Player Matchup

Bakasura
Bakasura
Scoobydoo827002
Bakasura
Level 12
God Stats
1W - 2L
1,134 SR
Queue Stats
10W - 9L
1,098 Elo+
Party 1
Baron Samedi
Baron Samedi
enderkeeper90
Baron Samedi
Level 66
God Stats
28W - 10L
1,636 SR
Queue Stats
172W - 155L
1,352 Elo+
Party 1
Achilles
Achilles
liltribe27
Achilles
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 114L
1,336 Elo+
Party 1
Team Averages
Level 40
1,423 SR
1,262 Elo+

VS

Team Averages
Level 52
1,480 SR
1,354 Elo+
Eset
Eset
BaePeachy
Eset
Level 125
God Stats
8W - 8L
1,440 SR
Queue Stats
54W - 64L
1,389 Elo+
Party 2
Jormungandr
Jormungandr
austincraft1
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chiron
Chiron
teteowi
Chiron
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 45L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
1 / 1 / 11
7,213
721
1,226
6,108
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
enderkeeper90
Baron Samedi
12
7 / 1 / 9
8,550
855
10,879
6,336
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
liltribe27
Achilles
12
9 / 1 / 5
8,498
850
5,440
8,398
7,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
3 / 5 / 0
7,820
782
8,662
7,913
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
austincraft1
Jormungandr
10
0 / 4 / 2
6,458
646
1,938
6,641
3,580
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chiron
teteowi
Chiron
7
0 / 8 / 1
5,950
595
547
7,481
2,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
17
Kills
3
3
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Eset
3
5
0
0.6
W
Bakasura
1
1
11
6.5
L
Jormungandr
austincraft1
Jormungandr
0
4
2
0.25
W
Baron Samedi
enderkeeper90
Baron Samedi
7
1
9
11.5
W
Achilles
liltribe27
Achilles
9
1
5
11.5
L
Chiron
teteowi
Chiron
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,545
Damage
11,147
20,842
Taken
22,035
13,084
Mitigated
8,405
5,036
Healing
2,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
8,662
699
141
1,480
7,913
2,743
0
3,665
3,997
31,591
0
W
Bakasura
1,226
1,054
0
661
6,108
2,582
315
3,148
2,714
0
5,572
L
Jormungandr
austincraft1
Jormungandr
1,938
986
0
50
6,641
3,580
0
4,446
1,980
18,699
0
W
Baron Samedi
enderkeeper90
Baron Samedi
10,879
1,049
1,113
2,464
6,336
3,331
817
3,418
2,728
25,756
0
W
Achilles
liltribe27
Achilles
5,440
1,502
0
798
8,398
7,171
219
3,546
4,628
0
16,739
L
Chiron
teteowi
Chiron
547
405
295
345
7,481
2,082
62
3,380
3,822
0
3,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,261
Gold Earned
20,228
95
Minions Killed
99
2
Camps Cleared
5
488,266
Distance Traveled
426,413
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,820
782
61
6
5
169,766
4
W
Bakasura
7,213
721
29
3
0
152,920
0
L
Jormungandr
6,458
646
35
4
0
130,629
0
W
Baron Samedi
8,550
855
39
4
1
167,693
1
W
Achilles
8,498
850
27
3
1
167,653
0
L
Chiron
5,950
595
3
0
0
126,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role