Player Matchup

Mulan
Mulan
A1Godzilla100
Mulan
Level 109
God Stats
19W - 14L
1,657 SR
Queue Stats
217W - 231L
1,493 Elo+
Solo
Chiron
Chiron
Hawkem33
Chiron
Level 98
God Stats
3W - 3L
1,362 SR
Queue Stats
108W - 103L
1,508 Elo+
Solo
Ymir
Ymir
HeartfullOne
Ymir
Level 46
God Stats
4W - 0L
1,887 SR
Queue Stats
8W - 5L
1,645 Elo+
Solo
Bellona
Bellona
SeaAcer Games
Bellona
Level 85
God Stats
5W - 8L
1,486 SR
Queue Stats
486W - 503L
1,498 Elo+
Solo
Merlin
Merlin
krayond
Merlin
Level 68
God Stats
12W - 14L
1,464 SR
Queue Stats
326W - 338L
1,536 Elo+
Solo
Team Averages
Level 81
1,571 SR
1,536 Elo+

VS

Team Averages
Level 92
1,468 SR
1,536 Elo+
Camazotz
Camazotz
Blue Atom1527
Camazotz
Level 109
God Stats
7W - 4L
1,713 SR
Queue Stats
166W - 134L
1,546 Elo+
Solo
Olorun
Olorun
Squirrelsooo
Olorun
Level 49
God Stats
46W - 34L
1,586 SR
Queue Stats
388W - 404L
1,508 Elo+
Solo
Ullr
Ullr
SunnySyn
Ullr
Level 105
God Stats
3W - 8L
1,050 SR
Queue Stats
661W - 671L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Wanted7562
Nu Wa
Level 153
God Stats
2W - 4L
1,455 SR
Queue Stats
182W - 168L
1,508 Elo+
Solo
Horus
Horus
bruhnguy
Horus
Level 46
God Stats
3W - 5L
1,533 SR
Queue Stats
11W - 7L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,326
564
7,377
8,539
7,196
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Hawkem33
Chiron
12
6 / 1 / 2
7,139
549
7,638
8,332
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 7
7,087
545
5,689
8,806
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
13
3 / 2 / 4
7,570
582
5,266
9,010
6,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
krayond
Merlin
11
0 / 2 / 3
6,543
503
4,295
7,265
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Blue Atom1527
Camazotz
12
0 / 2 / 2
7,152
550
5,944
11,131
4,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
13
5 / 2 / 0
7,392
569
6,307
9,681
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
7
0 / 4 / 0
4,960
382
2,834
6,525
1,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
12
2 / 1 / 1
7,209
555
6,374
6,416
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
bruhnguy
Horus
9
0 / 4 / 2
5,482
422
2,814
9,326
5,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
7
7
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Camazotz
Blue Atom1527
Camazotz
0
2
2
0.5
W
Chiron
Hawkem33
Chiron
6
1
2
7
W
2
0
7
5.5
W
Bellona
3
2
4
2.5
L
Olorun
5
2
0
2.5
L
Ullr
0
4
0
0
L
Nu Wa
2
1
1
2.5
L
Horus
bruhnguy
Horus
0
4
2
0.25
W
Merlin
krayond
Merlin
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,265
Damage
24,273
41,952
Taken
43,079
28,401
Mitigated
16,829
11,656
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,377
1,806
0
2,655
8,539
7,196
0
1,688
6,730
0
40,702
L
Camazotz
Blue Atom1527
Camazotz
5,944
2,299
0
7,686
11,131
4,255
513
394
10,737
0
43,016
W
Chiron
Hawkem33
Chiron
7,638
3,604
415
3,939
8,332
2,741
830
1,807
6,428
0
46,824
W
5,689
929
0
2,735
8,806
9,007
524
2,665
5,995
27,208
0
W
Bellona
5,266
2,288
0
436
9,010
6,808
298
2,385
6,501
0
42,822
L
Olorun
6,307
2,560
154
4,864
9,681
4,197
0
1,261
8,420
41,849
9,444
L
Ullr
2,834
831
0
438
6,525
1,312
0
1,447
5,078
0
20,829
L
Nu Wa
6,374
1,498
54
1,023
6,416
2,061
581
3,757
2,659
39,048
0
L
Horus
bruhnguy
Horus
2,814
1,449
969
1,706
9,326
5,004
0
3,125
6,201
0
9,667
W
Merlin
krayond
Merlin
4,295
0
52
1,424
7,265
2,649
310
3,072
4,022
43,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,665
Gold Earned
32,195
364
Minions Killed
310
0
Camps Cleared
0
1,210,177
Distance Traveled
1,148,164
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,326
564
83
6
0
241,842
4
L
Camazotz
7,152
550
94
7
0
237,694
1
W
Chiron
7,139
549
75
6
0
218,061
2
W
Ymir
7,087
545
40
3
0
251,560
4
W
Bellona
7,570
582
81
6
0
264,564
1
L
Olorun
7,392
569
90
7
0
252,976
5
L
Ullr
4,960
382
34
3
0
185,033
2
L
Nu Wa
7,209
555
73
6
0
233,643
3
L
Horus
5,482
422
19
1
0
238,818
1
W
Merlin
6,543
503
85
7
0
234,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role