219
10,656
7,741
29
4,422
5,922
8,169
0
W
Chang'e
XTensaX
Chang'e
7,309
266
2,035
2,818
6,804
2,435
328
2,093
4,711
19,711
0
L
3,734
677
0
742
6,233
1,996
178
3,554
2,501
19,166
0
L
Chiron
xNeTroK
Chiron
11,825
2,705
382
1,627
7,530
2,737
343
4,348
3,011
0
30,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,244
Gold Earned
20,638
119
Minions Killed
90
5
Camps Cleared
3
595,293
Distance Traveled
548,894
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,223
657
22
2
1
198,862
3
W
Izanami
8,319
756
66
6
2
204,158
5
L
Ares
6,589
599
7
1
0
193,038
0
W
Chang'e
8,702
791
31
3
2
192,273
2
L
Zeus
6,894
627
35
3
2
148,081
1
L
Chiron
7,155
650
48
4
1
207,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role