Player Matchup

Hou Yi
Hou Yi
IchMag_Mario
Hou Yi
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
LosFlakos
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,141 Elo+
Solo
Kukulkan
Kukulkan
jotauelemami758
Kukulkan
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 36L
1,500 Elo+
Solo
Fenrir
Fenrir
martintxoroales
Fenrir
Level 29
God Stats
4W - 10L
1,242 SR
Queue Stats
159W - 234L
1,275 Elo+
Solo
Guan Yu
Guan Yu
westlegend92
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,312 Elo+
Solo
Team Averages
Level 9
1,448 SR
1,346 Elo+

VS

Team Averages
Level 18
1,449 SR
1,400 Elo+
Fenrir
Fenrir
Excellence_52
Fenrir
Level 25
God Stats
20W - 24L
1,409 SR
Queue Stats
55W - 53L
1,344 Elo+
Solo
Eset
Eset
Nikbo_Dublin
Eset
Level 25
God Stats
23W - 26L
1,460 SR
Queue Stats
54W - 64L
1,386 Elo+
Solo
Medusa
Medusa
WamBoL0gle
Medusa
Level 23
God Stats
0W - 2L
1,287 SR
Queue Stats
103W - 116L
1,366 Elo+
Solo
Cthulhu
Cthulhu
ride4lyf125
Cthulhu
Level 6
God Stats
2W - 1L
1,588 SR
Queue Stats
2W - 4L
1,475 Elo+
Solo
Sylvanus
Sylvanus
servetyldz
Sylvanus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
14 / 0 / 4
12,654
575
16,958
15,167
5,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
LosFlakos
Yemoja
13
0 / 1 / 14
10,575
481
4,477
8,690
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
19
14 / 2 / 5
13,705
623
20,654
13,933
5,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
9 / 3 / 12
12,004
546
12,269
13,311
6,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
westlegend92
Guan Yu
11
0 / 14 / 5
8,917
405
1,990
16,644
6,693

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 2
10,726
488
5,879
12,614
8,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 12 / 4
9,817
446
11,759
15,365
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
WamBoL0gle
Medusa
15
3 / 8 / 0
9,259
421
5,838
17,232
5,758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
ride4lyf125
Cthulhu
12
1 / 11 / 6
8,129
370
4,583
23,549
12,933
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
servetyldz
Sylvanus
14
3 / 3 / 2
9,039
411
5,795
9,613
11,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
37
Kills
17
20
Deaths
37
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
Hou Yi
14
0
4
16
W
Yemoja
LosFlakos
Yemoja
0
1
14
7
L
6
12
4
0.67
L
Medusa
WamBoL0gle
Medusa
3
8
0
0.38
W
Kukulkan
14
2
5
8.25
W
9
3
12
5
L
Cthulhu
ride4lyf125
Cthulhu
1
11
6
0.36
L
Sylvanus
servetyldz
Sylvanus
3
3
2
1.33
W
Guan Yu
westlegend92
Guan Yu
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,348
Damage
33,854
67,745
Taken
78,373
30,343
Mitigated
42,943
19,030
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,879
931
0
1,008
12,614
8,000
0
3,705
8,765
0
78,596
W
Hou Yi
16,958
8,798
0
8,365
15,167
5,864
2,767
4,477
10,570
0
104,372
W
Yemoja
LosFlakos
Yemoja
4,477
373
2,321
2,400
8,690
5,833
1,297
4,091
4,521
18,186
0
L
11,759
903
99
1,666
15,365
4,710
1,000
7,028
8,049
45,707
0
L
Medusa
WamBoL0gle
Medusa
5,838
2,151
0
2,038
17,232
5,758
290
5,768
11,334
0
60,489
W
Kukulkan
20,654
1,037
0
1,668
13,933
5,907
4,707
5,647
7,794
99,550
0
W
12,269
3,706
0
3,295
13,311
6,046
494
4,779
8,350
0
57,694
L
Cthulhu
ride4lyf125
Cthulhu
4,583
529
227
116
23,549
12,933
0
6,315
16,971
29,703
0
L
Sylvanus
servetyldz
Sylvanus
5,795
1,575
1,205
3,037
9,613
11,542
1,186
1,622
7,951
32,208
7,467
W
Guan Yu
westlegend92
Guan Yu
1,990
563
50
931
16,644
6,693
129
3,593
12,929
0
20,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,855
Gold Earned
46,970
410
Minions Killed
405
0
Camps Cleared
0
2,052,921
Distance Traveled
1,802,605
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,726
488
113
5
0
431,395
0
W
Hou Yi
12,654
575
149
7
0
389,523
8
W
Yemoja
10,575
481
13
1
0
418,545
6
L
Eset
9,817
446
82
4
0
342,664
0
L
Medusa
9,259
421
109
5
0
361,696
3
W
Kukulkan
13,705
623
161
7
0
381,352
2
W
Fenrir
12,004
546
61
3
0
461,279
1
L
Cthulhu
8,129
370
40
2
0
337,763
2
L
Sylvanus
9,039
411
61
3
0
329,087
2
W
Guan Yu
8,917
405
26
1
0
402,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role