Player Matchup

Yemoja
Yemoja
GiacomoPL
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,650 Elo+
Party 1
Bellona
Bellona
Itril
Bellona
Level 25
God Stats
1W - 1L
1,696 SR
Queue Stats
4W - 9L
1,701 Elo+
Party 1
Da Ji
Da Ji
Kosiara81
Da Ji
Level 39
God Stats
1W - 3L
1,299 SR
Queue Stats
48W - 52L
1,544 Elo+
Party 1
Ymir
Ymir
polsu123
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,592 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
stahu8
Ah Muzen Cab
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 16L
1,659 Elo+
Party 1
Team Averages
Level 29
1,499 SR
1,629 Elo+

VS

Team Averages
Level 22
1,457 SR
1,521 Elo+
Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
SebqPDG
Hercules
Level 28
God Stats
1W - 2L
1,310 SR
Queue Stats
141W - 145L
1,594 Elo+
Party 3
Pele
Pele
cookieFr2003
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 66L
1,494 Elo+
Party 2
Ra
Ra
dany200000000
Ra
Level 18
God Stats
2W - 2L
1,474 SR
Queue Stats
81W - 101L
1,451 Elo+
Party 2
Sylvanus
Sylvanus
xxxOldGameRxxx
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GiacomoPL
Yemoja
13
3 / 2 / 9
9,027
475
4,494
12,602
10,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
Itril
Bellona
15
4 / 6 / 2
9,644
508
9,866
13,771
13,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Kosiara81
Da Ji
15
6 / 5 / 3
9,626
507
8,069
16,438
7,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
13
4 / 8 / 9
8,796
463
11,614
18,545
8,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
stahu8
Ah Muzen Cab
13
5 / 8 / 8
8,425
443
16,951
14,950
4,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 6 / 9
9,494
500
14,539
13,786
5,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
SebqPDG
Hercules
16
8 / 1 / 10
10,668
561
11,282
17,374
20,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
14 / 4 / 8
11,648
613
15,198
15,348
8,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 8 / 7
8,759
461
7,533
12,292
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
14
3 / 3 / 10
9,883
520
6,546
13,497
13,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
73
22
Kills
29
29
Deaths
22
31
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
6
9
1.25
L
Yemoja
GiacomoPL
Yemoja
3
2
9
3.75
L
Bellona
Itril
Bellona
4
6
2
0.83
L
Da Ji
Kosiara81
Da Ji
6
5
3
1.5
W
Hercules
SebqPDG
Hercules
8
1
10
13
W
14
4
8
4.5
W
1
8
7
0.56
L
Ymir
4
8
9
1.06
L
Ah Muzen Cab
stahu8
Ah Muzen Cab
5
8
8
1.13
W
Sylvanus
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,994
Damage
55,098
76,306
Taken
72,297
45,335
Mitigated
52,707
17,887
Healing
25,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,539
7,911
0
2,142
13,786
5,080
3,659
2,988
10,798
0
65,265
L
Yemoja
GiacomoPL
Yemoja
4,494
1,050
3,151
3,502
12,602
10,542
571
2,319
10,283
14,458
0
L
Bellona
Itril
Bellona
9,866
3,344
0
2,713
13,771
13,774
313
2,106
11,665
0
49,010
L
Da Ji
Kosiara81
Da Ji
8,069
1,944
108
3,925
16,438
7,639
1,000
2,575
13,863
0
65,466
W
Hercules
SebqPDG
Hercules
11,282
3,113
0
7,321
17,374
20,639
1,150
2,916
14,458
0
38,694
W
15,198
3,967
342
3,929
15,348
8,129
1,020
1,363
13,985
0
77,219
W
7,533
650
1,557
3,325
12,292
4,963
762
3,918
8,374
43,607
0
L
Ymir
11,614
1,444
0
2,089
18,545
8,394
142
5,197
13,348
38,106
0
L
Ah Muzen Cab
stahu8
Ah Muzen Cab
16,951
6,377
0
2,399
14,950
4,986
705
1,882
13,068
0
52,388
W
Sylvanus
6,546
1,456
3,499
3,710
13,497
13,896
1,553
4,923
8,574
26,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,518
Gold Earned
50,452
367
Minions Killed
449
0
Camps Cleared
0
1,653,533
Distance Traveled
1,671,285
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,494
500
134
7
0
326,646
1
L
Yemoja
9,027
475
32
2
0
340,913
3
L
Bellona
9,644
508
100
5
0
356,323
0
L
Da Ji
9,626
507
94
5
0
329,187
2
W
Hercules
10,668
561
91
5
0
356,271
3
W
Pele
11,648
613
107
6
0
404,240
2
W
Ra
8,759
461
74
4
0
247,450
1
L
Ymir
8,796
463
73
4
0
308,565
0
L
Ah Muzen Cab
8,425
443
68
4
0
318,545
2
W
Sylvanus
9,883
520
43
2
0
336,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role