Player Matchup

Cthulhu
Cthulhu
Redshark629
Cthulhu
Level 29
God Stats
18W - 16L
1,524 SR
Queue Stats
118W - 110L
1,405 Elo+
Party 2
Bellona
Bellona
Rose_is_love
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 59L
1,381 Elo+
Party 2
Izanami
Izanami
buchner17
Izanami
Level 90
God Stats
4W - 2L
1,675 SR
Queue Stats
219W - 192L
1,419 Elo+
Party 2
Thanatos
Thanatos
g_andes
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 310L
1,269 Elo+
Solo
Janus
Janus
gato2019feo
Janus
Level 22
God Stats
3W - 6L
1,193 SR
Queue Stats
25W - 32L
1,179 Elo+
Solo
Team Averages
Level 35
1,479 SR
1,331 Elo+

VS

Team Averages
Level 19
1,457 SR
1,237 Elo+
Ymir
Ymir
Ghost_Master69
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,184 Elo+
Party 1
Loki
Loki
RaiZ_AkaiTsuki
Loki
Level 9
God Stats
13W - 9L
1,500 SR
Queue Stats
67W - 64L
1,066 Elo+
Solo
Amaterasu
Amaterasu
Smurf4602
Amaterasu
Level 27
God Stats
28W - 36L
1,323 SR
Queue Stats
186W - 242L
1,274 Elo+
Solo
Tiamat
Tiamat
Spxxf-x
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,272 Elo+
Party 1
Nu Wa
Nu Wa
sportive_fork112
Nu Wa
Level 28
God Stats
14W - 15L
1,460 SR
Queue Stats
57W - 51L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Redshark629
Cthulhu
13
0 / 1 / 7
8,831
442
4,663
9,762
5,079
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Rose_is_love
Bellona
19
8 / 1 / 2
11,971
599
12,784
11,256
9,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
buchner17
Izanami
19
10 / 2 / 2
11,889
594
15,996
8,831
2,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
g_andes
Thanatos
10
0 / 8 / 1
7,926
396
2,995
15,657
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 7 / 0
9,952
498
5,803
11,222
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
9,034
452
6,214
16,263
17,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 8 / 3
9,356
468
7,622
12,283
5,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Smurf4602
Amaterasu
11
0 / 2 / 4
7,617
381
920
7,421
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Spxxf-x
Tiamat
14
4 / 5 / 3
9,133
457
5,964
14,754
8,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 5 / 3
10,018
501
14,157
14,178
4,589
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
22
Kills
17
19
Deaths
23
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
3
8
3
0.56
W
Cthulhu
Redshark629
Cthulhu
0
1
7
3.5
W
Bellona
Rose_is_love
Bellona
8
1
2
9
L
Amaterasu
Smurf4602
Amaterasu
0
2
4
1
L
Tiamat
Spxxf-x
Tiamat
4
5
3
1.1
W
Izanami
buchner17
Izanami
10
2
2
5.5
W
Thanatos
g_andes
Thanatos
0
8
1
0.06
W
4
7
0
0.57
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,241
Damage
34,877
56,728
Taken
64,899
24,001
Mitigated
39,718
14,967
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,214
541
0
606
16,263
17,117
0
2,068
13,996
47,509
0
L
7,622
1,972
0
561
12,283
5,226
1,940
2,304
9,863
0
53,071
W
Cthulhu
Redshark629
Cthulhu
4,663
437
878
1,295
9,762
5,079
868
6,025
3,649
26,035
0
W
Bellona
Rose_is_love
Bellona
12,784
3,106
0
1,094
11,256
9,299
2,644
7,333
3,740
0
78,459
L
Amaterasu
Smurf4602
Amaterasu
920
355
0
1,687
7,421
4,374
178
1,289
6,112
0
31,098
L
Tiamat
Spxxf-x
Tiamat
5,964
501
131
3,267
14,754
8,412
0
3,329
11,112
28,133
0
W
Izanami
buchner17
Izanami
15,996
10,027
0
2,032
8,831
2,403
6,156
3,798
4,937
0
112,306
W
Thanatos
g_andes
Thanatos
2,995
931
0
7,874
15,657
4,628
512
5,104
10,469
0
33,142
W
5,803
269
12
1,782
11,222
2,592
1,286
3,813
7,230
49,385
0
L
14,157
5,391
0
3,445
14,178
4,589
0
1,232
12,391
44,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,569
Gold Earned
45,158
528
Minions Killed
346
0
Camps Cleared
0
1,795,519
Distance Traveled
1,584,300
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,034
452
66
3
0
324,737
0
L
Loki
9,356
468
99
5
0
329,999
1
W
Cthulhu
8,831
442
40
2
0
381,251
0
W
Bellona
11,971
599
159
8
0
427,663
1
L
Amaterasu
7,617
381
65
3
0
286,136
2
L
Tiamat
9,133
457
51
3
0
338,356
0
W
Izanami
11,889
594
174
9
0
350,507
2
W
Thanatos
7,926
396
52
3
0
271,945
0
W
Janus
9,952
498
103
5
0
364,153
0
L
Nu Wa
10,018
501
65
3
0
305,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role