Player Matchup

Raijin
Raijin
 
Raijin
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
DeKKū
Ratatoskr
Level 143
God Stats
12W - 11L
1,601 SR
Queue Stats
130W - 92L
1,665 Elo+
Party 1
Persephone
Persephone
NekrøShadøw
Persephone
Level 28
God Stats
7W - 0L
1,972 SR
Queue Stats
92W - 39L
1,719 Elo+
Party 1
Horus
Horus
Rōnîn
Horus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,747 Elo+
Party 1
Ravana
Ravana
alejandroo20
Ravana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,776 Elo+
Party 1
Team Averages
Level 64
1,615 SR
1,682 Elo+

VS

Team Averages
Level 74
1,567 SR
1,561 Elo+
Fafnir
Fafnir
Ezy3434
Fafnir
Level 43
God Stats
5W - 2L
1,614 SR
Queue Stats
133W - 132L
1,573 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gianpizza
Cu Chulainn
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 96L
1,533 Elo+
Solo
Agni
Agni
LestDoBrofist
Agni
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,564 Elo+
Party 3
Ullr
Ullr
Oscazza
Ullr
Level 126
God Stats
0W - 2L
1,719 SR
Queue Stats
52W - 41L
1,587 Elo+
Party 2
Da Ji
Da Ji
RagingJudge
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
2 / 3 / 9
6,667
606
5,239
7,701
2,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
DeKKū
Ratatoskr
14
8 / 0 / 0
8,172
743
8,542
8,862
6,550
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
NekrøShadøw
Persephone
10
3 / 3 / 4
6,378
580
5,445
6,964
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Rōnîn
Horus
11
4 / 2 / 5
6,628
603
7,808
7,418
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
11
4 / 1 / 5
6,331
576
3,774
4,833
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ezy3434
Fafnir
9
2 / 3 / 2
5,998
545
2,844
8,625
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Gianpizza
Cu Chulainn
8
1 / 5 / 0
5,212
474
4,177
8,708
4,321
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 4 / 3
6,171
561
6,176
8,894
2,776
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Oscazza
Ullr
11
1 / 4 / 2
6,051
550
4,767
9,025
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 5 / 3
6,149
559
4,413
6,821
2,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
21
Kills
9
9
Deaths
21
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
3
9
2.17
W
Ratatoskr
DeKKū
Ratatoskr
8
0
0
8
L
Fafnir
Ezy3434
Fafnir
2
3
2
1
L
Cu Chulainn
Gianpizza
Cu Chulainn
1
5
0
0.2
L
2
4
3
0.88
W
Persephone
NekrøShadøw
Persephone
3
3
4
1.67
L
Ullr
Oscazza
Ullr
1
4
2
0.5
L
3
5
3
0.9
W
Horus
Rōnîn
Horus
4
2
5
3.25
W
Ravana
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,808
Damage
22,377
35,778
Taken
42,073
15,890
Mitigated
16,539
11,572
Healing
9,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,239
831
564
1,427
7,701
2,457
0
2,888
4,813
29,682
0
W
Ratatoskr
DeKKū
Ratatoskr
8,542
2,372
0
5,219
8,862
6,550
0
1,147
7,715
0
52,962
L
Fafnir
Ezy3434
Fafnir
2,844
1,192
0
1,828
8,625
5,729
0
1,174
7,371
12,313
0
L
Cu Chulainn
Gianpizza
Cu Chulainn
4,177
1,061
0
502
8,708
4,321
0
264
8,438
2,076
15,946
L
6,176
912
0
3,111
8,894
2,776
90
5,719
2,893
29,204
0
W
Persephone
NekrøShadøw
Persephone
5,445
400
0
815
6,964
2,161
443
3,440
3,521
27,225
0
L
Ullr
Oscazza
Ullr
4,767
2,080
0
3,736
9,025
1,370
0
1,945
7,038
0
34,896
L
4,413
747
0
821
6,821
2,343
0
1,110
5,649
0
22,803
W
Horus
Rōnîn
Horus
7,808
3,611
305
1,974
7,418
2,603
80
1,267
6,151
0
28,904
W
Ravana
3,774
1,187
0
1,268
4,833
2,119
0
925
3,908
0
31,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,176
Gold Earned
29,581
350
Minions Killed
247
0
Camps Cleared
0
1,140,114
Distance Traveled
1,015,538
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,667
606
55
5
0
198,970
2
W
Ratatoskr
8,172
743
126
11
0
246,157
1
L
Fafnir
5,998
545
30
3
0
205,142
0
L
Cu Chulainn
5,212
474
32
3
0
218,842
2
L
Agni
6,171
561
57
5
0
200,057
2
W
Persephone
6,378
580
61
6
0
204,508
1
L
Ullr
6,051
550
80
7
0
218,287
1
L
Da Ji
6,149
559
48
4
0
173,210
1
W
Horus
6,628
603
46
4
0
241,735
5
W
Ravana
6,331
576
62
6
0
248,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role