Player Matchup

Cthulhu
Cthulhu
Girth Vader5774
Cthulhu
Level 45
God Stats
2W - 3L
1,305 SR
Queue Stats
8W - 11L
1,045 Elo+
Party 2
Medusa
Medusa
LocaAnarchist
Medusa
Level 26
God Stats
52W - 47L
1,437 SR
Queue Stats
58W - 57L
1,336 Elo+
Solo
Ra
Ra
Scheb
Ra
Level 18
God Stats
7W - 8L
1,548 SR
Queue Stats
28W - 24L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
indigo340i
Baron Samedi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,230 Elo+
Party 2
Ganesha
Ganesha
puff-able
Ganesha
Level 16
God Stats
4W - 0L
1,459 SR
Queue Stats
15W - 26L
1,301 Elo+
Party 2
Team Averages
Level 22
1,450 SR
1,285 Elo+

VS

Team Averages
Level 17
1,450 SR
1,380 Elo+
Nemesis
Nemesis
BeltFedGaming
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,152 Elo+
Party 1
Thanatos
Thanatos
Itz Hxnter
Thanatos
Level 4
God Stats
1W - 3L
1,115 SR
Queue Stats
2W - 5L
1,400 Elo+
Party 1
Cupid
Cupid
ScaryScissorsMX
Cupid
Level 17
God Stats
1W - 4L
1,289 SR
Queue Stats
17W - 45L
1,203 Elo+
Solo
Gilgamesh
Gilgamesh
SweatySkeeter
Gilgamesh
Level 28
God Stats
2W - 4L
1,846 SR
Queue Stats
136W - 78L
1,646 Elo+
Solo
Cthulhu
Cthulhu
ViralMatrix
Cthulhu
Level 26
God Stats
18W - 25L
1,500 SR
Queue Stats
172W - 180L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 22
16,050
1,146
24,356
39,279
77,383
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 4 / 12
15,152
1,082
26,761
16,551
10,625
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
20
10 / 5 / 18
14,874
1,062
28,572
16,912
10,141
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
indigo340i
Baron Samedi
20
4 / 8 / 21
13,795
985
23,900
21,352
15,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
puff-able
Ganesha
20
0 / 8 / 21
12,687
906
13,922
31,463
49,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

55

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
2 / 11 / 17
13,486
963
10,297
30,192
14,616
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Itz Hxnter
Thanatos
20
3 / 9 / 12
12,908
922
12,247
22,178
7,575
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 5 / 11
14,697
1,050
35,911
20,091
7,169
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
SweatySkeeter
Gilgamesh
20
15 / 2 / 13
18,554
1,325
38,089
31,043
33,929
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
ViralMatrix
Cthulhu
20
2 / 9 / 21
14,150
1,011
17,149
26,404
36,928
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
102
35
Kills
28
28
Deaths
36
94
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Nemesis
2
11
17
0.95
W
9
3
22
6.67
L
Thanatos
Itz Hxnter
Thanatos
3
9
12
1
W
12
4
12
4.5
L
6
5
11
2.3
W
Ra
10
5
18
3.8
L
Gilgamesh
SweatySkeeter
Gilgamesh
15
2
13
10.75
L
Cthulhu
ViralMatrix
Cthulhu
2
9
21
1.39
W
Baron Samedi
indigo340i
Baron Samedi
4
8
21
1.81
W
Ganesha
puff-able
Ganesha
0
8
21
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,511
Damage
113,693
125,557
Taken
129,908
163,300
Mitigated
100,217
24,311
Healing
13,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
10,297
5,789
0
2,175
30,192
14,616
0
22,709
7,483
0
22,214
W
24,356
2,591
367
5,073
39,279
77,383
0
5,172
32,160
42,104
0
L
Thanatos
Itz Hxnter
Thanatos
12,247
4,603
0
5,140
22,178
7,575
0
15,851
6,327
0
27,236
W
26,761
18,026
284
218
16,551
10,625
0
4,132
12,419
0
56,556
L
35,911
14,926
600
898
20,091
7,169
0
14,428
5,663
0
75,530
W
Ra
28,572
2,703
6,693
4,677
16,912
10,141
0
4,304
12,608
55,475
0
L
Gilgamesh
SweatySkeeter
Gilgamesh
38,089
11,438
1,210
1,469
31,043
33,929
0
21,042
10,001
15,082
60,770
L
Cthulhu
ViralMatrix
Cthulhu
17,149
2,128
1,197
356
26,404
36,928
0
16,597
9,684
40,145
0
W
Baron Samedi
indigo340i
Baron Samedi
23,900
5,331
4,776
1,983
21,352
15,314
0
5,363
15,707
47,712
0
W
Ganesha
puff-able
Ganesha
13,922
1,041
0
240
31,463
49,837
0
5,034
26,429
23,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,558
Gold Earned
73,795
262
Minions Killed
271
0
Camps Cleared
7
1,283,455
Distance Traveled
1,309,944
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,486
963
27
2
0
266,260
1
W
Cthulhu
16,050
1,146
56
4
0
301,684
0
L
Thanatos
12,908
922
39
3
0
261,657
1
W
Medusa
15,152
1,082
75
5
0
243,261
0
L
Cupid
14,697
1,050
116
8
0
216,454
0
W
Ra
14,874
1,062
64
5
0
267,494
0
L
Gilgamesh
18,554
1,325
57
4
7
325,215
1
L
Cthulhu
14,150
1,011
32
2
0
240,358
0
W
Baron Samedi
13,795
985
67
5
0
209,187
0
W
Ganesha
12,687
906
0
0
0
261,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role