Player Matchup

Hachiman
Hachiman
Diamond I
 
Hachiman
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Masters
My0nlyFans
Athena
Masters
Level 122
God Stats
2W - 3L
1,591 SR
Queue Stats
282W - 255L
2,639 MMR
Solo
Scylla
Scylla
Masters
Pilouts
Scylla
Masters
Level 160
God Stats
10W - 15L
1,545 SR
Queue Stats
394W - 347L
2,642 MMR
Solo
Achilles
Achilles
Masters
Romëo
Achilles
Masters
Level 160
God Stats
18W - 27L
1,542 SR
Queue Stats
601W - 559L
2,592 MMR
Party 2
Bakasura
Bakasura
Diamond I
h3ad99
Bakasura
Diamond I
Level 159
God Stats
12W - 7L
1,831 SR
Queue Stats
401W - 404L
2,639 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 152
1,602 SR
2,402 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,746 SR
2,625 MMR
Chiron
Chiron
Diamond I
Alterative
Chiron
Diamond I
Level 71
God Stats
11W - 5L
1,740 SR
Queue Stats
149W - 127L
2,646 MMR
Party 3
Sylvanus
Sylvanus
Diamond III
AnisanTV
Sylvanus
Diamond III
Level 160
God Stats
21W - 13L
1,687 SR
Queue Stats
241W - 219L
2,475 MMR
Party 1
Thor
Thor
Masters
NevoXEUU
Thor
Masters
Level 127
God Stats
5W - 10L
1,690 SR
Queue Stats
167W - 126L
2,965 MMR
Solo
Chang'e
Chang'e
Masters
SnoekieSpoekie
Chang'e
Masters
Level 69
God Stats
8W - 0L
2,025 SR
Queue Stats
40W - 21L
2,637 MMR
Party 1
Ullr
Ullr
Diamond I
xKotoChan
Ullr
Diamond I
Level 156
God Stats
3W - 1L
1,591 SR
Queue Stats
64W - 70L
2,400 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 11 / 2
8,245
434
9,464
18,843
4,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
My0nlyFans
Athena
12
0 / 4 / 7
7,719
406
6,294
22,601
23,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Pilouts
Scylla
15
5 / 7 / 0
9,519
501
12,768
15,201
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Romëo
Achilles
17
4 / 3 / 2
10,287
541
10,500
14,485
13,127
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
h3ad99
Bakasura
17
3 / 5 / 7
10,002
526
12,975
18,564
8,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetPersephoneMorgan Le FayTiamatOdin

VS

Bans
SusanoGebRaijinKhepriJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Alterative
Chiron
20
10 / 2 / 7
13,715
722
22,316
20,202
7,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
AnisanTV
Sylvanus
16
3 / 4 / 10
10,176
536
10,048
20,527
21,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thor
19
7 / 2 / 6
12,344
650
13,909
18,827
7,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 2 / 4
12,330
649
18,188
16,636
6,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
18
2 / 3 / 3
11,306
595
7,418
14,038
8,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
13
Kills
30
30
Deaths
13
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
11
2
0.18
W
Chiron
Alterative
Chiron
10
2
7
6.75
W
Sylvanus
AnisanTV
Sylvanus
3
4
10
2
L
Athena
My0nlyFans
Athena
0
4
7
0.88
W
Thor
7
2
6
5
L
Scylla
Pilouts
Scylla
5
7
0
0.71
L
Achilles
Romëo
Achilles
4
3
2
1.67
W
8
2
4
5
L
Bakasura
h3ad99
Bakasura
3
5
7
1.3
W
Ullr
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,001
Damage
71,879
89,694
Taken
90,230
54,832
Mitigated
50,889
14,636
Healing
50,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,464
5,012
0
2,498
18,843
4,716
0
2,723
16,098
0
43,094
W
Chiron
Alterative
Chiron
22,316
9,649
292
11,626
20,202
7,818
6,815
2,851
16,249
0
118,719
W
Sylvanus
AnisanTV
Sylvanus
10,048
3,693
2,063
8,549
20,527
21,279
1,782
6,033
14,174
30,622
13,060
L
Athena
My0nlyFans
Athena
6,294
2,611
0
1,706
22,601
23,305
0
10,358
11,948
20,225
0
W
Thor
13,909
4,456
0
5,674
18,827
7,150
0
3,758
14,126
0
87,926
L
Scylla
Pilouts
Scylla
12,768
1,821
0
1,623
15,201
5,233
0
8,504
6,460
66,194
0
L
Achilles
Romëo
Achilles
10,500
2,467
0
5,525
14,485
13,127
296
1,495
12,908
0
65,884
W
18,188
1,895
4,409
10,559
16,636
6,040
2,546
6,519
9,493
94,826
0
L
Bakasura
h3ad99
Bakasura
12,975
9,034
0
3,284
18,564
8,451
18
2,963
15,533
0
61,024
W
Ullr
7,418
2,604
0
6,976
14,038
8,602
914
2,219
10,807
0
82,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,772
Gold Earned
59,871
512
Minions Killed
697
0
Camps Cleared
0
1,787,143
Distance Traveled
1,857,632
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,245
434
82
4
0
310,374
3
W
Chiron
13,715
722
199
10
0
364,600
9
W
Sylvanus
10,176
536
50
3
0
328,922
9
L
Athena
7,719
406
34
2
0
376,279
2
W
Thor
12,344
650
130
7
0
387,996
4
L
Scylla
9,519
501
121
6
0
307,010
6
L
Achilles
10,287
541
132
7
0
389,641
10
W
Chang'e
12,330
649
168
9
0
384,666
1
L
Bakasura
10,002
526
143
8
0
403,839
2
W
Ullr
11,306
595
150
8
0
391,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role