Player Matchup

Discordia
Discordia
 
Discordia
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
PlagueEmperor
Anhur
Level 82
God Stats
6W - 5L
1,578 SR
Queue Stats
15W - 26L
1,411 Elo+
Party 1
Hercules
Hercules
deadofgreece
Hercules
Level 79
God Stats
3W - 6L
1,455 SR
Queue Stats
70W - 75L
1,464 Elo+
Party 1
Team Averages
Level 80
1,511 SR
1,458 Elo+

VS

Team Averages
Level 99
1,588 SR
1,513 Elo+
Ares
Ares
RobotToasterIX
Ares
Level 64
God Stats
11W - 10L
1,517 SR
Queue Stats
123W - 149L
1,443 Elo+
Party 2
Awilix
Awilix
RogueSlayerxm
Awilix
Level 125
God Stats
5W - 4L
1,621 SR
Queue Stats
209W - 176L
1,518 Elo+
Party 2
Agni
Agni
TheMightyConnor
Agni
Level 108
God Stats
8W - 15L
1,625 SR
Queue Stats
74W - 93L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 1 / 10
7,614
761
9,640
3,578
1,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
6 / 4 / 5
7,889
789
7,024
8,825
2,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
deadofgreece
Hercules
11
4 / 2 / 8
7,608
761
6,398
11,514
6,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 5
6,799
680
3,403
12,399
8,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
6 / 6 / 1
7,383
738
7,691
9,381
2,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 2 / 6
6,614
661
9,425
5,986
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
13
Kills
7
7
Deaths
13
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
10
8
W
6
4
5
2.13
L
1
5
5
0.7
L
6
6
1
1.08
L
0
2
6
1.5
W
Hercules
deadofgreece
Hercules
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,062
Damage
20,519
23,917
Taken
27,766
10,863
Mitigated
12,608
5,252
Healing
4,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,640
405
0
1,549
3,578
1,284
49
1,563
1,913
29,544
0
W
7,024
2,583
0
0
8,825
2,779
510
3,883
4,694
0
21,594
L
3,403
202
0
1,471
12,399
8,067
0
4,082
7,736
9,763
0
L
7,691
2,726
0
1,693
9,381
2,479
0
3,409
5,885
0
15,173
L
9,425
700
117
1,492
5,986
2,062
0
2,585
3,318
28,235
0
W
Hercules
deadofgreece
Hercules
6,398
2,226
0
3,703
11,514
6,800
0
7,029
4,061
0
8,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,111
Gold Earned
20,796
96
Minions Killed
85
4
Camps Cleared
5
512,987
Distance Traveled
526,810
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,614
761
48
5
0
180,931
1
W
Anhur
7,889
789
34
3
3
156,874
5
L
Ares
6,799
680
9
1
0
176,600
3
L
Awilix
7,383
738
16
2
2
172,002
2
L
Agni
6,614
661
60
6
3
178,208
4
W
Hercules
7,608
761
14
1
1
175,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role