Player Matchup

Heimdallr
Heimdallr
BokBokForPrez
Heimdallr
Level 58
God Stats
3W - 0L
1,357 SR
Queue Stats
21W - 12L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Faith Rx
Hun Batz
Level 18
God Stats
16W - 22L
1,432 SR
Queue Stats
78W - 71L
1,382 Elo+
Party 1
Jormungandr
Jormungandr
FatMeatThomas
Jormungandr
Level 112
God Stats
2W - 2L
1,358 SR
Queue Stats
56W - 26L
1,585 Elo+
Party 1
Team Averages
Level 63
1,382 SR
1,489 Elo+

VS

Team Averages
Level 18
1,457 SR
1,202 Elo+
Thor
Thor
Chatertom91
Thor
Level 17
God Stats
63W - 118L
1,370 SR
Queue Stats
111W - 274L
1,175 Elo+
Solo
Ares
Ares
pamonhacc
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,102 Elo+
Solo
Artemis
Artemis
scstylemuthafuka
Artemis
Level 13
God Stats
4W - 6L
1,500 SR
Queue Stats
17W - 23L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BokBokForPrez
Heimdallr
14
6 / 4 / 11
10,441
746
8,988
8,605
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
Faith Rx
Hun Batz
14
3 / 4 / 7
9,692
692
8,704
8,664
3,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
FatMeatThomas
Jormungandr
15
11 / 1 / 8
11,747
839
20,505
15,675
18,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 5
8,673
620
5,087
19,679
6,797
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Ares
11
0 / 4 / 5
8,116
580
2,623
10,955
10,350
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 8 / 0
10,718
766
12,810
14,141
4,476
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
20
Kills
7
9
Deaths
20
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BokBokForPrez
Heimdallr
6
4
11
2.88
L
0
8
5
0.31
W
Hun Batz
Faith Rx
Hun Batz
3
4
7
1.63
W
Jormungandr
FatMeatThomas
Jormungandr
11
1
8
15
L
Ares
0
4
5
0.63
L
7
8
0
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,197
Damage
20,520
32,944
Taken
44,775
25,585
Mitigated
21,623
5,438
Healing
4,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BokBokForPrez
Heimdallr
8,988
2,957
0
1,101
8,605
4,234
1,438
291
7,642
0
27,272
L
5,087
941
0
1,660
19,679
6,797
396
8,482
11,197
0
14,578
W
Hun Batz
Faith Rx
Hun Batz
8,704
2,268
0
103
8,664
3,199
777
872
7,792
0
21,917
W
Jormungandr
FatMeatThomas
Jormungandr
20,505
4,739
0
4,234
15,675
18,152
132
1,795
13,880
50,968
0
L
Ares
2,623
171
310
668
10,955
10,350
0
5,206
5,749
7,980
0
L
12,810
7,063
0
1,816
14,141
4,476
228
7,746
6,394
0
41,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,880
Gold Earned
27,507
132
Minions Killed
80
8
Camps Cleared
3
687,732
Distance Traveled
662,076
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,441
746
47
3
2
210,961
0
L
Thor
8,673
620
13
1
2
271,839
0
W
Hun Batz
9,692
692
25
2
1
248,786
0
W
Jormungandr
11,747
839
60
4
5
227,985
0
L
Ares
8,116
580
8
1
0
183,214
2
L
Artemis
10,718
766
59
4
1
207,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role