Player Matchup

Chernobog
Chernobog
B Marsh 92
Chernobog
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
480W - 456L
1,515 Elo+
Party 1
Achilles
Achilles
CLUTCHnGRIND
Achilles
Level 125
God Stats
5W - 4L
1,643 SR
Queue Stats
315W - 317L
1,533 Elo+
Party 1
Raijin
Raijin
DenDi313
Raijin
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
284W - 334L
1,465 Elo+
Solo
Bellona
Bellona
In a bizzal 101
Bellona
Level 48
God Stats
12W - 7L
1,675 SR
Queue Stats
164W - 198L
1,502 Elo+
Party 1
Camazotz
Camazotz
L Marsh 89
Camazotz
Level 116
God Stats
4W - 1L
1,736 SR
Queue Stats
485W - 470L
1,497 Elo+
Party 1
Team Averages
Level 88
1,611 SR
1,502 Elo+

VS

Team Averages
Level 65
1,525 SR
1,469 Elo+
Eset
Eset
 
Eset
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
ChaoticSmallz
Arachne
Level 47
God Stats
27W - 34L
1,437 SR
Queue Stats
105W - 139L
1,430 Elo+
Party 2
Poseidon
Poseidon
Heslide
Poseidon
Level 47
God Stats
10W - 3L
1,716 SR
Queue Stats
92W - 100L
1,431 Elo+
Solo
Nike
Nike
NoSoyPako420
Nike
Level 82
God Stats
1W - 2L
1,285 SR
Queue Stats
114W - 117L
1,439 Elo+
Solo
Izanami
Izanami
TenuousChalk32
Izanami
Level 41
God Stats
6W - 1L
1,684 SR
Queue Stats
22W - 20L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
B Marsh 92
Chernobog
14
2 / 4 / 5
8,382
524
4,401
11,427
3,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
CLUTCHnGRIND
Achilles
11
4 / 8 / 3
8,006
500
9,158
16,583
8,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
DenDi313
Raijin
13
2 / 8 / 2
7,546
472
3,918
13,396
5,487
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 5 / 0
6,599
412
4,179
12,608
8,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
L Marsh 89
Camazotz
14
3 / 6 / 3
8,436
527
5,131
14,832
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
3 / 3 / 12
8,636
540
11,468
9,084
10,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
17
14 / 4 / 5
10,536
659
9,971
12,684
6,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Heslide
Poseidon
16
3 / 4 / 12
9,802
613
8,432
6,582
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
6 / 0 / 4
10,221
639
10,968
9,830
9,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
5 / 1 / 5
9,299
581
9,034
10,481
3,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
12
Kills
31
31
Deaths
12
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
3
12
3
L
Chernobog
B Marsh 92
Chernobog
2
4
5
1.13
L
Achilles
CLUTCHnGRIND
Achilles
4
8
3
0.69
W
Arachne
14
4
5
4.13
L
Raijin
DenDi313
Raijin
2
8
2
0.38
W
Poseidon
Heslide
Poseidon
3
4
12
2.25
L
1
5
0
0.2
L
Camazotz
L Marsh 89
Camazotz
3
6
3
0.75
W
6
0
4
8
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,787
Damage
49,873
68,846
Taken
48,661
31,282
Mitigated
32,084
19,381
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
11,468
1,911
0
2,908
9,084
10,873
236
1,229
7,855
38,141
0
L
Chernobog
B Marsh 92
Chernobog
4,401
2,552
0
2,951
11,427
3,930
360
5,288
6,139
0
59,417
L
Achilles
CLUTCHnGRIND
Achilles
9,158
2,276
0
1,853
16,583
8,205
0
6,484
10,099
0
18,464
W
Arachne
9,971
6,709
0
5,568
12,684
6,054
252
595
12,089
0
65,685
L
Raijin
DenDi313
Raijin
3,918
962
0
3,502
13,396
5,487
0
4,415
8,981
40,221
0
W
Poseidon
Heslide
Poseidon
8,432
1,002
0
975
6,582
1,949
106
1,624
4,958
65,165
0
L
4,179
1,158
0
4,837
12,608
8,836
171
2,638
9,970
0
27,943
L
Camazotz
L Marsh 89
Camazotz
5,131
1,169
0
6,238
14,832
4,824
0
3,979
10,853
0
43,842
W
10,968
1,604
0
2,708
9,830
9,808
473
173
9,657
13,588
56,454
W
9,034
5,656
0
3,986
10,481
3,400
3,092
297
10,184
0
70,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,969
Gold Earned
48,494
361
Minions Killed
524
0
Camps Cleared
0
1,420,324
Distance Traveled
1,515,659
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,636
540
54
3
0
290,787
3
L
Chernobog
8,382
524
112
7
0
282,475
4
L
Achilles
8,006
500
24
2
0
298,095
3
W
Arachne
10,536
659
82
5
0
315,341
0
L
Raijin
7,546
472
86
5
0
260,451
6
W
Poseidon
9,802
613
136
9
0
296,783
5
L
Bellona
6,599
412
50
3
0
264,836
2
L
Camazotz
8,436
527
89
6
0
314,467
3
W
Nike
10,221
639
126
8
0
299,769
2
W
Izanami
9,299
581
126
8
0
312,979
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role