Player Matchup

Loki
Loki
Bezednej666
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
ELSENORDELANOCHE
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,451 Elo+
Solo
Artemis
Artemis
Hoholook
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,441 Elo+
Solo
Sobek
Sobek
NîneTails
Sobek
Level 24
God Stats
1W - 3L
1,238 SR
Queue Stats
49W - 49L
1,488 Elo+
Solo
Ra
Ra
SuKuNa0kaisien
Ra
Level 7
God Stats
4W - 7L
1,401 SR
Queue Stats
15W - 18L
1,391 Elo+
Solo
Team Averages
Level 13
1,428 SR
1,434 Elo+

VS

Team Averages
Level 32
1,592 SR
1,444 Elo+
Ares
Ares
Filoghost
Ares
Level 7
God Stats
2W - 0L
1,694 SR
Queue Stats
15W - 24L
1,511 Elo+
Solo
Guan Yu
Guan Yu
Krenas
Guan Yu
Level 29
God Stats
5W - 3L
1,782 SR
Queue Stats
95W - 80L
1,540 Elo+
Solo
Loki
Loki
Kruszzi
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,438 Elo+
Solo
Ra
Ra
alhajjaj962
Ra
Level 87
God Stats
6W - 3L
1,550 SR
Queue Stats
208W - 236L
1,340 Elo+
Party 1
Anhur
Anhur
skl-hashem
Anhur
Level 11
God Stats
3W - 2L
1,433 SR
Queue Stats
7W - 8L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 6 / 3
8,041
574
7,837
9,752
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
3
0 / 3 / 0
4,532
324
1,234
3,878
924
Artemis
Hoholook
Artemis
9
3 / 7 / 4
5,953
425
7,805
9,545
2,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
9
1 / 4 / 9
6,840
489
5,668
15,343
11,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 9 / 1
6,146
439
5,674
11,209
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 6 / 16
7,032
502
4,785
10,704
9,172
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Krenas
Guan Yu
14
4 / 1 / 8
8,557
611
4,635
9,784
9,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Kruszzi
Loki
13
5 / 1 / 8
8,347
596
7,296
8,531
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
14 / 2 / 4
9,697
693
15,975
8,645
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
12
5 / 2 / 5
7,908
565
8,565
8,589
2,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
12
Kills
29
29
Deaths
12
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
L
Gilgamesh
0
3
0
0
W
Ares
1
6
16
1.5
L
Artemis
Hoholook
Artemis
3
7
4
0.71
W
Guan Yu
Krenas
Guan Yu
4
1
8
8
W
Loki
Kruszzi
Loki
5
1
8
9
L
Sobek
1
4
9
1.38
L
3
9
1
0.39
W
14
2
4
8
W
Anhur
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,218
Damage
41,256
49,727
Taken
46,253
21,675
Mitigated
29,010
8,875
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,837
2,046
494
1,243
9,752
3,349
0
3,592
6,018
0
30,272
L
Gilgamesh
1,234
495
0
995
3,878
924
0
994
2,856
0
5,181
W
Ares
4,785
465
0
0
10,704
9,172
631
2,637
7,887
11,792
0
L
Artemis
Hoholook
Artemis
7,805
4,618
0
1,103
9,545
2,438
108
3,352
6,091
0
22,213
W
Guan Yu
Krenas
Guan Yu
4,635
701
348
2,307
9,784
9,370
2,289
1,687
7,946
0
44,347
W
Loki
Kruszzi
Loki
7,296
2,038
0
1,733
8,531
3,762
606
2,015
6,396
0
53,242
L
Sobek
5,668
1,049
0
2,967
15,343
11,764
0
6,931
8,147
12,100
0
L
5,674
917
618
1,455
11,209
3,200
0
5,094
5,855
26,396
0
W
15,975
1,533
2,113
3,459
8,645
3,840
202
2,004
6,405
61,330
0
W
Anhur
8,565
4,870
0
2,326
8,589
2,866
2,520
2,251
6,186
0
40,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
41,541
149
Minions Killed
373
0
Camps Cleared
0
1,066,812
Distance Traveled
1,385,032
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,041
574
47
3
0
271,748
0
L
Gilgamesh
4,532
324
10
1
0
63,833
0
W
Ares
7,032
502
13
1
0
283,079
1
L
Artemis
5,953
425
38
3
0
230,261
1
W
Guan Yu
8,557
611
87
6
0
248,017
0
W
Loki
8,347
596
83
6
0
314,520
4
L
Sobek
6,840
489
11
1
0
274,599
3
L
Ra
6,146
439
43
3
0
226,371
0
W
Ra
9,697
693
122
9
0
292,425
5
W
Anhur
7,908
565
68
5
0
246,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role