Player Matchup

Anhur
Anhur
Ethoiles
Anhur
Level 27
God Stats
3W - 2L
1,427 SR
Queue Stats
79W - 37L
1,635 Elo+
Solo
Merlin
Merlin
FazeXinbinha
Merlin
Level 5
God Stats
4W - 3L
1,750 SR
Queue Stats
18W - 14L
1,467 Elo+
Solo
Ares
Ares
NBSaiDobot
Ares
Level 28
God Stats
5W - 5L
1,545 SR
Queue Stats
63W - 53L
1,473 Elo+
Solo
Danzaburou
Danzaburou
ThiagoCLN
Danzaburou
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 75L
1,451 Elo+
Solo
Serqet
Serqet
Victor2017390
Serqet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,174 Elo+
Solo
Team Averages
Level 23
1,544 SR
1,440 Elo+

VS

Team Averages
Level 16
1,486 SR
1,454 Elo+
Neith
Neith
IISolarium
Neith
Level 5
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
gabrieljedi11
Chang'e
Level 17
God Stats
3W - 10L
1,153 SR
Queue Stats
23W - 25L
1,413 Elo+
Solo
Bellona
Bellona
jp1907888
Bellona
Level 28
God Stats
8W - 8L
1,758 SR
Queue Stats
126W - 125L
1,532 Elo+
Solo
Cupid
Cupid
tostada_saturada
Cupid
Level 25
God Stats
16W - 19L
1,500 SR
Queue Stats
449W - 513L
1,328 Elo+
Solo
Ao Kuang
Ao Kuang
xXTakeuXx
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ethoiles
Anhur
20
8 / 3 / 4
12,783
609
18,093
13,925
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
20
16 / 0 / 0
14,896
709
12,615
10,685
5,352
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
7 / 2 / 12
11,144
531
14,437
20,415
22,457
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ThiagoCLN
Danzaburou
17
12 / 1 / 4
12,167
579
13,137
8,322
3,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 3 / 6
9,188
438
1,622
10,591
4,872
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 13 / 4
7,044
335
3,290
12,446
3,156
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
11
0 / 11 / 3
6,846
326
4,733
16,783
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
jp1907888
Bellona
18
9 / 4 / 0
11,288
538
15,914
20,389
17,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 3 / 0
6,005
286
2,684
5,527
1,139
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
xXTakeuXx
Ao Kuang
13
0 / 14 / 2
7,719
368
3,281
17,664
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
44
Kills
9
9
Deaths
45
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ethoiles
Anhur
8
3
4
3.33
W
Merlin
16
0
0
16
L
Neith
0
13
4
0.15
W
7
2
12
6.5
W
Danzaburou
ThiagoCLN
Danzaburou
12
1
4
14
W
1
3
6
1.33
L
Chang'e
0
11
3
0.14
L
Bellona
jp1907888
Bellona
9
4
0
2.25
L
0
3
0
0
L
Ao Kuang
xXTakeuXx
Ao Kuang
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,904
Damage
29,902
63,938
Taken
72,809
43,117
Mitigated
29,996
18,175
Healing
13,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ethoiles
Anhur
18,093
6,460
0
4,910
13,925
6,527
5,244
1,630
12,295
0
101,703
W
Merlin
12,615
1,085
0
2,348
10,685
5,352
3,562
1,814
8,740
133,155
0
L
Neith
3,290
2,663
0
162
12,446
3,156
0
5,314
6,916
0
18,253
W
14,437
969
255
5,952
20,415
22,457
540
4,335
16,080
48,233
0
W
Danzaburou
ThiagoCLN
Danzaburou
13,137
6,554
0
3,018
8,322
3,909
3,495
915
7,407
0
78,357
W
1,622
83
0
1,692
10,591
4,872
1,285
690
9,901
0
23,105
L
Chang'e
4,733
1,178
1,283
3,653
16,783
2,944
0
4,421
12,362
22,225
0
L
Bellona
jp1907888
Bellona
15,914
5,738
0
5,940
20,389
17,980
888
5,067
15,233
6,548
56,311
L
2,684
1,339
23
818
5,527
1,139
0
2,836
2,529
0
12,222
L
Ao Kuang
xXTakeuXx
Ao Kuang
3,281
900
0
1,183
17,664
4,777
0
9,227
8,339
25,183
2,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,178
Gold Earned
38,902
614
Minions Killed
238
0
Camps Cleared
0
1,904,373
Distance Traveled
1,515,705
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,783
609
172
8
0
352,313
4
W
Merlin
14,896
709
231
11
0
403,476
5
L
Neith
7,044
335
25
1
0
316,030
0
W
Ares
11,144
531
39
2
0
385,862
6
W
Danzaburou
12,167
579
130
6
0
347,656
0
W
Serqet
9,188
438
42
2
0
415,066
0
L
Chang'e
6,846
326
30
1
0
330,429
1
L
Bellona
11,288
538
107
5
0
412,095
1
L
Cupid
6,005
286
25
1
0
128,669
5
L
Ao Kuang
7,719
368
51
2
0
328,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role