Player Matchup

Bellona
Bellona
Deigogomes
Bellona
Level 66
God Stats
3W - 2L
1,703 SR
Queue Stats
67W - 66L
1,417 Elo+
Party 2
Eset
Eset
Rzng0d
Eset
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,371 Elo+
Solo
Cerberus
Cerberus
joaoma12
Cerberus
Level 48
God Stats
35W - 41L
1,537 SR
Queue Stats
230W - 271L
1,406 Elo+
Party 2
Ne Zha
Ne Zha
ramses668899rage
Ne Zha
Level 41
God Stats
7W - 12L
1,336 SR
Queue Stats
87W - 145L
1,311 Elo+
Party 1
Izanami
Izanami
rocconahuel
Izanami
Level 62
God Stats
11W - 19L
1,355 SR
Queue Stats
145W - 244L
1,304 Elo+
Party 1
Team Averages
Level 52
1,486 SR
1,362 Elo+

VS

Team Averages
Level 76
1,341 SR
1,384 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
ExudoSax
Kuzenbo
Level 104
God Stats
14W - 8L
1,565 SR
Queue Stats
608W - 714L
1,454 Elo+
Solo
Chiron
Chiron
KevinIppolito
Chiron
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,481 Elo+
Solo
Tiamat
Tiamat
ZSkyReaperZ
Tiamat
Level 14
God Stats
0W - 4L
1,115 SR
Queue Stats
0W - 7L
1,058 Elo+
Party 3
Fenrir
Fenrir
diiiLacerda
Fenrir
Level 128
God Stats
1W - 5L
1,025 SR
Queue Stats
100W - 134L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deigogomes
Bellona
16
9 / 1 / 5
10,278
605
8,775
15,749
14,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
Rzng0d
Eset
14
7 / 2 / 4
8,934
526
9,410
7,488
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
joaoma12
Cerberus
11
2 / 4 / 10
8,067
475
7,796
14,264
8,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 6 / 6
8,186
482
5,763
12,028
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
rocconahuel
Izanami
16
5 / 0 / 7
9,446
556
8,552
6,972
2,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
2 / 4 / 6
8,532
502
7,440
8,803
3,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
ExudoSax
Kuzenbo
10
0 / 5 / 7
7,240
426
4,560
13,445
14,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 6 / 3
6,662
392
6,131
10,416
2,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
11
0 / 6 / 1
6,729
396
2,833
9,897
7,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fenrir
12
10 / 4 / 2
8,575
504
11,793
11,705
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
25
Kills
13
13
Deaths
25
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
4
6
1.25
W
Bellona
Deigogomes
Bellona
9
1
5
11.5
L
Kuzenbo
ExudoSax
Kuzenbo
0
5
7
0.7
L
1
6
3
0.42
W
Eset
Rzng0d
Eset
7
2
4
4.5
L
Tiamat
0
6
1
0.08
L
Fenrir
10
4
2
2.75
W
Cerberus
joaoma12
Cerberus
2
4
10
1.75
W
2
6
6
0.83
W
Izanami
rocconahuel
Izanami
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,296
Damage
32,757
56,501
Taken
54,266
32,564
Mitigated
32,269
16,928
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,440
1,368
0
1,154
8,803
3,343
828
2,747
5,756
47,122
2,411
W
Bellona
Deigogomes
Bellona
8,775
2,428
0
4,172
15,749
14,936
711
5,788
9,961
0
57,474
L
Kuzenbo
ExudoSax
Kuzenbo
4,560
1,322
236
2,749
13,445
14,455
0
5,678
7,585
20,835
0
L
6,131
2,148
636
2,595
10,416
2,309
31
4,014
6,393
0
32,649
W
Eset
Rzng0d
Eset
9,410
834
559
1,587
7,488
2,428
64
2,184
5,304
45,014
0
L
Tiamat
2,833
417
0
2,113
9,897
7,165
642
1,931
7,898
25,682
856
L
Fenrir
11,793
3,272
0
3,076
11,705
4,997
0
2,222
9,359
0
40,030
W
Cerberus
joaoma12
Cerberus
7,796
953
183
4,141
14,264
8,830
55
3,205
11,059
23,876
0
W
5,763
1,658
0
3,884
12,028
4,078
306
1,587
10,441
0
43,490
W
Izanami
rocconahuel
Izanami
8,552
5,355
0
2,402
6,972
2,292
1,679
1,758
5,214
0
81,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,911
Gold Earned
37,738
474
Minions Killed
280
0
Camps Cleared
0
1,658,018
Distance Traveled
1,438,865
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,532
502
91
5
0
307,931
2
W
Bellona
10,278
605
111
7
0
352,274
6
L
Kuzenbo
7,240
426
27
2
0
314,671
2
L
Chiron
6,662
392
60
4
0
285,663
7
W
Eset
8,934
526
93
5
0
335,892
1
L
Tiamat
6,729
396
48
3
0
241,675
1
L
Fenrir
8,575
504
54
3
0
288,925
2
W
Cerberus
8,067
475
42
2
0
326,449
1
W
Ne Zha
8,186
482
80
5
0
320,098
4
W
Izanami
9,446
556
148
9
0
323,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role