Player Matchup

Loki
Loki
 
Loki
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
Blacky_jack_21
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 58L
1,465 Elo+
Party 2
Tyr
Tyr
DrDudel
Tyr
Level 67
God Stats
12W - 16L
1,479 SR
Queue Stats
66W - 62L
1,533 Elo+
Party 4
He Bo
He Bo
INKANANAS
He Bo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,666 Elo+
Party 4
Athena
Athena
RaibowXC4rnage
Athena
Level 48
God Stats
0W - 1L
1,453 SR
Queue Stats
5W - 9L
1,432 Elo+
Party 2
Team Averages
Level 50
1,486 SR
1,519 Elo+

VS

Team Averages
Level 79
1,724 SR
1,587 Elo+
Yemoja
Yemoja
DeathstrokeJD
Yemoja
Level 99
God Stats
25W - 16L
1,839 SR
Queue Stats
101W - 76L
1,630 Elo+
Party 1
Hercules
Hercules
HH VaI
Hercules
Level 87
God Stats
3W - 6L
1,712 SR
Queue Stats
291W - 284L
1,496 Elo+
Party 3
Xbalanque
Xbalanque
LuK3StR
Xbalanque
Level 31
God Stats
30W - 10L
1,825 SR
Queue Stats
214W - 156L
1,602 Elo+
Party 1
Ravana
Ravana
Pred v
Ravana
Level 148
God Stats
3W - 4L
1,605 SR
Queue Stats
459W - 359L
1,657 Elo+
Party 1
Anubis
Anubis
VoidedGravyx
Anubis
Level 29
God Stats
20W - 12L
1,641 SR
Queue Stats
72W - 73L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
1 / 3 / 0
4,641
464
2,417
4,270
1,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Blacky_jack_21
Danzaburou
7
1 / 6 / 0
4,667
467
3,808
7,470
1,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
11
0 / 0 / 1
6,042
604
5,563
6,186
3,728
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
INKANANAS
He Bo
5
0 / 8 / 0
3,950
395
133
5,579
635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 6 / 1
4,450
445
1,916
10,783
4,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 9
5,931
593
3,377
6,086
3,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
HH VaI
Hercules
11
1 / 0 / 0
6,157
616
3,761
7,823
3,856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
LuK3StR
Xbalanque
9
4 / 1 / 5
5,665
567
4,890
5,218
1,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Pred v
Ravana
12
13 / 0 / 1
7,585
759
8,947
4,977
2,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
9
3 / 1 / 4
5,591
559
4,017
3,134
1,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
23
23
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
0
0.33
L
Danzaburou
Blacky_jack_21
Danzaburou
1
6
0
0.17
W
2
0
9
6.5
L
Tyr
0
0
1
0.5
W
Hercules
HH VaI
Hercules
1
0
0
1
L
He Bo
INKANANAS
He Bo
0
8
0
0
W
Xbalanque
LuK3StR
Xbalanque
4
1
5
6.5
W
Ravana
Pred v
Ravana
13
0
1
13.5
L
0
6
1
0.08
W
Anubis
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,837
Damage
24,992
34,288
Taken
27,238
11,461
Mitigated
12,805
8,557
Healing
11,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,417
733
0
879
4,270
1,422
0
301
3,969
0
19,884
L
Danzaburou
Blacky_jack_21
Danzaburou
3,808
1,053
231
1,850
7,470
1,625
0
2,457
5,013
0
19,593
W
3,377
536
594
2,440
6,086
3,612
450
805
5,281
11,327
0
L
Tyr
5,563
313
0
3,469
6,186
3,728
0
494
5,692
0
40,980
W
Hercules
HH VaI
Hercules
3,761
838
0
3,321
7,823
3,856
0
0
7,823
0
36,488
L
He Bo
INKANANAS
He Bo
133
52
0
417
5,579
635
0
1,100
4,479
5,874
0
W
Xbalanque
LuK3StR
Xbalanque
4,890
1,880
0
1,848
5,218
1,364
0
363
4,855
0
32,329
W
Ravana
Pred v
Ravana
8,947
3,238
0
2,118
4,977
2,338
0
473
4,504
0
48,294
L
1,916
684
271
1,440
10,783
4,051
0
3,042
7,741
10,559
0
W
Anubis
4,017
555
0
1,587
3,134
1,635
1,301
408
2,726
24,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,750
Gold Earned
30,929
202
Minions Killed
304
0
Camps Cleared
0
834,982
Distance Traveled
926,290
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,641
464
42
4
0
153,979
1
L
Danzaburou
4,667
467
28
3
0
160,870
3
W
Yemoja
5,931
593
17
2
0
184,911
3
L
Tyr
6,042
604
100
10
0
212,087
1
W
Hercules
6,157
616
95
10
0
189,856
1
L
He Bo
3,950
395
9
1
0
132,794
0
W
Xbalanque
5,665
567
60
6
0
174,354
1
W
Ravana
7,585
759
85
9
0
217,052
1
L
Athena
4,450
445
23
2
0
175,252
1
W
Anubis
5,591
559
47
5
0
160,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role