Player Matchup

Nemesis
Nemesis
Awe5ome2025
Nemesis
Level 17
God Stats
3W - 5L
1,353 SR
Queue Stats
14W - 26L
1,188 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DamnHeTrash
Morgan Le Fay
Level 20
God Stats
4W - 5L
1,339 SR
Queue Stats
39W - 52L
1,290 Elo+
Party 1
Neith
Neith
Demon_Sword-_-
Neith
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 53L
1,323 Elo+
Solo
Bakasura
Bakasura
HackerJ_GodFlow
Bakasura
Level 21
God Stats
1W - 1L
1,228 SR
Queue Stats
13W - 23L
1,342 Elo+
Party 1
Zeus
Zeus
Noisi Boy 255
Zeus
Level 29
God Stats
3W - 7L
1,212 SR
Queue Stats
80W - 114L
1,307 Elo+
Solo
Team Averages
Level 23
1,326 SR
1,290 Elo+

VS

Team Averages
Level 14
1,481 SR
1,333 Elo+
Baron Samedi
Baron Samedi
Brittneyrageface
Baron Samedi
Level 18
God Stats
11W - 12L
1,436 SR
Queue Stats
16W - 22L
1,274 Elo+
Solo
Cerberus
Cerberus
ChillierMaple52
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ghost2134682
Gilgamesh
Level 11
God Stats
6W - 4L
1,277 SR
Queue Stats
15W - 22L
1,205 Elo+
Solo
Kuzenbo
Kuzenbo
ViTaMiNsCrY
Kuzenbo
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
217W - 246L
1,422 Elo+
Solo
Ra
Ra
austincraft1
Ra
Level 8
God Stats
3W - 2L
1,691 SR
Queue Stats
11W - 19L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Awe5ome2025
Nemesis
9
5 / 4 / 2
6,152
615
3,239
5,284
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
DamnHeTrash
Morgan Le Fay
9
1 / 1 / 3
5,357
536
3,739
3,624
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 0
6,291
629
4,254
4,612
1,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
10
2 / 2 / 3
5,832
583
2,455
7,058
2,570
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
8 / 2 / 1
6,666
667
7,638
6,417
2,224
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brittneyrageface
Baron Samedi
8
3 / 5 / 0
5,348
535
3,431
9,575
5,473
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
5
0 / 5 / 1
4,116
412
542
5,588
2,872
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Ghost2134682
Gilgamesh
9
4 / 5 / 0
5,756
576
4,191
8,127
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
ViTaMiNsCrY
Kuzenbo
8
0 / 0 / 0
4,858
486
1,903
5,412
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
1 / 5 / 1
4,836
484
1,032
5,840
1,422
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
17
Kills
8
9
Deaths
20
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Awe5ome2025
Nemesis
5
4
2
1.5
L
Baron Samedi
Brittneyrageface
Baron Samedi
3
5
0
0.6
L
Cerberus
0
5
1
0.1
W
Morgan Le Fay
DamnHeTrash
Morgan Le Fay
1
1
3
2.5
W
1
0
0
1
L
Gilgamesh
Ghost2134682
Gilgamesh
4
5
0
0.8
W
Bakasura
2
2
3
1.75
W
8
2
1
4.25
L
Kuzenbo
ViTaMiNsCrY
Kuzenbo
0
0
0
0
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,325
Damage
11,099
26,995
Taken
34,542
9,577
Mitigated
18,183
8,408
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Awe5ome2025
Nemesis
3,239
2,054
0
794
5,284
2,206
58
777
4,507
0
19,544
L
Baron Samedi
Brittneyrageface
Baron Samedi
3,431
979
86
3,896
9,575
5,473
225
5,017
4,374
18,756
0
L
Cerberus
542
104
0
557
5,588
2,872
0
1,905
3,683
7,940
0
W
Morgan Le Fay
DamnHeTrash
Morgan Le Fay
3,739
449
0
604
3,624
1,124
579
285
3,339
16,990
0
W
4,254
1,699
0
2,271
4,612
1,453
1,482
1,903
2,709
0
37,517
L
Gilgamesh
Ghost2134682
Gilgamesh
4,191
1,396
0
1,098
8,127
3,710
0
3,033
4,789
0
27,171
W
Bakasura
2,455
1,695
0
2,093
7,058
2,570
1,600
791
6,267
0
22,154
W
7,638
2,651
0
2,646
6,417
2,224
1,656
3,152
3,265
33,398
0
L
Kuzenbo
ViTaMiNsCrY
Kuzenbo
1,903
589
0
1,650
5,412
4,706
0
0
5,412
15,487
0
L
1,032
304
59
1,361
5,840
1,422
0
1,422
4,418
18,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,298
Gold Earned
24,914
270
Minions Killed
151
0
Camps Cleared
0
972,256
Distance Traveled
824,375
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,152
615
40
4
0
202,461
0
L
Baron Samedi
5,348
535
30
3
0
155,513
0
L
Cerberus
4,116
412
8
1
0
123,777
2
W
Morgan Le Fay
5,357
536
33
3
0
182,213
3
W
Neith
6,291
629
74
7
0
188,018
0
L
Gilgamesh
5,756
576
55
6
0
186,236
0
W
Bakasura
5,832
583
61
6
0
222,023
0
W
Zeus
6,666
667
62
6
0
177,541
0
L
Kuzenbo
4,858
486
30
3
0
206,628
1
L
Ra
4,836
484
28
3
0
152,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role