Player Matchup

Hera
Hera
CandiexGrrl
Hera
Level 122
God Stats
2W - 8L
1,179 SR
Queue Stats
9W - 35L
1,272 Elo+
Party 1
Arachne
Arachne
CultOfWomp
Arachne
Level 103
God Stats
22W - 8L
1,549 SR
Queue Stats
94W - 89L
1,437 Elo+
Solo
Anubis
Anubis
L0rd_KING_SCOSA
Anubis
Level 34
God Stats
7W - 24L
1,321 SR
Queue Stats
10W - 35L
1,246 Elo+
Party 1
Chaac
Chaac
PlatinumEMU
Chaac
Level 83
God Stats
14W - 10L
1,577 SR
Queue Stats
148W - 166L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
SupremeJ777
Baron Samedi
Level 44
God Stats
19W - 13L
1,507 SR
Queue Stats
416W - 518L
1,319 Elo+
Solo
Team Averages
Level 77
1,427 SR
1,340 Elo+

VS

Team Averages
Level 59
1,596 SR
1,449 Elo+
Ra
Ra
GOxCHARMANDERx
Ra
Level 67
God Stats
1W - 1L
1,760 SR
Queue Stats
5W - 4L
1,561 Elo+
Solo
Chaac
Chaac
Hallow King8461
Chaac
Level 65
God Stats
0W - 2L
1,487 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KatelynAnne
Nu Wa
Level 80
God Stats
7W - 11L
1,490 SR
Queue Stats
277W - 295L
1,415 Elo+
Solo
Chiron
Chiron
OmnisSlayer
Chiron
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 107L
1,219 Elo+
Solo
Odin
Odin
Sunwolf33
Odin
Level 43
God Stats
13W - 4L
1,743 SR
Queue Stats
31W - 33L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 22
11,756
1,069
18,827
9,647
4,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
CultOfWomp
Arachne
20
12 / 2 / 23
13,526
1,230
25,024
20,644
15,469
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
6 / 3 / 18
11,635
1,058
9,580
13,068
6,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 0 / 29
12,269
1,115
17,315
20,535
25,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
SupremeJ777
Baron Samedi
19
14 / 1 / 14
13,268
1,206
18,745
11,686
6,261
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 3
9,161
833
4,713
3,266
1,044
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 7 / 4
11,143
1,013
18,655
24,924
15,038
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 11 / 2
10,263
933
13,993
17,972
6,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
16
2 / 8 / 4
10,871
988
14,732
18,309
7,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
17
2 / 15 / 4
10,589
963
13,721
29,162
15,490
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
25
42
Kills
8
8
Deaths
42
106
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
2
22
8.5
W
Arachne
CultOfWomp
Arachne
12
2
23
11.75
L
0
1
3
1.5
L
2
7
4
0.57
L
2
11
2
0.27
W
6
3
18
5
L
Chiron
2
8
4
0.5
W
4
0
29
18.5
L
Odin
2
15
4
0.27
W
Baron Samedi
SupremeJ777
Baron Samedi
14
1
14
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,491
Damage
65,814
75,580
Taken
93,633
57,497
Mitigated
44,917
27,244
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,827
6,725
38
527
9,647
4,185
0
2,791
6,856
43,015
0
W
Arachne
CultOfWomp
Arachne
25,024
15,966
2,020
7,152
20,644
15,469
0
4,756
15,888
1,867
30,379
L
4,713
216
313
758
3,266
1,044
0
1,346
1,878
20,580
0
L
18,655
5,164
0
2,867
24,924
15,038
0
15,886
8,853
459
44,340
L
13,993
2,815
0
258
17,972
6,331
0
5,348
12,382
31,894
0
W
9,580
1,131
0
4,185
13,068
6,177
0
3,648
9,420
24,817
0
L
Chiron
14,732
4,160
951
1,498
18,309
7,014
0
7,327
10,579
0
28,777
W
17,315
1,973
982
9,153
20,535
25,405
0
5,557
14,978
0
35,650
L
Odin
13,721
4,580
0
121
29,162
15,490
0
18,842
9,650
0
24,451
W
Baron Samedi
SupremeJ777
Baron Samedi
18,745
3,107
1,567
1,620
11,686
6,261
0
2,240
9,446
45,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,454
Gold Earned
52,027
229
Minions Killed
199
4
Camps Cleared
5
1,012,851
Distance Traveled
849,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,756
1,069
65
6
0
203,045
0
W
Arachne
13,526
1,230
14
1
1
218,201
0
L
Ra
9,161
833
31
3
0
92,610
0
L
Chaac
11,143
1,013
68
6
1
197,597
0
L
Nu Wa
10,263
933
47
4
2
168,272
0
W
Anubis
11,635
1,058
29
3
2
170,981
0
L
Chiron
10,871
988
40
4
0
200,636
0
W
Chaac
12,269
1,115
62
6
1
224,874
0
L
Odin
10,589
963
13
1
2
189,887
0
W
Baron Samedi
13,268
1,206
59
5
0
195,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role