Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MilT_iNyVoOK
Cerberus
Level 153
God Stats
12W - 2L
1,564 SR
Queue Stats
363W - 210L
1,737 Elo+
Party 1
Discordia
Discordia
Raph_ouz
Discordia
Level 108
God Stats
3W - 0L
1,650 SR
Queue Stats
94W - 94L
1,580 Elo+
Party 1
Team Averages
Level 137
1,571 SR
1,606 Elo+

VS

Team Averages
Level 96
1,609 SR
1,486 Elo+
Ullr
Ullr
Benjaminn14
Ullr
Level 43
God Stats
0W - 2L
1,743 SR
Queue Stats
1W - 4L
1,286 Elo+
Party 2
Sun Wukong
Sun Wukong
ThatOneTeamMate
Sun Wukong
Level 122
God Stats
1W - 1L
1,583 SR
Queue Stats
52W - 36L
1,663 Elo+
Party 2
Vulcan
Vulcan
TheJohnny333
Vulcan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
3 / 0 / 9
8,566
779
13,947
8,042
2,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
MilT_iNyVoOK
Cerberus
13
8 / 0 / 8
9,094
827
10,169
9,799
7,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Raph_ouz
Discordia
12
6 / 1 / 8
8,705
791
8,621
6,688
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,220
565
3,125
12,694
3,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ThatOneTeamMate
Sun Wukong
9
1 / 4 / 0
6,571
597
7,949
15,121
10,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
9
0 / 7 / 1
6,258
569
5,025
11,451
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
17
Kills
1
1
Deaths
17
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
9
7.5
L
0
6
0
0
W
Cerberus
MilT_iNyVoOK
Cerberus
8
0
8
12
W
Discordia
Raph_ouz
Discordia
6
1
8
10
L
Sun Wukong
ThatOneTeamMate
Sun Wukong
1
4
0
0.25
L
Vulcan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,737
Damage
16,099
24,529
Taken
39,266
12,459
Mitigated
17,185
9,563
Healing
3,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,947
2,689
0
2,512
8,042
2,878
2,227
1,849
5,693
0
40,959
L
3,125
1,374
0
1,064
12,694
3,689
0
6,863
5,308
0
18,981
W
Cerberus
MilT_iNyVoOK
Cerberus
10,169
311
0
4,542
9,799
7,675
228
1,755
7,602
21,957
0
W
Discordia
Raph_ouz
Discordia
8,621
133
0
2,509
6,688
1,906
231
1,357
4,783
24,063
0
L
Sun Wukong
ThatOneTeamMate
Sun Wukong
7,949
1,554
0
1,739
15,121
10,544
0
5,111
9,328
0
20,435
L
Vulcan
5,025
991
0
616
11,451
2,952
0
5,396
5,437
16,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,365
Gold Earned
19,049
152
Minions Killed
88
7
Camps Cleared
2
665,782
Distance Traveled
557,037
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,566
779
76
7
2
214,392
1
L
Ullr
6,220
565
34
3
1
170,740
0
W
Cerberus
9,094
827
33
3
5
226,754
2
W
Discordia
8,705
791
43
4
0
224,636
1
L
Sun Wukong
6,571
597
28
3
1
196,649
2
L
Vulcan
6,258
569
26
2
0
189,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role