Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Copperlord22
Tsukuyomi
Level 29
God Stats
3W - 3L
1,554 SR
Queue Stats
165W - 156L
1,555 Elo+
Solo
Apollo
Apollo
EksL
Apollo
Level 28
God Stats
3W - 4L
1,722 SR
Queue Stats
38W - 23L
1,759 Elo+
Party 1
Kukulkan
Kukulkan
Hydra_Yato
Kukulkan
Level 99
God Stats
2W - 1L
1,680 SR
Queue Stats
34W - 26L
1,433 Elo+
Party 1
Fafnir
Fafnir
WelcomeHeima
Fafnir
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Team Averages
Level 40
1,591 SR
1,549 Elo+

VS

Team Averages
Level 19
1,427 SR
1,529 Elo+
Tsukuyomi
Tsukuyomi
ElRobinhoo
Tsukuyomi
Level 26
God Stats
18W - 12L
1,720 SR
Queue Stats
33W - 23L
1,603 Elo+
Solo
Athena
Athena
Ruroni_Toni
Athena
Level 23
God Stats
5W - 5L
1,417 SR
Queue Stats
56W - 63L
1,437 Elo+
Solo
Charybdis
Charybdis
Venus114940
Charybdis
Level 29
God Stats
1W - 3L
1,251 SR
Queue Stats
44W - 49L
1,509 Elo+
Solo
Guan Yu
Guan Yu
jay2121
Guan Yu
Level 3
God Stats
0W - 4L
1,202 SR
Queue Stats
1W - 5L
1,407 Elo+
Solo
Ra
Ra
twinie619
Ra
Level 15
God Stats
4W - 4L
1,545 SR
Queue Stats
19W - 14L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 0 / 0
6,121
612
1,535
3,897
1,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Copperlord22
Tsukuyomi
11
1 / 0 / 2
6,115
612
1,307
5,265
1,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
EksL
Apollo
9
6 / 2 / 4
5,966
597
6,456
5,520
1,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Hydra_Yato
Kukulkan
10
4 / 0 / 0
6,098
610
3,568
3,568
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
8
3 / 0 / 6
6,077
608
2,957
5,233
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElRobinhoo
Tsukuyomi
7
0 / 2 / 0
4,484
448
1,195
4,309
1,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
6
0 / 2 / 1
4,374
437
1,044
7,449
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Venus114940
Charybdis
7
1 / 5 / 0
4,840
484
2,907
5,278
1,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
jay2121
Guan Yu
1
0 / 4 / 0
3,379
338
0
2,706
1,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 0
4,753
475
308
4,981
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
15
Kills
1
2
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
0
1
W
Tsukuyomi
Copperlord22
Tsukuyomi
1
0
2
2
W
Apollo
EksL
Apollo
6
2
4
4
L
Tsukuyomi
ElRobinhoo
Tsukuyomi
0
2
0
0
W
Kukulkan
Hydra_Yato
Kukulkan
4
0
0
4
L
Athena
0
2
1
0.25
L
Charybdis
Venus114940
Charybdis
1
5
0
0.2
W
Fafnir
3
0
6
6
L
Guan Yu
jay2121
Guan Yu
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,823
Damage
5,454
23,483
Taken
24,723
9,491
Mitigated
7,756
11,455
Healing
4,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,535
171
0
2,084
3,897
1,791
1,226
0
3,897
0
25,013
W
Tsukuyomi
Copperlord22
Tsukuyomi
1,307
100
0
3,926
5,265
1,473
442
0
5,265
0
40,894
W
Apollo
EksL
Apollo
6,456
4,024
0
1,969
5,520
1,409
471
505
5,015
0
28,768
L
Tsukuyomi
ElRobinhoo
Tsukuyomi
1,195
230
0
1,550
4,309
1,205
0
908
3,367
0
12,994
W
Kukulkan
Hydra_Yato
Kukulkan
3,568
646
0
260
3,568
1,170
563
260
3,260
34,256
0
L
Athena
1,044
434
0
970
7,449
3,003
0
1,574
5,855
7,014
0
L
Charybdis
Venus114940
Charybdis
2,907
1,851
0
738
5,278
1,091
0
1,505
3,773
0
23,438
W
Fafnir
2,957
885
190
3,026
5,233
3,648
169
539
4,694
8,808
0
L
Guan Yu
jay2121
Guan Yu
0
0
0
0
2,706
1,087
0
998
1,656
0
476
L
308
0
0
1,230
4,981
1,370
0
1,514
3,267
28,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,377
Gold Earned
21,830
273
Minions Killed
147
0
Camps Cleared
0
985,533
Distance Traveled
727,589
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,121
612
55
6
0
209,102
0
W
Tsukuyomi
6,115
612
95
10
0
217,858
5
W
Apollo
5,966
597
42
4
0
185,259
1
L
Tsukuyomi
4,484
448
40
4
0
123,792
3
W
Kukulkan
6,098
610
70
7
0
192,674
2
L
Athena
4,374
437
17
2
0
166,340
0
L
Charybdis
4,840
484
42
4
0
169,262
3
W
Fafnir
6,077
608
11
1
0
180,640
2
L
Guan Yu
3,379
338
0
0
0
113,201
0
L
Ra
4,753
475
48
5
0
154,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role