Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Derringerr
Baron Samedi
Level 123
God Stats
17W - 7L
1,542 SR
Queue Stats
361W - 337L
1,553 Elo+
Party 2
Anubis
Anubis
Mersie
Anubis
Level 121
God Stats
1W - 2L
1,696 SR
Queue Stats
47W - 28L
1,629 Elo+
Party 2
Athena
Athena
Vraton
Athena
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
369W - 345L
1,551 Elo+
Party 2
Achilles
Achilles
Wakawakamush
Achilles
Level 102
God Stats
3W - 3L
1,460 SR
Queue Stats
123W - 108L
1,599 Elo+
Solo
Team Averages
Level 120
1,539 SR
1,566 Elo+

VS

Team Averages
Level 111
1,437 SR
1,526 Elo+
Cupid
Cupid
 
Cupid
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Blackdealer
Gilgamesh
Level 144
God Stats
1W - 3L
1,195 SR
Queue Stats
867W - 876L
1,519 Elo+
Solo
Bastet
Bastet
Ikuno31
Bastet
Level 107
God Stats
5W - 4L
1,584 SR
Queue Stats
214W - 192L
1,533 Elo+
Party 1
Hachiman
Hachiman
Unbreaker
Hachiman
Level 107
God Stats
4W - 8L
1,408 SR
Queue Stats
213W - 181L
1,557 Elo+
Party 1
Ne Zha
Ne Zha
WalrusBoi
Ne Zha
Level 89
God Stats
14W - 11L
1,498 SR
Queue Stats
447W - 429L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 0 / 9
7,229
1,205
2,834
4,990
1,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Derringerr
Baron Samedi
13
3 / 1 / 6
7,390
1,232
4,141
6,313
2,958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Mersie
Anubis
12
3 / 1 / 6
7,096
1,183
2,983
5,161
3,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Vraton
Athena
12
3 / 3 / 9
7,400
1,233
1,585
8,989
10,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Wakawakamush
Achilles
11
3 / 2 / 3
6,701
1,117
4,777
5,753
4,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
1
0 / 0 / 0
1,608
268
0
383
77
Gilgamesh
Blackdealer
Gilgamesh
10
3 / 5 / 1
6,364
1,061
3,791
6,629
5,299
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Ikuno31
Bastet
13
2 / 4 / 1
6,357
1,060
6,891
6,281
2,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Unbreaker
Hachiman
14
1 / 4 / 3
6,309
1,052
5,910
5,964
2,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
WalrusBoi
Ne Zha
5
0 / 1 / 0
4,627
771
871
999
816
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
14
Kills
6
7
Deaths
14
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
9
6.5
L
Cupid
 
Cupid
0
0
0
0
L
Gilgamesh
Blackdealer
Gilgamesh
3
5
1
0.7
W
Baron Samedi
Derringerr
Baron Samedi
3
1
6
6
L
Bastet
Ikuno31
Bastet
2
4
1
0.63
W
Anubis
Mersie
Anubis
3
1
6
6
L
Hachiman
Unbreaker
Hachiman
1
4
3
0.63
W
Athena
Vraton
Athena
3
3
9
2.5
W
Achilles
Wakawakamush
Achilles
3
2
3
2.25
L
Ne Zha
WalrusBoi
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,320
Damage
17,463
31,206
Taken
20,256
23,941
Mitigated
10,814
11,882
Healing
1,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,834
257
1,399
2,969
4,990
1,974
1,398
0
4,990
14,989
0
L
Cupid
 
Cupid
0
0
0
0
383
77
0
383
0
0
0
L
Gilgamesh
Blackdealer
Gilgamesh
3,791
858
0
181
6,629
5,299
0
4,024
2,605
0
7,575
W
Baron Samedi
Derringerr
Baron Samedi
4,141
511
1,322
1,768
6,313
2,958
731
0
6,313
12,340
0
L
Bastet
Ikuno31
Bastet
6,891
763
0
997
6,281
2,330
0
2,948
3,333
0
13,600
W
Anubis
Mersie
Anubis
2,983
127
0
1,343
5,161
3,306
1,008
0
5,161
12,844
0
L
Hachiman
Unbreaker
Hachiman
5,910
2,016
94
550
5,964
2,292
0
3,493
2,471
0
14,365
W
Athena
Vraton
Athena
1,585
334
151
1,509
8,989
10,851
776
0
8,989
5,448
0
W
Achilles
Wakawakamush
Achilles
4,777
1,295
789
632
5,753
4,852
518
0
5,753
0
7,255
L
Ne Zha
WalrusBoi
Ne Zha
871
103
0
52
999
816
0
695
304
0
871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,816
Gold Earned
25,265
80
Minions Killed
33
0
Camps Cleared
0
665,520
Distance Traveled
313,953
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,229
1,205
27
5
0
137,835
0
L
Cupid
1,608
268
0
0
0
0
0
L
Gilgamesh
6,364
1,061
2
0
0
63,941
1
W
Baron Samedi
7,390
1,232
10
2
0
140,179
0
L
Bastet
6,357
1,060
11
2
0
133,513
0
W
Anubis
7,096
1,183
26
4
0
113,162
0
L
Hachiman
6,309
1,052
20
3
0
103,373
0
W
Athena
7,400
1,233
7
1
0
134,000
0
W
Achilles
6,701
1,117
10
2
0
140,344
0
L
Ne Zha
4,627
771
0
0
0
13,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role