Player Matchup

Ymir
Ymir
Cryptic N0S
Ymir
Level 29
God Stats
2W - 10L
1,180 SR
Queue Stats
146W - 151L
1,424 Elo+
Solo
Hades
Hades
Shaydog22
Hades
Level 18
God Stats
37W - 35L
1,608 SR
Queue Stats
47W - 41L
1,529 Elo+
Solo
Skadi
Skadi
WinterMarmot260
Skadi
Level 29
God Stats
39W - 34L
1,504 SR
Queue Stats
245W - 224L
1,528 Elo+
Solo
Hel
Hel
YisusCraist6223
Hel
Level 27
God Stats
5W - 5L
1,712 SR
Queue Stats
53W - 54L
1,490 Elo+
Solo
Loki
Loki
laswawas
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,766 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,547 Elo+

VS

Team Averages
Level 19
1,480 SR
1,539 Elo+
Poseidon
Poseidon
 
Poseidon
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Autos 4 days
Thanatos
Level 19
God Stats
6W - 0L
1,500 SR
Queue Stats
50W - 32L
1,736 Elo+
Solo
Ah Puch
Ah Puch
FlexGodSippy
Ah Puch
Level 27
God Stats
63W - 59L
1,507 SR
Queue Stats
86W - 73L
1,519 Elo+
Solo
Geb
Geb
PACHECOAST305
Geb
Level 17
God Stats
14W - 12L
1,392 SR
Queue Stats
35W - 38L
1,496 Elo+
Solo
Tiamat
Tiamat
Rookshank3265
Tiamat
Level 14
God Stats
10W - 8L
1,500 SR
Queue Stats
325W - 331L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,998
500
3,764
6,859
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Shaydog22
Hades
8
1 / 3 / 0
5,094
509
2,113
4,970
2,196
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 5 / 1
4,596
460
2,903
5,735
1,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 5 / 1
5,388
539
4,055
7,023
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
11
3 / 2 / 2
6,168
617
3,138
6,567
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
1 / 4 / 4
5,629
563
5,008
5,931
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Autos 4 days
Thanatos
12
13 / 1 / 1
7,626
763
9,336
6,525
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
FlexGodSippy
Ah Puch
10
3 / 1 / 0
6,240
624
3,547
5,181
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
1 / 0 / 7
5,531
553
2,413
4,831
2,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 8
5,071
507
1,399
4,544
3,979
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
18
18
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
4
4
0.75
W
Thanatos
Autos 4 days
Thanatos
13
1
1
13.5
L
1
3
1
0.5
W
Ah Puch
FlexGodSippy
Ah Puch
3
1
0
3
W
1
0
7
4.5
W
0
1
8
4
L
Hades
Shaydog22
Hades
1
3
0
0.33
L
0
5
1
0.1
L
2
5
1
0.5
L
Loki
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,973
Damage
21,703
31,154
Taken
27,012
12,007
Mitigated
12,461
7,530
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,008
585
0
1,433
5,931
1,512
495
2,019
3,662
33,435
0
W
Thanatos
Autos 4 days
Thanatos
9,336
2,776
0
7,619
6,525
2,430
0
1,044
5,409
0
40,278
L
3,764
988
0
1,029
6,859
5,103
0
3,254
3,605
13,305
0
W
Ah Puch
FlexGodSippy
Ah Puch
3,547
526
0
2,622
5,181
1,676
953
2,113
3,068
33,718
0
W
2,413
431
0
1,522
4,831
2,864
150
2,282
2,483
9,610
0
W
1,399
232
0
620
4,544
3,979
143
2,019
2,458
13,158
0
L
Hades
Shaydog22
Hades
2,113
192
0
1,076
4,970
2,196
66
3,547
1,423
14,712
0
L
2,903
1,053
0
370
5,735
1,295
92
1,966
3,769
0
19,512
L
4,055
518
446
2,033
7,023
1,678
0
2,400
4,623
23,320
0
L
Loki
3,138
690
0
2,576
6,567
1,735
0
1,200
5,367
0
32,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,244
Gold Earned
30,097
212
Minions Killed
237
0
Camps Cleared
0
939,529
Distance Traveled
951,832
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,629
563
54
5
0
172,125
0
W
Thanatos
7,626
763
69
7
0
227,943
4
L
Ymir
4,998
500
19
2
0
189,275
7
W
Ah Puch
6,240
624
69
7
0
146,407
2
W
Geb
5,531
553
15
2
0
216,802
2
W
Tiamat
5,071
507
30
3
0
188,555
0
L
Hades
5,094
509
34
3
0
163,419
0
L
Skadi
4,596
460
36
4
0
173,969
3
L
Hel
5,388
539
49
5
0
199,519
3
L
Loki
6,168
617
74
7
0
213,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role