Player Matchup

Rama
Rama
Ascube
Rama
Level 105
God Stats
4W - 2L
1,577 SR
Queue Stats
47W - 33L
1,495 Elo+
Party 2
Achilles
Achilles
Dèstructeur
Achilles
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,767 Elo+
Party 2
Ganesha
Ganesha
Lamistrouk
Ganesha
Level 103
God Stats
6W - 3L
1,638 SR
Queue Stats
43W - 48L
1,412 Elo+
Party 2
Ravana
Ravana
SadFacedDish
Ravana
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 14L
1,442 Elo+
Solo
Anubis
Anubis
TurnCoat101
Anubis
Level 143
God Stats
6W - 7L
1,545 SR
Queue Stats
174W - 195L
1,423 Elo+
Solo
Team Averages
Level 100
1,552 SR
1,508 Elo+

VS

Team Averages
Level 109
1,507 SR
1,418 Elo+
Sol
Sol
Ignika1
Sol
Level 127
God Stats
15W - 17L
1,463 SR
Queue Stats
347W - 397L
1,417 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LoGzZz
Kumbhakarna
Level 112
God Stats
0W - 2L
1,271 SR
Queue Stats
152W - 155L
1,471 Elo+
Solo
Thanatos
Thanatos
PhaseWhite
Thanatos
Level 146
God Stats
12W - 6L
1,637 SR
Queue Stats
368W - 412L
1,451 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Piotrunia24
Ah Muzen Cab
Level 55
God Stats
3W - 4L
1,502 SR
Queue Stats
99W - 120L
1,428 Elo+
Solo
Osiris
Osiris
woik
Osiris
Level 107
God Stats
2W - 4L
1,662 SR
Queue Stats
2W - 7L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ascube
Rama
5
2 / 0 / 0
3,608
722
1,376
1,735
338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Dèstructeur
Achilles
5
0 / 0 / 1
3,282
656
1,100
2,688
1,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ganesha
Lamistrouk
Ganesha
5
0 / 0 / 2
3,570
714
567
1,812
752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ravana
6
2 / 0 / 0
3,863
773
1,477
2,053
534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
5
0 / 1 / 0
3,293
659
168
1,541
319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
5
0 / 1 / 0
3,210
642
680
1,357
342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
LoGzZz
Kumbhakarna
6
0 / 0 / 0
3,326
665
461
1,795
700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
PhaseWhite
Thanatos
5
0 / 0 / 0
3,226
645
1,077
2,531
812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Piotrunia24
Ah Muzen Cab
2
0 / 2 / 0
2,584
517
0
1,273
155
Short Bow

Short Bow

+15%
Attack Speed

Osiris
woik
Osiris
5
1 / 1 / 0
3,337
667
2,000
1,982
840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
Ascube
Rama
2
0
0
2
W
Achilles
Dèstructeur
Achilles
0
0
1
0.5
L
Sol
0
1
0
0
W
Ganesha
Lamistrouk
Ganesha
0
0
2
1
L
Kumbhakarna
LoGzZz
Kumbhakarna
0
0
0
0
L
Thanatos
PhaseWhite
Thanatos
0
0
0
0
L
Ah Muzen Cab
Piotrunia24
Ah Muzen Cab
0
2
0
0
W
Ravana
2
0
0
2
W
Anubis
0
1
0
0
L
Osiris
woik
Osiris
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,688
Damage
4,218
9,829
Taken
8,938
3,305
Mitigated
2,849
4,198
Healing
3,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Ascube
Rama
1,376
1,263
0
250
1,735
338
62
197
1,538
0
15,642
W
Achilles
Dèstructeur
Achilles
1,100
128
0
1,522
2,688
1,362
0
118
2,570
0
7,483
L
Sol
680
166
0
179
1,357
342
0
48
1,309
8,563
1,652
W
Ganesha
Lamistrouk
Ganesha
567
0
93
717
1,812
752
0
264
1,548
6,590
0
L
Kumbhakarna
LoGzZz
Kumbhakarna
461
0
0
584
1,795
700
0
357
1,438
8,338
0
L
Thanatos
PhaseWhite
Thanatos
1,077
203
0
2,396
2,531
812
0
120
2,372
0
11,073
L
Ah Muzen Cab
Piotrunia24
Ah Muzen Cab
0
0
0
94
1,273
155
0
210
1,063
0
1,879
W
Ravana
1,477
813
0
983
2,053
534
0
414
1,639
0
12,229
W
Anubis
168
48
0
633
1,541
319
0
76
1,465
10,475
0
L
Osiris
woik
Osiris
2,000
706
0
277
1,982
840
0
0
1,761
0
8,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,616
Gold Earned
15,683
121
Minions Killed
87
0
Camps Cleared
0
459,641
Distance Traveled
423,775
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,608
722
39
8
0
83,770
1
W
Achilles
3,282
656
13
3
0
95,687
0
L
Sol
3,210
642
20
4
0
90,576
2
W
Ganesha
3,570
714
7
1
0
93,859
3
L
Kumbhakarna
3,326
665
15
3
0
87,589
0
L
Thanatos
3,226
645
32
6
0
99,972
0
L
Ah Muzen Cab
2,584
517
5
1
0
38,198
0
W
Ravana
3,863
773
36
7
0
102,642
2
W
Anubis
3,293
659
26
5
0
83,683
0
L
Osiris
3,337
667
15
3
0
107,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role