Player Matchup

Hou Yi
Hou Yi
FTWCrimsonHero69
Hou Yi
Level 87
God Stats
1W - 1L
1,672 SR
Queue Stats
21W - 26L
1,321 Elo+
Solo
Cthulhu
Cthulhu
TheSUZYO
Cthulhu
Level 87
God Stats
24W - 30L
1,317 SR
Queue Stats
230W - 296L
1,364 Elo+
Solo
Nu Wa
Nu Wa
ZombieMeerkat
Nu Wa
Level 67
God Stats
1W - 3L
1,269 SR
Queue Stats
165W - 239L
1,243 Elo+
Solo
Team Averages
Level 80
1,419 SR
1,309 Elo+

VS

Team Averages
Level 32
1,482 SR
1,220 Elo+
Chaac
Chaac
JrDouglas666
Chaac
Level 68
God Stats
18W - 12L
1,447 SR
Queue Stats
35W - 47L
1,337 Elo+
Solo
Tiamat
Tiamat
Quokamole16
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,301 Elo+
Solo
Neith
Neith
set-chain4
Neith
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 27L
1,022 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 6
11,718
617
14,615
19,020
5,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
TheSUZYO
Cthulhu
15
2 / 6 / 5
11,409
600
12,739
22,249
12,968
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 6 / 5
11,585
610
15,757
16,890
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 10
12,049
634
16,522
24,480
22,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
17
11 / 2 / 4
13,803
726
24,829
18,612
10,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
2 / 6 / 11
12,044
634
10,330
16,543
7,357
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
10
Kills
16
17
Deaths
11
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
3
3
10
2.67
W
Tiamat
11
2
4
6.5
L
Cthulhu
TheSUZYO
Cthulhu
2
6
5
0.75
L
4
6
5
1.08
W
Neith
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,111
Damage
51,681
58,159
Taken
59,635
23,435
Mitigated
41,064
5,363
Healing
24,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,615
6,501
624
2,132
19,020
5,724
711
8,953
9,610
0
28,244
W
16,522
2,121
821
8,538
24,480
22,810
413
9,140
15,340
0
64,028
W
Tiamat
24,829
2,561
1,454
9,416
18,612
10,897
988
10,675
7,937
71,256
0
L
Cthulhu
TheSUZYO
Cthulhu
12,739
1,417
70
1,178
22,249
12,968
319
7,416
14,343
43,226
0
L
15,757
4,369
50
1,309
16,890
4,743
108
8,620
7,966
46,211
0
W
Neith
10,330
3,327
99
4,573
16,543
7,357
1,417
10,504
6,039
0
44,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,712
Gold Earned
37,896
153
Minions Killed
246
3
Camps Cleared
13
1,001,149
Distance Traveled
987,549
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,718
617
39
2
2
329,542
1
W
Chaac
12,049
634
86
5
8
354,373
2
W
Tiamat
13,803
726
99
5
5
334,636
2
L
Cthulhu
11,409
600
68
4
1
349,168
1
L
Nu Wa
11,585
610
46
2
0
322,439
1
W
Neith
12,044
634
61
3
0
298,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role