Player Matchup

Medusa
Medusa
DamKodigo
Medusa
Level 129
God Stats
17W - 8L
1,621 SR
Queue Stats
106W - 106L
1,464 Elo+
Party 2
Fafnir
Fafnir
GCH27701
Fafnir
Level 42
God Stats
5W - 4L
1,528 SR
Queue Stats
162W - 208L
1,395 Elo+
Party 2
Nu Wa
Nu Wa
Gyoavnneclb
Nu Wa
Level 64
God Stats
4W - 5L
1,475 SR
Queue Stats
216W - 223L
1,451 Elo+
Solo
Danzaburou
Danzaburou
elmancoscioli
Danzaburou
Level 43
God Stats
5W - 2L
1,597 SR
Queue Stats
78W - 81L
1,521 Elo+
Party 2
He Bo
He Bo
pachee0718
He Bo
Level 43
God Stats
6W - 5L
1,432 SR
Queue Stats
135W - 172L
1,392 Elo+
Party 2
Team Averages
Level 64
1,531 SR
1,444 Elo+

VS

Team Averages
Level 64
1,472 SR
1,408 Elo+
Ullr
Ullr
 
Ullr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
OVERDEMI
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,404 Elo+
Party 1
Camazotz
Camazotz
nynduss
Camazotz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,309 Elo+
Party 1
Chang'e
Chang'e
viniver
Chang'e
Level 107
God Stats
4W - 7L
1,507 SR
Queue Stats
328W - 429L
1,403 Elo+
Party 1
Jormungandr
Jormungandr
xurupitaloca
Jormungandr
Level 65
God Stats
1W - 4L
1,352 SR
Queue Stats
250W - 360L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DamKodigo
Medusa
10
2 / 0 / 2
6,269
570
4,368
6,619
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
GCH27701
Fafnir
9
0 / 0 / 2
5,802
527
1,501
7,558
4,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 2 / 4
7,445
677
6,461
3,779
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
elmancoscioli
Danzaburou
14
12 / 0 / 1
9,162
833
8,641
7,629
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
12
3 / 0 / 7
7,363
669
3,966
5,057
1,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 2 / 1
5,823
529
2,775
5,826
1,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 7 / 0
4,959
451
1,382
6,959
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
nynduss
Camazotz
9
0 / 6 / 0
5,290
481
1,875
9,054
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
viniver
Chang'e
9
2 / 3 / 0
5,485
499
5,693
9,374
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
xurupitaloca
Jormungandr
5
0 / 4 / 0
4,375
398
1,778
4,691
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
22
Kills
2
2
Deaths
22
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
1
0.25
W
Medusa
DamKodigo
Medusa
2
0
2
3
W
Fafnir
GCH27701
Fafnir
0
0
2
1
W
5
2
4
3.5
L
0
7
0
0
W
Danzaburou
elmancoscioli
Danzaburou
12
0
1
12.5
L
Camazotz
nynduss
Camazotz
0
6
0
0
W
He Bo
3
0
7
6.5
L
Chang'e
viniver
Chang'e
2
3
0
0.67
L
Jormungandr
xurupitaloca
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,937
Damage
13,503
30,642
Taken
35,904
11,589
Mitigated
11,560
12,128
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,775
796
0
871
5,826
1,826
27
917
4,857
0
35,544
W
Medusa
DamKodigo
Medusa
4,368
1,701
0
2,466
6,619
1,664
313
1,198
5,421
0
42,583
W
Fafnir
GCH27701
Fafnir
1,501
295
0
2,561
7,558
4,719
0
1,590
5,968
9,567
0
W
6,461
1,512
0
446
3,779
1,177
177
1,711
2,068
40,238
0
L
1,382
518
0
979
6,959
2,303
1,378
3,523
3,273
15,912
3,418
W
Danzaburou
elmancoscioli
Danzaburou
8,641
5,425
0
3,823
7,629
2,723
1,726
3,318
4,311
0
58,099
L
Camazotz
nynduss
Camazotz
1,875
432
0
3,412
9,054
3,108
0
2,717
6,215
0
28,299
W
He Bo
3,966
304
0
2,832
5,057
1,306
0
945
4,112
41,546
0
L
Chang'e
viniver
Chang'e
5,693
412
849
3,715
9,374
2,670
0
3,973
5,265
20,928
0
L
Jormungandr
xurupitaloca
Jormungandr
1,778
990
0
10
4,691
1,653
0
301
4,366
10,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,041
Gold Earned
25,932
370
Minions Killed
234
0
Camps Cleared
0
1,090,517
Distance Traveled
854,761
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,823
529
72
7
0
212,353
2
W
Medusa
6,269
570
79
7
0
230,379
0
W
Fafnir
5,802
527
18
2
0
232,436
5
W
Nu Wa
7,445
677
81
7
0
195,047
2
L
Sol
4,959
451
48
4
0
152,253
0
W
Danzaburou
9,162
833
109
10
0
200,636
0
L
Camazotz
5,290
481
55
5
0
235,218
2
W
He Bo
7,363
669
83
8
0
232,019
2
L
Chang'e
5,485
499
30
3
0
188,481
8
L
Jormungandr
4,375
398
29
3
0
66,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role